Player Matchup

Zeus
Zeus
Hammmocks
Zeus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 128L
1,577 Elo+
Party 2
Agni
Agni
Hella Bigots
Agni
Level 126
God Stats
10W - 7L
1,500 SR
Queue Stats
166W - 159L
1,613 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheFlatulentNub
Tsukuyomi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 110L
1,578 Elo+
Party 2
Sobek
Sobek
TightBung
Sobek
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 213L
1,419 Elo+
Party 2
Persephone
Persephone
tcbeads
Persephone
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 165L
1,613 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,560 Elo+

VS

Team Averages
Level 111
1,441 SR
1,550 Elo+
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FlaredRope
Bakasura
Level 77
God Stats
0W - 1L
1,207 SR
Queue Stats
278W - 315L
1,520 Elo+
Solo
Achilles
Achilles
MaxFury
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,605 Elo+
Party 1
Apollo
Apollo
TooManyCarbs
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,584 Elo+
Party 1
He Bo
He Bo
samichi0809
He Bo
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
464W - 494L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 1 / 14
9,604
960
15,261
4,375
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 16
8,890
889
14,130
5,771
1,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TheFlatulentNub
Tsukuyomi
16
8 / 2 / 19
9,503
950
13,912
6,805
2,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
TightBung
Sobek
14
3 / 1 / 23
8,981
898
5,999
13,351
12,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
tcbeads
Persephone
15
5 / 0 / 20
8,980
898
10,897
4,770
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 5 / 1
5,988
599
732
13,115
13,098
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
FlaredRope
Bakasura
14
1 / 7 / 2
7,510
751
2,920
11,517
5,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MaxFury
Achilles
12
1 / 7 / 2
6,964
696
5,763
18,373
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
11
2 / 7 / 0
6,935
694
4,845
12,226
5,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
6,832
683
6,339
9,416
4,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
11
31
Kills
5
5
Deaths
31
92
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
L
Bakasura
FlaredRope
Bakasura
1
7
2
0.29
W
Zeus
10
1
14
17
W
5
1
16
13
L
Achilles
MaxFury
Achilles
1
7
2
0.29
W
Tsukuyomi
TheFlatulentNub
Tsukuyomi
8
2
19
8.75
W
Sobek
TightBung
Sobek
3
1
23
14.5
L
Apollo
2
7
0
0.29
L
1
5
1
0.3
W
Persephone
tcbeads
Persephone
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,199
Damage
20,599
35,072
Taken
64,647
20,558
Mitigated
42,270
21,952
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
732
0
424
2,280
13,115
13,098
0
8,261
4,854
1,771
0
L
Bakasura
FlaredRope
Bakasura
2,920
1,905
1,191
2,295
11,517
5,159
0
8,047
3,470
0
5,070
W
Zeus
15,261
1,956
2,640
769
4,375
1,307
1,379
386
3,829
27,247
0
W
14,130
1,349
2,563
913
5,771
1,973
1,403
1,284
4,329
27,083
0
L
Achilles
MaxFury
Achilles
5,763
841
1,139
3,132
18,373
14,461
0
13,658
4,715
1,369
9,878
W
Tsukuyomi
TheFlatulentNub
Tsukuyomi
13,912
3,455
2,510
1,463
6,805
2,752
816
1,794
4,935
0
25,501
W
Sobek
TightBung
Sobek
5,999
331
2,373
5,701
13,351
12,927
418
2,672
10,108
14,606
0
L
Apollo
4,845
1,830
1,712
2,820
12,226
5,110
0
9,220
3,006
0
11,601
L
6,339
236
1,967
1,432
9,416
4,442
0
7,101
2,315
14,206
0
W
Persephone
tcbeads
Persephone
10,897
694
1,336
1,684
4,770
1,599
774
1,076
3,383
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
34,229
123
Minions Killed
61
0
Camps Cleared
0
1,057,453
Distance Traveled
862,959
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,988
599
3
0
0
184,151
3
L
Bakasura
7,510
751
18
2
0
179,701
0
W
Zeus
9,604
960
22
2
0
203,360
2
W
Agni
8,890
889
39
4
0
191,458
0
L
Achilles
6,964
696
5
1
0
172,811
4
W
Tsukuyomi
9,503
950
21
2
0
213,320
1
W
Sobek
8,981
898
12
1
0
229,028
2
L
Apollo
6,935
694
13
1
0
151,358
0
L
He Bo
6,832
683
22
2
0
174,938
4
W
Persephone
8,980
898
29
3
0
220,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role