Player Matchup

Thanatos
Thanatos
DPhoenix_EndSong
Thanatos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,477 Elo+
Party 3
Jing Wei
Jing Wei
KiddDeku
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MikeHawks_Soft
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,263 Elo+
Party 3
Ra
Ra
Thunder_Field
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,178 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrueYoungBandito
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,362 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,356 Elo+

VS

Team Averages
Level 101
1,455 SR
1,458 Elo+
Ra
Ra
Devilmanz1024
Ra
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 263L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
Galen33
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 65L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Misanthope5
Erlang Shen
Level 82
God Stats
10W - 10L
1,500 SR
Queue Stats
566W - 570L
1,409 Elo+
Solo
Artemis
Artemis
Psychofunkk
Artemis
Level 159
God Stats
15W - 18L
1,276 SR
Queue Stats
779W - 851L
1,426 Elo+
Solo
Scylla
Scylla
Ur64BitNitemare
Scylla
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,119
812
11,935
11,025
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
KiddDeku
Jing Wei
13
1 / 10 / 6
7,433
743
2,395
12,981
4,796
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 3
7,102
710
7,660
9,536
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 8 / 5
7,362
736
4,086
9,282
4,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
14
3 / 6 / 5
8,458
846
7,375
9,734
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 25
9,936
994
9,990
5,100
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Galen33
Zhong Kui
18
16 / 2 / 16
11,030
1,103
14,029
13,072
8,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Misanthope5
Erlang Shen
14
2 / 3 / 25
8,345
835
5,674
11,085
8,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Psychofunkk
Artemis
16
6 / 0 / 23
9,312
931
12,298
9,124
2,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 4 / 22
8,464
846
6,127
9,786
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
147
10
Kills
36
36
Deaths
10
22
Assists
111
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
8
1
25
20.5
W
Zhong Kui
Galen33
Zhong Kui
16
2
16
12
L
Jing Wei
KiddDeku
Jing Wei
1
10
6
0.4
L
1
7
3
0.36
W
Erlang Shen
Misanthope5
Erlang Shen
2
3
25
4.83
W
Artemis
Psychofunkk
Artemis
6
0
23
17.5
L
1
8
5
0.44
L
Tsukuyomi
3
6
5
0.92
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
48,118
52,558
Taken
48,167
22,504
Mitigated
23,751
12,358
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,935
2,726
529
7,194
11,025
5,716
0
4,867
6,128
0
17,144
W
9,990
857
7,589
2,416
5,100
1,661
1,352
1,089
3,929
21,253
0
W
Zhong Kui
Galen33
Zhong Kui
14,029
1,899
1,469
5,664
13,072
8,170
1,433
2,786
10,114
34,736
0
L
Jing Wei
KiddDeku
Jing Wei
2,395
1,229
801
429
12,981
4,796
0
8,879
3,906
0
8,893
L
7,660
1,529
300
649
9,536
3,360
0
5,793
3,687
14,475
0
W
Erlang Shen
Misanthope5
Erlang Shen
5,674
2,415
1,550
1,605
11,085
8,689
1,129
1,896
9,087
0
9,861
W
Artemis
Psychofunkk
Artemis
12,298
6,396
645
3,009
9,124
2,586
1,267
2,299
6,590
0
29,910
L
4,086
839
213
499
9,282
4,791
0
5,891
3,345
13,331
0
L
Tsukuyomi
7,375
1,065
623
1,121
9,734
3,841
0
4,388
5,346
0
15,970
W
6,127
1,738
829
1,224
9,786
2,645
662
3,676
5,816
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
47,087
84
Minions Killed
120
0
Camps Cleared
0
746,859
Distance Traveled
928,635
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,119
812
16
2
0
178,166
3
W
Ra
9,936
994
28
3
0
197,729
0
W
Zhong Kui
11,030
1,103
42
4
0
171,350
3
L
Jing Wei
7,433
743
18
2
0
132,587
0
L
Nu Wa
7,102
710
12
1
0
139,649
0
W
Erlang Shen
8,345
835
8
1
0
193,857
0
W
Artemis
9,312
931
33
3
0
202,586
1
L
Ra
7,362
736
21
2
0
137,873
0
L
Tsukuyomi
8,458
846
17
2
0
158,584
0
W
Scylla
8,464
846
9
1
0
163,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role