Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fattboi
Ah Muzen Cab
Level 116
God Stats
7W - 0L
1,832 SR
Queue Stats
37W - 30L
1,556 Elo+
Party 3
Eset
Eset
Navarooski
Eset
Level 126
God Stats
6W - 2L
1,381 SR
Queue Stats
205W - 156L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
Shloppytoppy55
Ah Puch
Level 103
God Stats
4W - 2L
1,578 SR
Queue Stats
113W - 112L
1,441 Elo+
Party 1
Thor
Thor
Voltican
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,557 Elo+
Party 3
Atlas
Atlas
Yayo9807
Atlas
Level 105
God Stats
7W - 1L
1,745 SR
Queue Stats
81W - 65L
1,607 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,554 Elo+

VS

Team Averages
Level 133
1,383 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hellvai
Scylla
Level 148
God Stats
0W - 5L
1,277 SR
Queue Stats
102W - 118L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
TransRightsQueen
Aphrodite
Level 139
God Stats
10W - 8L
1,484 SR
Queue Stats
146W - 136L
1,523 Elo+
Solo
Xbalanque
Xbalanque
Ukenai
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 2
King Arthur
King Arthur
Vihert
King Arthur
Level 145
God Stats
2W - 1L
1,156 SR
Queue Stats
148W - 156L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fattboi
Ah Muzen Cab
20
9 / 1 / 16
12,214
940
16,424
6,963
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 2 / 13
11,861
912
16,832
9,991
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 16
11,100
854
9,735
9,755
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
7 / 3 / 15
10,492
807
10,578
11,700
5,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Yayo9807
Atlas
17
2 / 2 / 21
10,582
814
10,111
14,958
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 4 / 4
10,056
774
4,583
17,206
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Hellvai
Scylla
17
5 / 9 / 3
10,041
772
15,570
12,668
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
13
0 / 4 / 1
7,615
586
2,818
5,012
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Ukenai
Xbalanque
15
0 / 9 / 4
8,664
666
6,839
17,890
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Vihert
King Arthur
14
2 / 9 / 2
8,719
671
9,057
19,838
11,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
35
Kills
9
10
Deaths
35
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
4
1
W
Ah Muzen Cab
Fattboi
Ah Muzen Cab
9
1
16
17
L
Scylla
Hellvai
Scylla
5
9
3
0.72
W
14
2
13
10.25
W
3
2
16
5.5
L
Aphrodite
0
4
1
0.13
L
Xbalanque
Ukenai
Xbalanque
0
9
4
0.22
L
King Arthur
Vihert
King Arthur
2
9
2
0.33
W
Thor
7
3
15
4.83
W
Atlas
Yayo9807
Atlas
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
38,867
53,367
Taken
72,614
36,764
Mitigated
42,158
13,722
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,583
671
0
2,443
17,206
19,935
0
7,448
9,758
0
14,847
W
Ah Muzen Cab
Fattboi
Ah Muzen Cab
16,424
8,157
0
3,522
6,963
3,401
2,696
741
6,192
0
62,142
L
Scylla
Hellvai
Scylla
15,570
1,155
0
564
12,668
3,496
55
6,798
5,870
33,573
0
W
16,832
2,129
786
1,834
9,991
6,680
608
4,164
5,649
41,103
0
W
9,735
815
0
4,517
9,755
3,985
1,529
2,279
7,442
51,894
0
L
Aphrodite
2,818
138
1,594
1,132
5,012
2,095
0
2,569
2,443
10,143
0
L
Xbalanque
Ukenai
Xbalanque
6,839
2,488
0
1,262
17,890
5,004
0
8,327
9,563
0
29,381
L
King Arthur
Vihert
King Arthur
9,057
627
0
88
19,838
11,628
0
11,536
8,302
0
25,323
W
Thor
10,578
3,473
0
440
11,700
5,270
334
4,651
6,817
0
17,753
W
Atlas
Yayo9807
Atlas
10,111
2,667
209
2,414
14,958
17,428
135
5,843
8,879
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
45,095
287
Minions Killed
206
0
Camps Cleared
0
1,403,432
Distance Traveled
1,119,467
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,056
774
39
3
0
247,667
0
W
Ah Muzen Cab
12,214
940
116
9
0
306,710
1
L
Scylla
10,041
772
59
5
0
233,781
2
W
Eset
11,861
912
48
4
0
255,024
1
W
Ah Puch
11,100
854
81
6
0
268,648
2
L
Aphrodite
7,615
586
16
1
0
149,378
3
L
Xbalanque
8,664
666
59
5
0
234,046
1
L
King Arthur
8,719
671
33
3
0
254,595
0
W
Thor
10,492
807
19
1
0
296,709
0
W
Atlas
10,582
814
23
2
0
276,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role