Player Matchup

Gilgamesh
Gilgamesh
Ashina Owl
Gilgamesh
Level 145
God Stats
65W - 14L
1,695 SR
Queue Stats
452W - 136L
2,034 Elo+
Party 1
Artemis
Artemis
XxDoctorOpsxX
Artemis
Level 64
God Stats
20W - 3L
1,831 SR
Queue Stats
425W - 101L
2,123 Elo+
Party 1
Thoth
Thoth
xzOrnsteinxz
Thoth
Level 160
God Stats
15W - 4L
1,862 SR
Queue Stats
704W - 99L
2,065 Elo+
Party 1
Team Averages
Level 123
1,796 SR
2,074 Elo+

VS

Team Averages
Level 115
1,416 SR
1,390 Elo+
Geb
Geb
RateMyGirth
Geb
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 48L
1,500 Elo+
Solo
Scylla
Scylla
gatorfan1513
Scylla
Level 106
God Stats
1W - 4L
1,248 SR
Queue Stats
24W - 36L
1,169 Elo+
Solo
Kali
Kali
lemuzjuan
Kali
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashina Owl
Gilgamesh
13
9 / 0 / 4
9,192
836
6,745
7,340
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
13
5 / 1 / 10
9,010
819
10,442
9,237
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 7
8,041
731
11,879
6,287
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,923
629
6,563
11,318
8,749
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
11
0 / 4 / 1
6,478
589
4,703
9,550
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
2 / 9 / 0
6,902
627
4,719
13,130
3,272
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ashina Owl
Gilgamesh
9
0
4
11
L
0
4
2
0.25
W
Artemis
5
1
10
10
L
Scylla
0
4
1
0.13
L
Kali
2
9
0
0.22
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
15,985
22,864
Taken
33,998
8,852
Mitigated
13,451
6,457
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ashina Owl
Gilgamesh
6,745
1,837
1,297
1,543
7,340
3,778
234
3,628
3,502
0
18,322
L
6,563
333
0
585
11,318
8,749
0
3,460
7,613
13,888
0
W
Artemis
10,442
4,763
0
2,832
9,237
3,061
1,309
4,890
4,085
0
35,934
L
Scylla
4,703
93
0
1,726
9,550
1,430
0
4,379
5,125
26,674
0
L
Kali
4,719
2,202
0
1,687
13,130
3,272
0
4,332
8,500
0
15,339
W
11,879
320
0
785
6,287
2,013
371
2,416
3,751
23,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
20,303
117
Minions Killed
82
3
Camps Cleared
4
599,711
Distance Traveled
548,806
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,192
836
25
2
1
197,430
3
L
Geb
6,923
629
11
1
0
193,348
1
W
Artemis
9,010
819
53
5
1
200,873
2
L
Scylla
6,478
589
53
5
4
185,374
1
L
Kali
6,902
627
18
2
0
170,084
0
W
Thoth
8,041
731
39
4
1
201,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role