Player Matchup

Tsukuyomi
Tsukuyomi
BASj15
Tsukuyomi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
DJ slippyy
Kukulkan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,483 Elo+
Party 1
Nemesis
Nemesis
Irish IZZY
Nemesis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,517 Elo+
Party 1
Skadi
Skadi
breezy hammer10
Skadi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 79L
1,282 Elo+
Party 1
Chronos
Chronos
theghost133
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,385 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,434 Elo+

VS

Team Averages
Level 91
1,500 SR
1,372 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Anderson23
Pele
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,466 Elo+
Solo
Sol
Sol
Go Hard R
Sol
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 144L
1,390 Elo+
Party 2
Osiris
Osiris
Yamanaka x
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 209L
1,407 Elo+
Party 2
Neith
Neith
xlLuccky-
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,096 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BASj15
Tsukuyomi
20
9 / 5 / 12
13,144
773
15,025
15,759
8,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DJ slippyy
Kukulkan
20
10 / 7 / 11
14,158
833
17,824
14,719
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Irish IZZY
Nemesis
19
2 / 7 / 14
11,404
671
9,325
23,408
14,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 13
11,738
690
12,992
13,439
5,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
theghost133
Chronos
20
7 / 4 / 12
12,505
736
12,961
18,094
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
8 / 6 / 12
13,220
778
12,924
15,733
6,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 5 / 12
12,254
721
15,982
17,310
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 13
13,845
814
25,069
13,685
4,683
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Yamanaka x
Osiris
13
1 / 7 / 6
9,631
567
4,063
11,763
5,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xlLuccky-
Neith
18
5 / 9 / 11
11,848
697
11,027
16,708
5,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
81
31
Kills
27
27
Deaths
31
62
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
8
6
12
2.33
L
6
5
12
2.4
W
Tsukuyomi
BASj15
Tsukuyomi
9
5
12
3
W
Kukulkan
DJ slippyy
Kukulkan
10
7
11
2.21
L
7
4
13
3.38
W
Nemesis
Irish IZZY
Nemesis
2
7
14
1.29
L
Osiris
Yamanaka x
Osiris
1
7
6
0.57
W
3
4
13
2.38
W
Chronos
theghost133
Chronos
7
4
12
3.25
L
Neith
xlLuccky-
Neith
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,127
Damage
69,065
85,419
Taken
75,199
42,234
Mitigated
28,427
28,987
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,924
7,835
1,159
1,959
15,733
6,076
397
5,493
10,006
0
21,361
L
15,982
1,861
1,289
3,071
17,310
6,662
356
4,682
12,522
0
36,509
W
Tsukuyomi
BASj15
Tsukuyomi
15,025
4,791
1,668
4,481
15,759
8,952
1,067
4,749
11,010
0
37,815
W
Kukulkan
DJ slippyy
Kukulkan
17,824
586
1,718
2,259
14,719
5,923
805
3,783
10,936
42,105
0
L
25,069
2,492
1,479
4,617
13,685
4,683
2,906
5,650
7,775
53,014
0
W
Nemesis
Irish IZZY
Nemesis
9,325
1,873
2,210
6,446
23,408
14,517
1,123
5,226
18,182
0
20,593
L
Osiris
Yamanaka x
Osiris
4,063
375
646
576
11,763
5,007
1,116
5,566
5,863
0
10,078
W
12,992
2,922
2,178
1,711
13,439
5,138
2,291
4,007
9,432
0
34,654
W
Chronos
theghost133
Chronos
12,961
3,638
2,004
4,312
18,094
7,704
1,262
7,304
10,790
23,988
1,735
L
Neith
xlLuccky-
Neith
11,027
4,824
1,404
2,578
16,708
5,999
810
7,554
9,034
0
18,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,949
Gold Earned
60,798
179
Minions Killed
144
0
Camps Cleared
0
1,428,827
Distance Traveled
1,386,443
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,220
778
27
2
0
222,727
1
L
Pele
12,254
721
47
3
0
319,177
0
W
Tsukuyomi
13,144
773
28
2
0
315,893
0
W
Kukulkan
14,158
833
61
4
0
278,839
0
L
Sol
13,845
814
56
3
0
354,323
0
W
Nemesis
11,404
671
17
1
0
268,207
2
L
Osiris
9,631
567
7
0
0
230,116
0
W
Skadi
11,738
690
50
3
0
287,337
1
W
Chronos
12,505
736
23
1
0
278,551
0
L
Neith
11,848
697
7
0
0
260,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role