Player Matchup

Kumbhakarna
Kumbhakarna
AZ-goodwillfond
Kumbhakarna
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 216L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Az-Alexx
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 124L
1,061 Elo+
Party 2
Pele
Pele
Az-Caro
Pele
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 126L
1,058 Elo+
Party 2
Sun Wukong
Sun Wukong
Az-Rosette
Sun Wukong
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 122L
1,113 Elo+
Party 2
Charybdis
Charybdis
IrisHeart1
Charybdis
Level 29
God Stats
2W - 4L
1,576 SR
Queue Stats
4W - 7L
1,533 Elo+
Party 2
Team Averages
Level 87
1,515 SR
1,209 Elo+

VS

Team Averages
Level 86
1,408 SR
1,513 Elo+
Yemoja
Yemoja
AmethystRose_xx
Yemoja
Level 159
God Stats
0W - 2L
1,279 SR
Queue Stats
47W - 43L
1,506 Elo+
Party 1
Bastet
Bastet
KRM Xx Ever xX
Bastet
Level 72
God Stats
1W - 3L
1,696 SR
Queue Stats
217W - 222L
1,732 Elo+
Solo
Thanatos
Thanatos
Markillees___
Thanatos
Level 48
God Stats
0W - 3L
1,241 SR
Queue Stats
9W - 12L
1,456 Elo+
Party 1
Izanami
Izanami
monachi21
Izanami
Level 33
God Stats
9W - 14L
1,323 SR
Queue Stats
16W - 17L
1,455 Elo+
Party 1
Hera
Hera
phoeniex10
Hera
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AZ-goodwillfond
Kumbhakarna
12
4 / 4 / 10
9,046
452
7,454
19,243
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Az-Alexx
Morgan Le Fay
18
6 / 1 / 9
11,295
565
16,240
13,084
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Az-Caro
Pele
18
16 / 3 / 5
11,698
585
20,168
17,843
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Az-Rosette
Sun Wukong
14
0 / 6 / 10
8,993
450
7,676
15,920
16,266
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
IrisHeart1
Charybdis
14
2 / 3 / 3
9,295
465
7,712
9,900
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
9,074
454
8,438
20,122
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 4
9,274
464
16,092
19,059
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Markillees___
Thanatos
12
2 / 9 / 3
8,242
412
6,128
15,138
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
monachi21
Izanami
15
4 / 5 / 4
9,200
460
6,028
11,426
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 5 / 4
10,486
524
18,008
13,943
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
28
Kills
17
17
Deaths
28
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AZ-goodwillfond
Kumbhakarna
4
4
10
2.25
L
1
5
8
1
W
Morgan Le Fay
Az-Alexx
Morgan Le Fay
6
1
9
10.5
W
Pele
Az-Caro
Pele
16
3
5
6.17
W
Sun Wukong
Az-Rosette
Sun Wukong
0
6
10
0.83
W
Charybdis
IrisHeart1
Charybdis
2
3
3
1.17
L
4
4
4
1.5
L
Thanatos
Markillees___
Thanatos
2
9
3
0.39
L
Izanami
monachi21
Izanami
4
5
4
1.2
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,250
Damage
54,694
75,990
Taken
79,688
50,194
Mitigated
43,336
17,974
Healing
24,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AZ-goodwillfond
Kumbhakarna
7,454
605
0
3,804
19,243
18,010
354
7,407
10,950
24,923
0
L
8,438
1,595
3,112
5,268
20,122
18,766
227
6,741
13,381
28,796
0
W
Morgan Le Fay
Az-Alexx
Morgan Le Fay
16,240
1,971
115
3,542
13,084
5,117
800
4,834
7,828
94,748
4,307
W
Pele
Az-Caro
Pele
20,168
4,946
0
6,900
17,843
7,493
0
6,785
10,153
0
83,704
W
Sun Wukong
Az-Rosette
Sun Wukong
7,676
1,729
0
842
15,920
16,266
188
3,609
11,575
0
44,781
W
Charybdis
IrisHeart1
Charybdis
7,712
4,644
0
2,771
9,900
3,308
1,501
3,091
6,486
0
45,907
L
16,092
3,684
269
5,091
19,059
10,321
1,020
2,784
16,275
0
49,509
L
Thanatos
Markillees___
Thanatos
6,128
2,205
0
5,934
15,138
5,106
0
4,938
10,200
0
54,329
L
Izanami
monachi21
Izanami
6,028
3,786
3
1,346
11,426
4,372
774
2,839
8,587
0
52,662
L
18,008
4,727
566
2,660
13,943
4,771
387
5,894
8,049
60,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
46,276
516
Minions Killed
411
0
Camps Cleared
0
1,845,484
Distance Traveled
1,751,478
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,046
452
24
1
0
375,259
5
L
Yemoja
9,074
454
41
2
0
311,218
7
W
Morgan Le Fay
11,295
565
160
8
0
370,527
0
W
Pele
11,698
585
126
6
0
408,288
3
W
Sun Wukong
8,993
450
95
5
0
373,094
1
W
Charybdis
9,295
465
111
6
0
318,316
0
L
Bastet
9,274
464
82
4
0
386,086
2
L
Thanatos
8,242
412
76
4
0
352,467
0
L
Izanami
9,200
460
98
5
0
339,690
0
L
Hera
10,486
524
114
6
0
362,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role