Player Matchup

Athena
Athena
ArcyCola
Athena
Level 86
God Stats
2W - 0L
1,888 SR
Queue Stats
16W - 28L
1,356 Elo+
Party 2
Scylla
Scylla
DisgracedOnion
Scylla
Level 61
God Stats
12W - 16L
1,556 SR
Queue Stats
24W - 27L
1,512 Elo+
Party 3
Izanami
Izanami
FireNinjaNic
Izanami
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,277 Elo+
Party 2
Thor
Thor
Fluffypig21
Thor
Level 67
God Stats
2W - 1L
1,829 SR
Queue Stats
25W - 22L
1,536 Elo+
Party 3
Chaac
Chaac
candycorn11
Chaac
Level 87
God Stats
9W - 4L
1,282 SR
Queue Stats
342W - 303L
1,469 Elo+
Solo
Team Averages
Level 78
1,611 SR
1,430 Elo+

VS

Team Averages
Level 98
1,554 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
GenghisConThe1st
Morgan Le Fay
Level 110
God Stats
3W - 9L
1,500 SR
Queue Stats
78W - 103L
1,492 Elo+
Party 1
Ymir
Ymir
Jose Miguel VR
Ymir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 372L
1,385 Elo+
Solo
Pele
Pele
KhaleesiKathryn
Pele
Level 89
God Stats
0W - 1L
1,644 SR
Queue Stats
63W - 74L
1,492 Elo+
Party 1
Charybdis
Charybdis
SpaaaceTimeee
Charybdis
Level 51
God Stats
19W - 22L
1,448 SR
Queue Stats
452W - 464L
1,483 Elo+
Solo
Sobek
Sobek
izzyice28
Sobek
Level 123
God Stats
1W - 3L
1,677 SR
Queue Stats
65W - 88L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArcyCola
Athena
11
0 / 4 / 5
6,781
484
5,111
14,175
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 2
7,635
545
4,699
5,545
1,647
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FireNinjaNic
Izanami
11
4 / 2 / 2
7,036
503
11,580
6,604
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 4
8,205
586
7,093
11,600
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 1
8,539
610
9,010
9,242
7,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GenghisConThe1st
Morgan Le Fay
13
2 / 5 / 0
7,525
538
7,799
7,528
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 2
6,899
493
4,048
9,203
6,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 6 / 0
5,853
418
3,261
12,365
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SpaaaceTimeee
Charybdis
13
5 / 2 / 4
7,908
565
10,144
9,725
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
izzyice28
Sobek
11
3 / 5 / 4
7,321
523
5,862
15,846
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
22
Kills
10
11
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
ArcyCola
Athena
0
4
5
0.63
W
5
0
2
6
W
Izanami
FireNinjaNic
Izanami
4
2
2
2.5
W
7
5
4
1.8
L
Morgan Le Fay
GenghisConThe1st
Morgan Le Fay
2
5
0
0.4
L
0
4
2
0.25
L
0
6
0
0
L
Charybdis
SpaaaceTimeee
Charybdis
5
2
4
3.5
W
6
0
1
6.5
L
Sobek
izzyice28
Sobek
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
31,114
47,166
Taken
54,667
25,960
Mitigated
25,679
13,776
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ArcyCola
Athena
5,111
2,006
370
3,902
14,175
11,036
426
2,451
11,724
14,820
0
W
4,699
169
0
2,036
5,545
1,647
950
3,478
1,817
37,108
0
W
Izanami
FireNinjaNic
Izanami
11,580
8,182
0
584
6,604
1,809
1,005
1,440
5,164
0
52,174
W
7,093
1,327
0
2,966
11,600
3,871
0
4,287
7,057
0
39,636
L
Morgan Le Fay
GenghisConThe1st
Morgan Le Fay
7,799
686
0
826
7,528
2,762
231
2,816
4,712
48,459
0
L
4,048
1,207
0
2,155
9,203
6,395
0
990
8,213
39,412
3,443
L
3,261
1,198
0
3,705
12,365
3,815
0
2,311
10,054
0
26,443
L
Charybdis
SpaaaceTimeee
Charybdis
10,144
5,354
0
4,386
9,725
2,640
0
1,698
8,027
0
42,325
W
9,010
1,261
0
3,918
9,242
7,597
153
3,137
6,089
8,703
44,498
L
Sobek
izzyice28
Sobek
5,862
827
0
4,912
15,846
10,067
0
3,730
12,116
17,780
8,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
35,506
400
Minions Killed
327
0
Camps Cleared
0
1,346,914
Distance Traveled
1,250,440
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,781
484
24
2
0
276,361
2
W
Scylla
7,635
545
90
6
0
277,636
3
W
Izanami
7,036
503
91
7
0
234,232
1
W
Thor
8,205
586
66
5
0
277,767
0
L
Morgan Le Fay
7,525
538
91
7
0
240,184
1
L
Ymir
6,899
493
78
6
0
245,361
4
L
Pele
5,853
418
52
4
0
264,462
4
L
Charybdis
7,908
565
73
5
0
243,812
2
W
Chaac
8,539
610
129
9
0
280,918
2
L
Sobek
7,321
523
33
2
0
256,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role