Player Matchup

Bellona
Bellona
RecluseTurtle
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,559 Elo+
Party 4
Charybdis
Charybdis
ShaeMan625
Charybdis
Level 123
God Stats
20W - 15L
1,663 SR
Queue Stats
89W - 97L
1,610 Elo+
Party 4
Chang'e
Chang'e
WillBlackXD
Chang'e
Level 83
God Stats
12W - 18L
1,127 SR
Queue Stats
174W - 191L
1,408 Elo+
Solo
Hel
Hel
grayce_bear_
Hel
Level 46
God Stats
2W - 0L
1,732 SR
Queue Stats
237W - 260L
1,553 Elo+
Party 2
Ratatoskr
Ratatoskr
icecats28
Ratatoskr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 208L
1,488 Elo+
Party 2
Team Averages
Level 73
1,504 SR
1,524 Elo+

VS

Team Averages
Level 61
1,530 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AugusStreams
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 1
Ganesha
Ganesha
Ilkhanate
Ganesha
Level 36
God Stats
8W - 12L
1,445 SR
Queue Stats
528W - 568L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Rikuzora
Danzaburou
Level 42
God Stats
10W - 14L
1,705 SR
Queue Stats
161W - 192L
1,429 Elo+
Party 3
Bakasura
Bakasura
TTFgamer779
Bakasura
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 49L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
11 / 0 / 0
9,992
666
12,478
9,323
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
ShaeMan625
Charybdis
15
8 / 1 / 3
8,955
597
14,756
10,456
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
WillBlackXD
Chang'e
14
5 / 1 / 7
8,195
546
5,365
7,682
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 1
7,055
470
3,174
6,513
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
icecats28
Ratatoskr
13
1 / 2 / 7
7,639
509
5,199
9,849
3,176
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 0
7,365
491
6,492
10,233
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,055
470
2,196
11,407
3,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Ilkhanate
Ganesha
11
0 / 4 / 2
7,368
491
3,433
12,266
5,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Rikuzora
Danzaburou
12
2 / 4 / 0
7,739
516
6,657
10,418
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TTFgamer779
Bakasura
12
4 / 6 / 0
7,432
495
6,816
13,372
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
25
Kills
6
6
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
0
6
1
0.08
L
Ganesha
Ilkhanate
Ganesha
0
4
2
0.25
W
Bellona
11
0
0
11
L
Danzaburou
Rikuzora
Danzaburou
2
4
0
0.5
W
Charybdis
ShaeMan625
Charybdis
8
1
3
9.5
L
Bakasura
TTFgamer779
Bakasura
4
6
0
0.67
W
Chang'e
WillBlackXD
Chang'e
5
1
7
8.5
W
0
2
1
0.25
W
Ratatoskr
icecats28
Ratatoskr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
25,594
43,823
Taken
57,696
21,100
Mitigated
22,259
15,575
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,492
641
70
1,766
10,233
5,571
0
3,985
6,042
42,502
0
L
2,196
264
0
2,155
11,407
3,756
540
954
9,885
0
32,904
L
Ganesha
Ilkhanate
Ganesha
3,433
173
1,272
2,619
12,266
5,681
0
1,064
11,036
23,952
0
W
Bellona
12,478
2,684
0
2,291
9,323
9,909
507
895
7,874
13,852
43,077
L
Danzaburou
Rikuzora
Danzaburou
6,657
2,603
0
2,574
10,418
2,048
0
1,518
8,754
0
39,800
W
Charybdis
ShaeMan625
Charybdis
14,756
8,260
0
4,441
10,456
3,809
474
2,532
7,892
0
64,969
L
Bakasura
TTFgamer779
Bakasura
6,816
4,098
0
3,040
13,372
5,203
0
2,789
10,360
0
37,336
W
Chang'e
WillBlackXD
Chang'e
5,365
541
1,108
3,799
7,682
2,238
217
2,183
5,391
36,007
0
W
3,174
419
426
1,749
6,513
1,968
0
1,465
4,517
35,629
0
W
Ratatoskr
icecats28
Ratatoskr
5,199
1,329
0
1,761
9,849
3,176
20
2,318
7,001
0
49,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
36,959
439
Minions Killed
358
0
Camps Cleared
0
1,480,279
Distance Traveled
1,371,344
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,365
491
89
6
0
262,867
2
L
Thor
7,055
470
74
5
0
244,944
0
L
Ganesha
7,368
491
17
1
0
288,671
1
W
Bellona
9,992
666
106
7
0
296,647
3
L
Danzaburou
7,739
516
97
6
0
268,386
2
W
Charybdis
8,955
597
125
8
0
265,855
0
L
Bakasura
7,432
495
81
5
0
306,476
0
W
Chang'e
8,195
546
60
4
0
302,448
5
W
Hel
7,055
470
68
5
0
275,190
4
W
Ratatoskr
7,639
509
80
5
0
340,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role