Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ALphaZiIIa
Neith
Level 160
God Stats
10W - 12L
1,316 SR
Queue Stats
156W - 150L
1,535 Elo+
Party 1
Cerberus
Cerberus
Osiris210
Cerberus
Level 133
God Stats
15W - 5L
1,765 SR
Queue Stats
128W - 121L
1,614 Elo+
Party 1
Hercules
Hercules
The Wadman210
Hercules
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
169W - 184L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
jason_jpg
Kukulkan
Level 97
God Stats
174W - 160L
1,672 SR
Queue Stats
176W - 169L
1,619 Elo+
Party 2
Team Averages
Level 136
1,550 SR
1,573 Elo+

VS

Team Averages
Level 130
1,607 SR
1,587 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CoolZSeb
Artio
Level 135
God Stats
5W - 3L
1,743 SR
Queue Stats
94W - 68L
1,571 Elo+
Solo
Loki
Loki
Hiteza
Loki
Level 127
God Stats
40W - 22L
1,752 SR
Queue Stats
89W - 86L
1,606 Elo+
Solo
Poseidon
Poseidon
Mariorex65
Poseidon
Level 158
God Stats
0W - 1L
1,270 SR
Queue Stats
76W - 67L
1,628 Elo+
Solo
Aphrodite
Aphrodite
MigratoryDrip40
Aphrodite
Level 112
God Stats
9W - 6L
1,770 SR
Queue Stats
42W - 33L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 3 / 6
8,588
716
9,088
7,127
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
3 / 1 / 5
8,963
747
10,938
7,431
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Osiris210
Cerberus
15
3 / 1 / 4
8,721
727
8,668
10,033
11,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
The Wadman210
Hercules
15
4 / 1 / 5
8,809
734
5,321
11,878
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
jason_jpg
Kukulkan
16
1 / 1 / 3
8,535
711
8,767
5,681
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 4 / 4
7,936
661
10,148
10,679
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
CoolZSeb
Artio
14
2 / 4 / 2
8,453
704
6,694
17,978
15,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Hiteza
Loki
15
3 / 2 / 2
8,344
695
7,131
10,528
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Mariorex65
Poseidon
16
0 / 2 / 5
8,808
734
8,812
7,236
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MigratoryDrip40
Aphrodite
12
1 / 0 / 1
7,364
614
1,395
2,701
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
12
Kills
7
7
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
6
1.33
L
Rama
 
Rama
1
4
4
0.75
W
Neith
3
1
5
5.5
L
Artio
CoolZSeb
Artio
2
4
2
0.75
L
Loki
Hiteza
Loki
3
2
2
2
L
Poseidon
Mariorex65
Poseidon
0
2
5
1.25
L
Aphrodite
MigratoryDrip40
Aphrodite
1
0
1
1.5
W
Cerberus
Osiris210
Cerberus
3
1
4
5
W
Hercules
The Wadman210
Hercules
4
1
5
6.5
W
Kukulkan
jason_jpg
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
34,180
42,150
Taken
49,122
29,100
Mitigated
25,450
10,166
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,088
127
0
0
7,127
2,281
0
1,564
5,433
33,552
0
L
Rama
 
Rama
10,148
8,363
0
772
10,679
3,442
0
5,683
4,605
0
23,918
W
Neith
10,938
4,004
0
1,971
7,431
2,820
170
2,501
4,854
0
46,030
L
Artio
CoolZSeb
Artio
6,694
771
1,506
4,688
17,978
15,638
0
9,017
8,411
20,589
0
L
Loki
Hiteza
Loki
7,131
2,023
0
237
10,528
2,944
0
6,484
3,727
0
22,712
L
Poseidon
Mariorex65
Poseidon
8,812
848
0
566
7,236
2,122
0
3,248
3,773
48,437
0
L
Aphrodite
MigratoryDrip40
Aphrodite
1,395
460
1,814
1,942
2,701
1,304
0
1,156
1,411
7,164
0
W
Cerberus
Osiris210
Cerberus
8,668
190
0
2,226
10,033
11,242
0
2,967
6,928
25,390
0
W
Hercules
The Wadman210
Hercules
5,321
1,234
34
5,507
11,878
10,834
0
6,002
5,664
0
9,561
W
Kukulkan
jason_jpg
Kukulkan
8,767
1,003
83
345
5,681
1,923
0
3,135
2,370
34,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
40,905
277
Minions Killed
196
0
Camps Cleared
0
1,267,036
Distance Traveled
1,108,328
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,588
716
58
5
0
232,744
2
L
Rama
7,936
661
27
2
0
225,627
1
W
Neith
8,963
747
81
7
0
252,578
2
L
Artio
8,453
704
26
2
0
240,074
3
L
Loki
8,344
695
24
2
0
256,811
3
L
Poseidon
8,808
734
98
8
0
249,642
2
L
Aphrodite
7,364
614
21
2
0
136,174
0
W
Cerberus
8,721
727
53
4
0
268,393
1
W
Hercules
8,809
734
14
1
0
259,521
1
W
Kukulkan
8,535
711
71
6
0
253,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role