Player Matchup

Danzaburou
Danzaburou
Brochl
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 74L
1,385 Elo+
Party 2
Nike
Nike
Carnafex
Nike
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 146L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
LardaxThaDoB
Xing Tian
Level 31
God Stats
25W - 20L
1,453 SR
Queue Stats
202W - 161L
1,371 Elo+
Party 2
Thoth
Thoth
Niromanti
Thoth
Level 123
God Stats
6W - 11L
1,486 SR
Queue Stats
175W - 146L
1,402 Elo+
Party 2
Set
Set
PapaSMOrc
Set
Level 123
God Stats
2W - 2L
1,289 SR
Queue Stats
176W - 146L
1,402 Elo+
Party 2
Team Averages
Level 94
1,445 SR
1,392 Elo+

VS

Team Averages
Level 55
1,650 SR
1,530 Elo+
Bastet
Bastet
 
Bastet
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Advisory88
Charybdis
Level 28
God Stats
6W - 13L
1,380 SR
Queue Stats
40W - 35L
1,573 Elo+
Party 1
Eset
Eset
Miniturefury75
Eset
Level 26
God Stats
5W - 1L
1,950 SR
Queue Stats
34W - 34L
1,538 Elo+
Party 1
Neith
Neith
Phenom42069
Neith
Level 128
God Stats
4W - 0L
1,918 SR
Queue Stats
76W - 67L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brochl
Danzaburou
9
1 / 4 / 0
5,612
561
2,082
6,360
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
0 / 2 / 0
5,174
517
2,102
6,430
3,046
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
LardaxThaDoB
Xing Tian
7
0 / 3 / 2
4,780
478
1,353
8,768
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Niromanti
Thoth
11
1 / 0 / 1
5,858
586
2,009
1,992
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,392
539
1,955
5,809
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 0 / 1
5,368
537
2,756
5,701
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
 
He Bo
9
3 / 1 / 2
5,305
531
3,535
1,584
256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Advisory88
Charybdis
11
3 / 0 / 3
6,455
646
4,491
4,713
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 0
6,422
642
5,376
4,094
3,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 1
6,407
641
2,372
3,075
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
1
1.5
W
He Bo
 
He Bo
3
1
2
4
W
Charybdis
Advisory88
Charybdis
3
0
3
4.5
L
Danzaburou
Brochl
Danzaburou
1
4
0
0.25
L
Nike
0
2
0
0
L
Xing Tian
LardaxThaDoB
Xing Tian
0
3
2
0.33
W
3
1
0
3
L
Thoth
Niromanti
Thoth
1
0
1
1.5
L
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,501
Damage
18,530
29,359
Taken
19,167
10,160
Mitigated
7,198
8,011
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,756
913
0
1,236
5,701
1,434
0
1,075
4,626
0
25,025
W
He Bo
 
He Bo
3,535
220
0
309
1,584
256
420
203
1,381
13,180
0
W
Charybdis
Advisory88
Charybdis
4,491
2,402
0
3,105
4,713
1,128
331
439
4,274
0
44,940
L
Danzaburou
Brochl
Danzaburou
2,082
764
0
1,070
6,360
1,238
0
2,152
4,208
0
30,594
L
Nike
2,102
69
0
812
6,430
3,046
0
3,862
2,568
0
26,465
L
Xing Tian
LardaxThaDoB
Xing Tian
1,353
62
509
2,288
8,768
3,725
0
1,904
6,864
8,676
0
W
5,376
747
0
1,177
4,094
3,549
243
449
3,645
34,989
0
L
Thoth
Niromanti
Thoth
2,009
0
0
727
1,992
437
0
235
1,757
37,270
0
L
1,955
970
0
2,605
5,809
1,714
0
758
5,051
0
31,592
W
2,372
573
0
890
3,075
831
399
1,196
1,879
0
44,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
29,957
282
Minions Killed
355
0
Camps Cleared
0
1,014,467
Distance Traveled
949,353
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,368
537
50
5
0
209,871
2
W
He Bo
5,305
531
35
4
0
192,283
1
W
Charybdis
6,455
646
91
9
0
186,304
1
L
Danzaburou
5,612
561
66
7
0
182,745
5
L
Nike
5,174
517
59
6
0
191,594
1
L
Xing Tian
4,780
478
16
2
0
200,314
1
W
Eset
6,422
642
74
7
0
180,129
2
L
Thoth
5,858
586
65
7
0
212,580
5
L
Set
5,392
539
76
8
0
227,234
1
W
Neith
6,407
641
105
11
0
180,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role