Player Matchup

Nike
Nike
JorC3RVzlar0x
Nike
Level 153
God Stats
2W - 3L
1,261 SR
Queue Stats
178W - 175L
1,313 Elo+
Party 1
Anubis
Anubis
LOBOALFA_LCSS
Anubis
Level 68
God Stats
10W - 9L
1,733 SR
Queue Stats
791W - 769L
1,471 Elo+
Solo
Nemesis
Nemesis
Tenza-Zangetsu24
Nemesis
Level 145
God Stats
14W - 7L
1,898 SR
Queue Stats
124W - 126L
1,399 Elo+
Party 1
Medusa
Medusa
josvandan
Medusa
Level 99
God Stats
8W - 14L
1,286 SR
Queue Stats
142W - 177L
1,454 Elo+
Party 1
Hel
Hel
teck939
Hel
Level 65
God Stats
1W - 2L
1,167 SR
Queue Stats
33W - 27L
1,523 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,432 Elo+

VS

Team Averages
Level 70
1,376 SR
1,323 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ac3 X Icyy
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,249 SR
Queue Stats
8W - 10L
1,124 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BombyExplode
Tsukuyomi
Level 88
God Stats
1W - 3L
1,481 SR
Queue Stats
14W - 13L
1,439 Elo+
Party 2
Tiamat
Tiamat
Kraken Ging
Tiamat
Level 46
God Stats
0W - 1L
1,159 SR
Queue Stats
6W - 6L
1,124 Elo+
Party 2
Ares
Ares
Lolman2400
Ares
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Atlas
Atlas
shaketheroom1
Atlas
Level 81
God Stats
5W - 8L
1,492 SR
Queue Stats
133W - 147L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,585
542
6,595
10,207
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
3 / 1 / 2
8,660
619
6,373
7,287
3,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 2
8,588
613
6,952
7,128
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
josvandan
Medusa
11
2 / 2 / 3
7,164
512
7,272
8,986
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
11
1 / 2 / 4
6,887
492
3,483
5,963
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ac3 X Icyy
Ah Muzen Cab
10
3 / 4 / 1
6,365
455
6,582
7,979
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
BombyExplode
Tsukuyomi
12
1 / 3 / 5
7,000
500
4,522
9,618
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
0 / 3 / 1
6,057
433
2,668
8,646
2,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 2
6,433
460
3,376
10,725
7,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 0
7,222
516
4,641
9,455
6,913
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
6
6
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ac3 X Icyy
Ah Muzen Cab
3
4
1
0.88
L
Tsukuyomi
BombyExplode
Tsukuyomi
1
3
5
1.17
W
0
1
5
2.5
L
Tiamat
0
3
1
0.17
W
3
1
2
4
L
1
3
2
0.67
W
8
0
2
9
W
Medusa
josvandan
Medusa
2
2
3
1.75
L
1
2
0
0.5
W
Hel
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
21,789
39,571
Taken
46,423
17,899
Mitigated
22,030
17,357
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ac3 X Icyy
Ah Muzen Cab
6,582
2,600
0
1,477
7,979
2,318
698
1,575
6,272
0
32,502
L
Tsukuyomi
BombyExplode
Tsukuyomi
4,522
1,147
0
3,262
9,618
2,990
0
1,900
7,690
0
42,288
W
6,595
519
0
4,583
10,207
7,307
496
5,321
4,886
6,482
28,563
L
Tiamat
2,668
221
20
3,430
8,646
2,669
413
4,275
4,371
24,817
0
W
6,373
337
0
5,277
7,287
3,460
357
2,592
4,695
57,023
0
L
3,376
179
253
748
10,725
7,140
278
2,499
7,926
20,633
0
W
6,952
2,853
0
648
7,128
2,266
1,111
105
7,023
0
55,264
W
Medusa
josvandan
Medusa
7,272
3,305
0
2,934
8,986
2,560
0
1,302
7,578
0
42,982
L
4,641
1,883
0
3,024
9,455
6,913
0
518
7,937
41,699
0
W
Hel
3,483
353
1,499
2,416
5,963
2,306
662
1,365
4,493
18,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
33,077
409
Minions Killed
327
0
Camps Cleared
0
1,280,649
Distance Traveled
1,292,009
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,365
455
64
5
0
253,064
3
L
Tsukuyomi
7,000
500
80
6
0
275,349
5
W
Nike
7,585
542
82
6
0
256,320
4
L
Tiamat
6,057
433
51
4
0
239,559
4
W
Anubis
8,660
619
108
8
0
246,345
4
L
Ares
6,433
460
37
3
0
262,275
1
W
Nemesis
8,588
613
92
7
0
286,590
1
W
Medusa
7,164
512
93
7
0
232,661
3
L
Atlas
7,222
516
95
7
0
261,762
2
W
Hel
6,887
492
34
2
0
258,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role