Player Matchup

Bastet
Bastet
Brewer_West
Bastet
Level 108
God Stats
1W - 6L
1,326 SR
Queue Stats
9W - 21L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
Chuckleberry627
Gilgamesh
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,165 Elo+
Party 2
Sol
Sol
ok_bozo
Sol
Level 99
God Stats
1W - 3L
1,908 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,342 Elo+

VS

Team Averages
Level 140
1,577 SR
1,501 Elo+
Neith
Neith
AtomicEightBall
Neith
Level 146
God Stats
10W - 4L
1,748 SR
Queue Stats
225W - 178L
1,559 Elo+
Party 1
Atlas
Atlas
Jazzmopolite
Atlas
Level 115
God Stats
13W - 4L
1,528 SR
Queue Stats
68W - 62L
1,388 Elo+
Party 1
Cerberus
Cerberus
ovEvo
Cerberus
Level 159
God Stats
18W - 9L
1,454 SR
Queue Stats
151W - 113L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 7 / 3
8,226
686
9,166
12,834
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Chuckleberry627
Gilgamesh
11
0 / 8 / 7
7,543
629
8,165
19,765
7,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
4 / 6 / 3
8,457
705
16,278
13,896
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 14
9,711
809
13,342
8,753
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 13
9,489
791
8,857
15,032
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cerberus
ovEvo
Cerberus
16
15 / 1 / 5
11,351
946
16,438
17,494
13,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
21
21
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Bastet
3
7
3
0.64
L
Gilgamesh
Chuckleberry627
Gilgamesh
0
8
7
0.44
W
2
3
13
2.83
L
Sol
4
6
3
0.92
W
Cerberus
ovEvo
Cerberus
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
38,637
46,495
Taken
41,279
13,700
Mitigated
31,440
9,407
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,342
5,433
0
1,606
8,753
3,292
1,590
3,272
5,481
0
36,360
L
Bastet
9,166
1,908
634
1,142
12,834
3,022
0
7,533
5,301
0
28,017
L
Gilgamesh
Chuckleberry627
Gilgamesh
8,165
2,237
311
3,561
19,765
7,805
0
8,858
10,907
0
15,581
W
8,857
2,594
315
3,642
15,032
14,449
146
6,507
8,525
18,746
0
L
Sol
16,278
7,819
0
3,759
13,896
2,873
34
9,115
4,781
36,044
0
W
Cerberus
ovEvo
Cerberus
16,438
892
58
8,158
17,494
13,699
701
6,838
10,656
48,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
30,551
100
Minions Killed
199
2
Camps Cleared
9
618,838
Distance Traveled
650,142
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,711
809
62
5
6
197,202
2
L
Bastet
8,226
686
38
3
2
224,548
2
L
Gilgamesh
7,543
629
16
1
0
207,198
2
W
Atlas
9,489
791
20
2
1
219,213
3
L
Sol
8,457
705
46
4
0
187,092
2
W
Cerberus
11,351
946
117
10
2
233,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role