Player Matchup

Pele
Pele
Bart04
Pele
Level 45
God Stats
10W - 9L
1,921 SR
Queue Stats
271W - 266L
1,465 Elo+
Party 1
Ares
Ares
BrotherAshton
Ares
Level 14
God Stats
93W - 70L
1,503 SR
Queue Stats
367W - 373L
1,465 Elo+
Party 1
Chronos
Chronos
C_mccutcheon_7
Chronos
Level 57
God Stats
33W - 24L
1,500 SR
Queue Stats
162W - 145L
1,459 Elo+
Party 1
Izanami
Izanami
CreampieMessiah
Izanami
Level 26
God Stats
5W - 6L
1,487 SR
Queue Stats
28W - 37L
1,287 Elo+
Party 1
Mulan
Mulan
LiTeGhosts
Mulan
Level 17
God Stats
5W - 9L
1,396 SR
Queue Stats
142W - 164L
1,648 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,465 Elo+

VS

Team Averages
Level 83
1,581 SR
1,574 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CheezeHav0k
Athena
Level 45
God Stats
4W - 10L
1,500 SR
Queue Stats
312W - 304L
1,569 Elo+
Party 2
Nox
Nox
RecluseTurtle
Nox
Level 45
God Stats
3W - 0L
1,711 SR
Queue Stats
14W - 10L
1,589 Elo+
Party 3
Charybdis
Charybdis
ShaeMan625
Charybdis
Level 123
God Stats
20W - 15L
1,693 SR
Queue Stats
89W - 97L
1,623 Elo+
Party 3
Amaterasu
Amaterasu
Th3Drift
Amaterasu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 238L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bart04
Pele
11
5 / 3 / 2
6,797
680
5,239
8,598
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,553
455
1,785
6,986
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
5,663
566
897
3,367
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 0
4,259
426
2,240
5,975
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
7
0 / 8 / 1
4,592
459
3,370
8,194
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 4
5,629
563
2,632
4,283
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
11
5 / 1 / 4
6,578
658
3,853
5,768
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 7
5,391
539
3,802
4,700
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ShaeMan625
Charybdis
10
6 / 1 / 1
6,156
616
6,117
4,235
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Th3Drift
Amaterasu
11
7 / 1 / 1
6,648
665
5,549
7,699
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
4
1
L
Pele
Bart04
Pele
5
3
2
2
L
0
3
0
0
L
2
1
2
3
W
Athena
5
1
4
7
L
0
4
0
0
L
Mulan
0
8
1
0.06
W
1
2
7
2.25
W
Charybdis
ShaeMan625
Charybdis
6
1
1
6.5
W
Amaterasu
Th3Drift
Amaterasu
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
21,953
33,120
Taken
26,685
10,539
Mitigated
9,973
8,039
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,632
320
0
786
4,283
853
0
275
3,974
28,528
0
L
Pele
Bart04
Pele
5,239
1,414
0
3,170
8,598
2,808
0
3,599
4,999
0
34,687
L
1,785
55
0
624
6,986
3,193
0
1,554
5,432
10,383
0
L
897
94
0
1,869
3,367
1,066
0
2,085
1,282
25,643
0
W
Athena
3,853
889
0
1,662
5,768
2,088
0
422
5,346
23,423
0
L
2,240
1,717
185
1,565
5,975
1,217
0
1,993
3,982
0
21,445
L
Mulan
3,370
1,308
0
626
8,194
2,255
0
1,056
6,619
0
12,278
W
3,802
1,258
99
1,366
4,700
1,611
575
1,163
3,537
12,258
0
W
Charybdis
ShaeMan625
Charybdis
6,117
2,905
0
2,154
4,235
992
177
748
3,447
0
35,035
W
Amaterasu
Th3Drift
Amaterasu
5,549
2,475
0
2,061
7,699
4,429
0
0
7,699
0
25,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
30,402
210
Minions Killed
263
0
Camps Cleared
0
948,424
Distance Traveled
895,710
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,629
563
55
6
0
158,604
3
L
Pele
6,797
680
68
7
0
209,436
1
L
Ares
4,553
455
14
1
0
183,950
2
L
Chronos
5,663
566
60
6
0
204,459
0
W
Athena
6,578
658
56
6
0
214,638
0
L
Izanami
4,259
426
40
4
0
146,881
4
L
Mulan
4,592
459
28
3
0
203,698
2
W
Nox
5,391
539
20
2
0
170,251
1
W
Charybdis
6,156
616
74
7
0
168,017
2
W
Amaterasu
6,648
665
58
6
0
184,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role