Player Matchup

Zeus
Zeus
Hey Im Kobi
Zeus
Level 64
God Stats
5W - 3L
1,807 SR
Queue Stats
174W - 159L
1,527 Elo+
Party 2
Thanatos
Thanatos
Hey Im Skrillex
Thanatos
Level 126
God Stats
7W - 5L
1,471 SR
Queue Stats
268W - 201L
1,599 Elo+
Party 2
Neith
Neith
NEIM17
Neith
Level 25
God Stats
2W - 1L
1,699 SR
Queue Stats
30W - 31L
1,584 Elo+
Party 2
Team Averages
Level 72
1,659 SR
1,570 Elo+

VS

Team Averages
Level 49
1,408 SR
1,419 Elo+
Chang'e
Chang'e
HineNui-TePo
Chang'e
Level 64
God Stats
2W - 4L
1,337 SR
Queue Stats
92W - 86L
1,458 Elo+
Party 1
Bakasura
Bakasura
thiagopadilha174
Bakasura
Level 66
God Stats
1W - 1L
1,387 SR
Queue Stats
81W - 126L
1,310 Elo+
Solo
Ymir
Ymir
xSlipzz--
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,906
762
14,435
5,689
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
5 / 2 / 7
9,753
750
8,976
7,665
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
NEIM17
Neith
14
2 / 3 / 5
9,100
700
7,223
7,236
2,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HineNui-TePo
Chang'e
12
1 / 5 / 3
7,960
612
2,587
11,133
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
8,322
640
3,477
10,980
3,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
13
2 / 4 / 2
8,821
679
6,273
14,697
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
5
5
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Thanatos
5
2
7
4.25
L
Chang'e
HineNui-TePo
Chang'e
1
5
3
0.5
W
Neith
NEIM17
Neith
2
3
5
1.5
L
2
5
3
0.7
L
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
12,337
20,590
Taken
36,810
7,300
Mitigated
20,486
8,880
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,435
1,276
0
2,550
5,689
1,895
997
2,330
3,254
36,960
0
W
Thanatos
8,976
2,993
0
5,211
7,665
2,967
1,101
3,715
3,730
0
28,950
L
Chang'e
HineNui-TePo
Chang'e
2,587
181
1,780
4,309
11,133
3,282
0
4,463
6,220
20,406
0
W
Neith
NEIM17
Neith
7,223
3,876
0
1,119
7,236
2,438
75
3,588
3,498
0
23,645
L
3,477
2,265
0
982
10,980
3,747
0
4,519
6,244
0
10,543
L
Ymir
6,273
1,160
0
2,141
14,697
13,457
0
4,952
9,283
26,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
25,103
123
Minions Killed
113
5
Camps Cleared
7
653,316
Distance Traveled
647,427
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,906
762
59
5
0
204,403
0
W
Thanatos
9,753
750
30
2
3
245,589
3
L
Chang'e
7,960
612
33
3
4
219,398
6
W
Neith
9,100
700
34
3
2
203,324
1
L
Bakasura
8,322
640
34
3
1
225,495
1
L
Ymir
8,821
679
46
4
2
202,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role