Player Matchup

Hercules
Hercules
REQ v1
Hercules
Level 108
God Stats
6W - 7L
1,773 SR
Queue Stats
29W - 43L
1,432 Elo+
Party 2
Chiron
Chiron
RSM1
Chiron
Level 69
God Stats
8W - 9L
1,537 SR
Queue Stats
8W - 9L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
TRASHBOY v1
Nu Wa
Level 99
God Stats
10W - 12L
1,563 SR
Queue Stats
26W - 38L
1,432 Elo+
Party 2
Team Averages
Level 92
1,624 SR
1,455 Elo+

VS

Team Averages
Level 109
1,520 SR
1,370 Elo+
Terra
Terra
FPS_KraberQueen
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Sir_Bri
Hou Yi
Level 94
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 120L
1,400 Elo+
Party 1
Persephone
Persephone
ぽによだよ
Persephone
Level 128
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
REQ v1
Hercules
17
6 / 4 / 3
12,831
675
13,575
21,602
18,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
RSM1
Chiron
18
3 / 2 / 5
12,492
657
13,193
13,384
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 9
12,144
639
17,174
10,134
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,269
593
4,908
19,187
12,464
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Sir_Bri
Hou Yi
16
2 / 6 / 4
11,835
623
11,194
15,469
5,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ぽによだよ
Persephone
18
4 / 1 / 2
13,057
687
18,943
15,811
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
7
7
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Hercules
REQ v1
Hercules
6
4
3
1.88
W
Chiron
RSM1
Chiron
3
2
5
2.75
L
Hou Yi
Sir_Bri
Hou Yi
2
6
4
0.67
W
0
1
9
4.5
L
Persephone
ぽによだよ
Persephone
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
35,045
45,120
Taken
50,467
26,190
Mitigated
22,421
18,692
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,908
886
2,989
4,456
19,187
12,464
0
7,182
11,677
20,546
0
W
Hercules
REQ v1
Hercules
13,575
2,608
0
9,588
21,602
18,268
46
10,963
10,639
0
24,213
W
Chiron
RSM1
Chiron
13,193
2,682
943
4,477
13,384
4,468
2,059
6,609
6,775
0
62,655
L
Hou Yi
Sir_Bri
Hou Yi
11,194
3,870
844
2,325
15,469
5,094
0
4,200
10,790
0
46,528
W
17,174
7,052
162
3,522
10,134
3,454
1,072
6,777
3,357
73,050
0
L
Persephone
ぽによだよ
Persephone
18,943
851
0
4,697
15,811
4,863
0
6,423
9,071
98,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
36,161
215
Minions Killed
270
9
Camps Cleared
7
1,074,854
Distance Traveled
980,299
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,269
593
20
1
1
325,082
0
W
Hercules
12,831
675
23
1
1
351,589
0
W
Chiron
12,492
657
90
5
2
389,148
1
L
Hou Yi
11,835
623
77
4
1
295,548
0
W
Nu Wa
12,144
639
102
5
6
334,117
1
L
Persephone
13,057
687
173
9
5
359,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role