Player Matchup

Anubis
Anubis
FancyFireball
Anubis
Level 16
God Stats
17W - 15L
1,405 SR
Queue Stats
33W - 36L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
JKeefs
Jormungandr
Level 29
God Stats
2W - 7L
1,486 SR
Queue Stats
13W - 14L
1,571 Elo+
Party 1
Agni
Agni
PhillyPuma
Agni
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
60W - 69L
1,365 Elo+
Party 1
Thor
Thor
RiggyRicka
Thor
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 91L
1,372 Elo+
Party 1
Ullr
Ullr
TannyTella
Ullr
Level 99
God Stats
4W - 5L
1,905 SR
Queue Stats
84W - 101L
1,474 Elo+
Party 1
Team Averages
Level 68
1,560 SR
1,430 Elo+

VS

Team Averages
Level 75
1,482 SR
1,494 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AbsoluteH3R0
Bastet
Level 80
God Stats
3W - 2L
1,411 SR
Queue Stats
50W - 47L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
JRod1485
Jing Wei
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,255 Elo+
Solo
Arachne
Arachne
Rkhuu
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 2
Eset
Eset
YungCanto
Eset
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
8,922
811
6,534
10,153
4,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
JKeefs
Jormungandr
16
3 / 3 / 6
8,814
801
5,115
8,225
4,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 8 / 5
8,542
777
11,714
10,140
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 6
8,368
761
7,141
14,020
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 3
8,241
749
8,473
10,849
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
7 / 2 / 9
9,983
908
13,063
11,796
8,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
17
8 / 2 / 7
10,210
928
13,296
10,689
3,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
JRod1485
Jing Wei
17
0 / 2 / 2
9,484
862
1,734
10,057
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Rkhuu
Arachne
15
4 / 7 / 9
8,898
809
4,838
12,870
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
16
4 / 4 / 11
9,207
837
10,046
8,225
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
15
Kills
23
23
Deaths
17
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
2
9
5.75
W
Bastet
8
2
7
5.75
L
3
4
7
1.63
L
Jormungandr
JKeefs
Jormungandr
3
3
6
2
W
Jing Wei
JRod1485
Jing Wei
0
2
2
0.5
L
4
8
5
0.81
L
4
4
6
1.75
W
Arachne
Rkhuu
Arachne
4
7
9
1.21
L
1
4
3
0.63
W
Eset
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
42,977
53,387
Taken
53,637
22,134
Mitigated
23,781
3,781
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,063
3,992
0
1,970
11,796
8,773
381
5,446
6,046
35,990
0
W
Bastet
13,296
2,526
0
1,691
10,689
3,680
525
5,698
4,903
0
25,540
L
6,534
445
0
2,797
10,153
4,153
84
4,693
5,460
20,622
0
L
Jormungandr
JKeefs
Jormungandr
5,115
1,491
22
256
8,225
4,140
318
4,251
3,974
20,910
0
W
Jing Wei
JRod1485
Jing Wei
1,734
731
46
2,034
10,057
3,846
2,389
1,872
8,106
0
46,435
L
11,714
269
0
0
10,140
3,223
0
3,327
6,813
28,188
0
L
7,141
1,775
0
577
14,020
6,768
814
7,199
6,821
0
15,709
W
Arachne
Rkhuu
Arachne
4,838
3,666
0
1,719
12,870
4,506
112
6,600
6,066
0
8,149
L
8,473
2,301
0
129
10,849
3,850
0
3,639
7,210
0
33,879
W
Eset
10,046
251
414
712
8,225
2,976
1,024
3,747
4,340
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
47,782
195
Minions Killed
237
0
Camps Cleared
0
1,062,954
Distance Traveled
1,227,133
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,983
908
51
5
0
238,087
0
W
Bastet
10,210
928
27
2
0
284,464
1
L
Anubis
8,922
811
37
3
0
205,910
0
L
Jormungandr
8,814
801
31
3
0
195,490
0
W
Jing Wei
9,484
862
103
9
0
245,191
0
L
Agni
8,542
777
38
3
0
219,121
0
L
Thor
8,368
761
18
2
0
223,722
1
W
Arachne
8,898
809
13
1
0
235,834
5
L
Ullr
8,241
749
71
6
0
218,711
0
W
Eset
9,207
837
43
4
0
223,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role