Player Matchup

Serqet
Serqet
Compton FD
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 1
Nu Wa
Nu Wa
FEAR_DA_sLaYeR
Nu Wa
Level 106
God Stats
40W - 54L
1,317 SR
Queue Stats
614W - 1,043L
1,222 Elo+
Solo
Ares
Ares
FaZe SkyBlue
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Team Averages
Level 59
1,439 SR
1,210 Elo+

VS

Team Averages
Level 46
1,463 SR
1,335 Elo+
Baron Samedi
Baron Samedi
darealestF9
Baron Samedi
Level 44
God Stats
2W - 0L
1,683 SR
Queue Stats
30W - 38L
1,192 Elo+
Solo
Neith
Neith
hiimcool1234567q
Neith
Level 8
God Stats
18W - 19L
1,521 SR
Queue Stats
24W - 36L
1,520 Elo+
Party 2
Hel
Hel
mcmimillion
Hel
Level 86
God Stats
2W - 3L
1,184 SR
Queue Stats
30W - 50L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Compton FD
Serqet
14
5 / 4 / 4
8,870
739
10,427
10,066
6,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 3 / 2
9,152
763
9,922
6,417
2,188
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 11 / 4
7,249
604
1,191
15,379
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
darealestF9
Baron Samedi
13
6 / 5 / 7
9,053
754
5,743
10,626
3,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 10
8,405
700
9,192
10,119
2,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 6
8,356
696
3,946
6,773
2,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
14
18
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Compton FD
Serqet
5
4
4
1.75
L
7
3
2
2.67
L
0
11
4
0.18
W
Baron Samedi
darealestF9
Baron Samedi
6
5
7
1.9
W
4
5
10
1.8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
18,881
31,862
Taken
27,518
19,938
Mitigated
8,973
2,635
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Compton FD
Serqet
10,427
2,517
48
1,209
10,066
6,083
0
5,381
4,685
0
19,889
L
9,922
2,386
0
1,028
6,417
2,188
0
2,387
4,030
34,435
0
L
1,191
30
0
350
15,379
11,667
208
2,464
12,915
5,076
0
W
Baron Samedi
darealestF9
Baron Samedi
5,743
1,176
677
2,739
10,626
3,286
0
2,759
7,199
15,664
0
W
9,192
3,933
360
1,218
10,119
2,975
280
4,563
4,638
0
25,066
W
3,946
408
2,300
2,681
6,773
2,712
200
4,083
1,851
15,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
25,814
72
Minions Killed
85
7
Camps Cleared
2
593,170
Distance Traveled
561,095
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,870
739
35
3
1
216,425
0
L
Nu Wa
9,152
763
31
3
5
188,441
3
L
Ares
7,249
604
6
1
1
188,304
0
W
Baron Samedi
9,053
754
22
2
1
172,491
0
W
Neith
8,405
700
45
4
0
186,334
0
W
Hel
8,356
696
18
2
1
202,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role