Player Matchup

Morgan Le Fay
Morgan Le Fay
IWaxierPainI
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,843 Elo+
Party 1
Artio
Artio
YoungLalo5952
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,843 Elo+
Party 1
Horus
Horus
chubacaf4
Horus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 241L
1,449 Elo+
Solo
Sol
Sol
iTHEDANY
Sol
Level 75
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,678 Elo+
Party 1
Xbalanque
Xbalanque
jomariachi
Xbalanque
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 140L
1,454 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,654 Elo+

VS

Team Averages
Level 94
1,556 SR
1,508 Elo+
Sobek
Sobek
BbyGrlLisa
Sobek
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
216W - 233L
1,401 Elo+
Solo
Bellona
Bellona
Shockwave_169
Bellona
Level 115
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ThiqqyEthey-_-
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Ra
Ra
nashbrowns-
Ra
Level 62
God Stats
1W - 0L
1,705 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 2
Zeus
Zeus
pestnews101
Zeus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IWaxierPainI
Morgan Le Fay
11
2 / 14 / 1
7,147
650
6,054
15,830
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 2
7,127
648
5,255
22,190
15,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
chubacaf4
Horus
13
0 / 9 / 4
7,225
657
3,379
23,520
18,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 8 / 2
8,902
809
11,724
13,409
4,335
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
jomariachi
Xbalanque
13
1 / 9 / 2
7,108
646
9,208
12,587
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 1 / 30
9,173
834
6,481
14,288
11,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
15
8 / 4 / 23
9,709
883
9,539
13,735
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ThiqqyEthey-_-
Sun Wukong
17
8 / 0 / 27
10,017
911
11,084
9,463
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
8 / 1 / 27
10,327
939
15,069
10,035
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
24 / 1 / 17
12,005
1,091
35,918
5,398
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
174
7
Kills
50
50
Deaths
7
11
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
30
17
L
Morgan Le Fay
IWaxierPainI
Morgan Le Fay
2
14
1
0.18
W
Bellona
8
4
23
4.88
W
Sun Wukong
ThiqqyEthey-_-
Sun Wukong
8
0
27
21.5
L
1
10
2
0.2
L
Horus
chubacaf4
Horus
0
9
4
0.22
L
3
8
2
0.5
L
Xbalanque
jomariachi
Xbalanque
1
9
2
0.22
W
8
1
27
21.5
W
24
1
17
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
78,091
87,536
Taken
52,919
47,888
Mitigated
40,809
14,940
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,481
330
1,735
5,320
14,288
11,665
659
5,611
8,397
10,691
0
L
Morgan Le Fay
IWaxierPainI
Morgan Le Fay
6,054
733
413
636
15,830
5,380
0
8,853
6,274
10,924
0
W
Bellona
9,539
2,603
1,605
3,326
13,735
13,009
825
5,202
8,303
0
16,306
W
Sun Wukong
ThiqqyEthey-_-
Sun Wukong
11,084
2,780
2,899
3,310
9,463
9,546
715
4,141
5,194
0
16,192
L
5,255
899
0
1,135
22,190
15,051
0
15,631
5,720
10,322
0
L
Horus
chubacaf4
Horus
3,379
926
2,670
6,081
23,520
18,818
0
14,433
7,875
0
8,002
L
11,724
2,519
259
2,924
13,409
4,335
0
9,037
3,865
20,948
0
L
Xbalanque
jomariachi
Xbalanque
9,208
1,786
0
822
12,587
4,304
0
7,717
4,180
0
20,147
W
15,069
2,351
5,690
4,151
10,035
4,404
924
4,367
5,556
32,494
0
W
35,918
2,465
1,880
683
5,398
2,185
2,234
2,917
2,436
57,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
51,231
55
Minions Killed
110
0
Camps Cleared
0
758,821
Distance Traveled
1,103,655
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,173
834
7
1
0
228,867
0
L
Morgan Le Fay
7,147
650
8
1
0
128,140
1
W
Bellona
9,709
883
9
1
0
213,806
0
W
Sun Wukong
10,017
911
11
1
0
256,294
1
L
Artio
7,127
648
7
1
0
139,955
0
L
Horus
7,225
657
9
1
0
162,201
0
L
Sol
8,902
809
18
2
0
154,741
0
L
Xbalanque
7,108
646
13
1
0
173,784
0
W
Ra
10,327
939
40
4
0
217,212
2
W
Zeus
12,005
1,091
43
4
0
187,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role