Player Matchup

Medusa
Medusa
Trash Panda2160
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,438 Elo+
Party 2
Thoth
Thoth
ZP420EzClap
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 2
Geb
Geb
optimusN00Bpimp
Geb
Level 52
God Stats
1W - 2L
1,461 SR
Queue Stats
4W - 8L
1,536 Elo+
Party 2
Team Averages
Level 31
1,487 SR
1,489 Elo+

VS

Team Averages
Level 78
1,622 SR
1,344 Elo+
Nike
Nike
JoD Mayuri
Nike
Level 80
God Stats
11W - 13L
1,443 SR
Queue Stats
149W - 262L
1,272 Elo+
Party 1
Fenrir
Fenrir
genisis144
Fenrir
Level 67
God Stats
1W - 1L
1,677 SR
Queue Stats
56W - 135L
1,235 Elo+
Solo
Zhong Kui
Zhong Kui
iBDaMedics
Zhong Kui
Level 88
God Stats
5W - 11L
1,745 SR
Queue Stats
281W - 409L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
11,837
789
11,796
11,132
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
17 / 2 / 8
12,578
839
22,307
7,547
2,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 1 / 22
11,404
760
6,476
11,538
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,288
553
6,823
13,903
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
genisis144
Fenrir
11
0 / 11 / 2
8,297
553
1,441
15,915
2,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
iBDaMedics
Zhong Kui
15
3 / 6 / 0
10,230
682
8,290
18,010
9,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
25
Kills
3
5
Deaths
25
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
7
2
12
6.5
W
17
2
8
10.5
L
Fenrir
genisis144
Fenrir
0
11
2
0.09
L
Zhong Kui
iBDaMedics
Zhong Kui
3
6
0
0.5
W
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,579
Damage
16,554
30,217
Taken
47,828
14,561
Mitigated
22,690
9,729
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,823
870
0
663
13,903
9,909
0
8,689
5,214
0
21,705
W
11,796
4,790
0
3,761
11,132
3,473
1,957
4,275
5,400
0
58,602
W
22,307
1,226
118
1,878
7,547
2,633
1,289
1,573
5,431
49,886
0
L
Fenrir
genisis144
Fenrir
1,441
157
0
872
15,915
2,988
0
10,578
5,337
0
7,761
L
Zhong Kui
iBDaMedics
Zhong Kui
8,290
1,071
0
5,837
18,010
9,793
0
9,884
8,126
46,297
0
W
6,476
346
0
3,972
11,538
8,455
54
2,684
8,509
15,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
26,815
169
Minions Killed
111
9
Camps Cleared
2
828,496
Distance Traveled
697,412
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,288
553
25
2
1
262,061
2
W
Medusa
11,837
789
92
6
8
253,038
4
W
Thoth
12,578
839
64
4
1
255,965
2
L
Fenrir
8,297
553
13
1
0
217,424
0
L
Zhong Kui
10,230
682
73
5
1
217,927
4
W
Geb
11,404
760
13
1
0
319,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role