Player Matchup

Neith
Neith
Bdony
Neith
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 44L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
Carlile
Guan Yu
Level 149
God Stats
23W - 21L
1,245 SR
Queue Stats
347W - 331L
1,516 Elo+
Party 1
He Bo
He Bo
DxJD
He Bo
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 96L
1,456 Elo+
Party 1
Fafnir
Fafnir
jsuni
Fafnir
Level 38
God Stats
2W - 3L
1,508 SR
Queue Stats
21W - 22L
1,435 Elo+
Party 1
Nemesis
Nemesis
polosportsman
Nemesis
Level 128
God Stats
50W - 31L
1,821 SR
Queue Stats
258W - 252L
1,502 Elo+
Party 1
Team Averages
Level 108
1,515 SR
1,476 Elo+

VS

Team Averages
Level 81
1,568 SR
1,538 Elo+
Nike
Nike
CheemTheGod
Nike
Level 46
God Stats
3W - 4L
1,348 SR
Queue Stats
10W - 11L
1,433 Elo+
Solo
Sol
Sol
ItsDripss
Sol
Level 28
God Stats
13W - 6L
1,808 SR
Queue Stats
111W - 116L
1,505 Elo+
Party 2
Arachne
Arachne
SirPiggles111
Arachne
Level 105
God Stats
3W - 0L
1,869 SR
Queue Stats
46W - 39L
1,570 Elo+
Party 2
Ares
Ares
TGM DAD SMASHER
Ares
Level 109
God Stats
11W - 12L
1,341 SR
Queue Stats
74W - 57L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
iispuk
Hou Yi
Level 119
God Stats
16W - 11L
1,478 SR
Queue Stats
169W - 140L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bdony
Neith
8
1 / 6 / 0
5,352
487
4,786
7,161
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Carlile
Guan Yu
12
1 / 0 / 0
6,904
628
2,493
4,045
2,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
DxJD
He Bo
9
1 / 2 / 0
5,507
501
2,542
5,340
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
jsuni
Fafnir
6
0 / 3 / 0
4,685
426
1,378
8,250
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
9
0 / 2 / 1
5,458
496
2,034
7,241
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,891
536
1,748
5,354
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,790
617
1,750
3,697
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
11
3 / 1 / 1
6,235
567
4,204
5,590
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
3 / 0 / 9
6,799
618
5,829
7,877
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
iispuk
Hou Yi
11
7 / 1 / 6
6,992
636
8,703
7,027
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Bdony
Neith
1
6
0
0.17
L
Guan Yu
Carlile
Guan Yu
1
0
0
1
W
0
1
0
0
L
He Bo
DxJD
He Bo
1
2
0
0.5
W
0
0
0
0
W
Arachne
3
1
1
3.5
W
3
0
9
7.5
W
Hou Yi
iispuk
Hou Yi
7
1
6
10
L
Fafnir
jsuni
Fafnir
0
3
0
0
L
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
22,234
32,037
Taken
29,545
12,448
Mitigated
14,814
5,788
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bdony
Neith
4,786
1,679
0
1,285
7,161
1,833
0
1,736
5,425
0
24,679
L
Guan Yu
Carlile
Guan Yu
2,493
340
30
1,292
4,045
2,247
0
126
3,526
1,046
45,279
W
1,748
129
0
1,810
5,354
3,410
0
57
5,297
0
34,950
L
He Bo
DxJD
He Bo
2,542
203
0
820
5,340
1,344
0
2,070
3,270
22,777
0
W
1,750
701
0
2,273
3,697
971
1,535
659
3,000
43,203
0
W
Arachne
4,204
2,747
0
2,096
5,590
2,107
395
1,329
4,177
0
33,728
W
5,829
572
443
1,742
7,877
6,256
737
918
6,605
13,170
0
W
Hou Yi
iispuk
Hou Yi
8,703
2,721
0
2,117
7,027
2,070
1,701
884
5,723
0
46,253
L
Fafnir
jsuni
Fafnir
1,378
201
244
1,188
8,250
5,036
0
2,963
5,287
4,596
0
L
Nemesis
2,034
610
0
929
7,241
1,988
0
684
6,557
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
32,707
272
Minions Killed
347
0
Camps Cleared
0
1,051,374
Distance Traveled
1,067,947
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,352
487
38
3
0
181,748
3
L
Guan Yu
6,904
628
108
10
0
244,843
6
W
Nike
5,891
536
82
7
0
221,472
2
L
He Bo
5,507
501
55
5
0
178,497
0
W
Sol
6,790
617
99
9
0
196,800
2
W
Arachne
6,235
567
70
6
0
263,404
2
W
Ares
6,799
618
15
1
0
208,769
1
W
Hou Yi
6,992
636
81
7
0
177,502
4
L
Fafnir
4,685
426
7
1
0
210,894
0
L
Nemesis
5,458
496
64
6
0
235,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role