Player Matchup

Charybdis
Charybdis
BOT_UberEonCloud
Charybdis
Level 23
God Stats
15W - 8L
1,874 SR
Queue Stats
45W - 33L
1,735 Elo+
Party 1
Zeus
Zeus
StormtrooperXVII
Zeus
Level 108
God Stats
7W - 1L
1,876 SR
Queue Stats
43W - 25L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
evil-squirrels
Guan Yu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
goblin_81
Hun Batz
Level 126
God Stats
4W - 3L
1,876 SR
Queue Stats
74W - 52L
1,735 Elo+
Party 1
Atlas
Atlas
palatablezeus
Atlas
Level 103
God Stats
17W - 4L
1,795 SR
Queue Stats
76W - 58L
1,735 Elo+
Party 1
Team Averages
Level 92
1,784 SR
1,688 Elo+

VS

Team Averages
Level 45
1,345 SR
1,314 Elo+
Artemis
Artemis
BongRipper9000
Artemis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 47L
1,318 Elo+
Party 2
Scylla
Scylla
DixiNormuss
Scylla
Level 24
God Stats
0W - 2L
1,231 SR
Queue Stats
20W - 19L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
jaydenhauder
Cthulhu
Level 18
God Stats
1W - 3L
1,202 SR
Queue Stats
6W - 9L
1,247 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oscuri
Kumbhakarna
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
429W - 500L
1,325 Elo+
Solo
Chernobog
Chernobog
scottyboy0210
Chernobog
Level 28
God Stats
7W - 5L
1,292 SR
Queue Stats
40W - 41L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
3 / 2 / 18
11,013
1,101
9,500
7,781
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
19 / 0 / 18
13,594
1,359
38,954
4,109
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 1 / 26
11,770
1,177
12,508
14,544
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
goblin_81
Hun Batz
18
10 / 0 / 17
12,330
1,233
17,442
7,975
3,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 29
12,018
1,202
13,626
12,802
17,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

325

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,754
975
10,134
11,052
2,652
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
2 / 7 / 0
10,207
1,021
9,550
17,382
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
jaydenhauder
Cthulhu
16
0 / 3 / 2
10,552
1,055
5,918
21,572
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
oscuri
Kumbhakarna
15
0 / 11 / 2
9,663
966
7,894
24,139
5,000
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
scottyboy0210
Chernobog
15
1 / 11 / 1
9,830
983
6,926
22,522
4,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
10
38
Kills
3
3
Deaths
38
108
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
3
2
18
6
L
0
6
2
0.17
L
Scylla
2
7
0
0.29
W
19
0
18
28
W
4
1
26
17
W
Hun Batz
goblin_81
Hun Batz
10
0
17
18.5
L
Cthulhu
jaydenhauder
Cthulhu
0
3
2
0.33
L
Kumbhakarna
oscuri
Kumbhakarna
0
11
2
0.09
W
2
0
29
16.5
L
Chernobog
scottyboy0210
Chernobog
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,030
Damage
40,422
47,211
Taken
96,667
39,622
Mitigated
27,967
12,877
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
9,500
4,260
0
1,321
7,781
3,760
0
3,633
4,011
0
25,318
L
10,134
4,032
0
533
11,052
2,652
0
5,656
5,285
0
27,191
L
Scylla
9,550
550
0
0
17,382
3,176
0
8,261
8,895
20,319
0
W
38,954
2,221
0
1,872
4,109
2,159
0
2,290
1,809
59,782
0
W
12,508
564
1,650
3,242
14,544
12,413
0
6,455
7,847
35
20,767
W
Hun Batz
goblin_81
Hun Batz
17,442
3,314
0
811
7,975
3,933
0
3,381
4,566
0
43,922
L
Cthulhu
jaydenhauder
Cthulhu
5,918
459
0
533
21,572
12,657
0
13,196
8,158
22,465
0
L
Kumbhakarna
oscuri
Kumbhakarna
7,894
870
52
470
24,139
5,000
0
13,435
10,515
20,257
0
W
13,626
3,250
883
3,098
12,802
17,357
0
6,810
5,616
19,049
0
L
Chernobog
scottyboy0210
Chernobog
6,926
2,908
0
625
22,522
4,482
0
12,067
10,193
0
20,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
50,006
200
Minions Killed
148
7
Camps Cleared
6
990,923
Distance Traveled
797,562
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,013
1,101
52
5
0
167,953
0
L
Artemis
9,754
975
29
3
3
139,236
1
L
Scylla
10,207
1,021
32
3
0
181,937
0
W
Zeus
13,594
1,359
59
6
1
188,626
0
W
Guan Yu
11,770
1,177
16
2
3
213,598
0
W
Hun Batz
12,330
1,233
68
7
3
222,260
0
L
Cthulhu
10,552
1,055
35
4
0
189,152
0
L
Kumbhakarna
9,663
966
26
3
0
140,109
0
W
Atlas
12,018
1,202
5
1
0
198,486
0
L
Chernobog
9,830
983
26
3
3
147,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role