Player Matchup

Nike
Nike
BaumBoys
Nike
Level 122
God Stats
6W - 4L
1,551 SR
Queue Stats
111W - 77L
1,733 Elo+
Party 1
Bastet
Bastet
Bigolbolz
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,569 Elo+
Solo
Sylvanus
Sylvanus
TiCkLeThEtWiNe9
Sylvanus
Level 25
God Stats
3W - 4L
1,746 SR
Queue Stats
51W - 47L
1,726 Elo+
Party 1
Scylla
Scylla
Valithem
Scylla
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 94L
1,808 Elo+
Party 1
Heimdallr
Heimdallr
ryrythejedi
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 65L
1,871 Elo+
Party 1
Team Averages
Level 67
1,560 SR
1,742 Elo+

VS

Team Averages
Level 75
1,576 SR
1,763 Elo+
Achilles
Achilles
Aboop
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,916 Elo+
Party 2
Kali
Kali
AgerWager
Kali
Level 17
God Stats
2W - 1L
1,311 SR
Queue Stats
13W - 4L
1,558 Elo+
Solo
Medusa
Medusa
BigKorean
Medusa
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 138L
1,718 Elo+
Party 2
Baron Samedi
Baron Samedi
OddAwter
Baron Samedi
Level 128
God Stats
6W - 4L
1,852 SR
Queue Stats
88W - 71L
1,705 Elo+
Party 2
Ra
Ra
Tarima
Ra
Level 63
God Stats
4W - 3L
1,715 SR
Queue Stats
33W - 22L
1,920 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 5 / 1
6,475
648
7,287
11,988
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Bigolbolz
Bastet
13
1 / 4 / 3
7,264
726
7,550
10,123
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
13
2 / 4 / 1
7,693
769
4,025
12,651
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Valithem
Scylla
13
1 / 4 / 2
6,997
700
5,927
7,848
2,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ryrythejedi
Heimdallr
12
1 / 5 / 1
6,514
651
9,403
10,221
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aboop
Achilles
13
1 / 1 / 11
7,152
715
5,999
10,483
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
5 / 1 / 15
8,558
856
9,449
14,830
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
BigKorean
Medusa
16
9 / 0 / 10
9,400
940
14,514
10,612
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
OddAwter
Baron Samedi
14
3 / 1 / 14
7,703
770
11,061
7,493
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
14
4 / 2 / 16
7,811
781
6,183
6,217
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
5
Kills
22
22
Deaths
5
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aboop
Achilles
1
1
11
6.5
W
Kali
5
1
15
12.5
L
Nike
0
5
1
0.1
W
Medusa
BigKorean
Medusa
9
0
10
14
L
Bastet
Bigolbolz
Bastet
1
4
3
0.63
W
Baron Samedi
OddAwter
Baron Samedi
3
1
14
10
W
Ra
4
2
16
6
L
Sylvanus
2
4
1
0.63
L
Scylla
Valithem
Scylla
1
4
2
0.5
L
Heimdallr
ryrythejedi
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
47,206
52,831
Taken
49,635
30,893
Mitigated
33,965
8,744
Healing
23,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aboop
Achilles
5,999
1,466
498
1,264
10,483
12,230
511
1,705
8,639
0
10,016
W
Kali
9,449
3,560
0
7,205
14,830
7,263
295
3,862
10,449
0
21,876
L
Nike
7,287
419
0
1,045
11,988
8,304
0
3,451
8,134
0
20,132
W
Medusa
BigKorean
Medusa
14,514
7,255
0
5,464
10,612
4,798
2,861
1,233
9,225
0
46,061
L
Bastet
Bigolbolz
Bastet
7,550
1,578
0
2,246
10,123
4,963
0
2,313
7,444
0
19,784
W
Baron Samedi
OddAwter
Baron Samedi
11,061
1,478
2,903
2,613
7,493
4,753
555
1,451
5,724
25,568
0
W
Ra
6,183
783
2,055
1,173
6,217
4,921
93
1,701
4,326
13,364
0
L
Sylvanus
4,025
774
1,521
2,074
12,651
10,950
0
4,500
7,555
9,100
0
L
Scylla
Valithem
Scylla
5,927
290
0
1,305
7,848
2,756
0
3,314
4,427
17,172
0
L
Heimdallr
ryrythejedi
Heimdallr
9,403
2,546
0
553
10,221
3,920
0
2,855
7,162
0
22,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
40,624
126
Minions Killed
181
0
Camps Cleared
0
946,341
Distance Traveled
1,072,133
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,152
715
15
2
0
212,423
0
W
Kali
8,558
856
30
3
0
221,726
2
L
Nike
6,475
648
29
3
0
197,031
0
W
Medusa
9,400
940
88
9
0
244,106
1
L
Bastet
7,264
726
29
3
0
207,426
1
W
Baron Samedi
7,703
770
33
3
0
181,459
2
W
Ra
7,811
781
15
2
0
212,419
3
L
Sylvanus
7,693
769
12
1
0
169,296
2
L
Scylla
6,997
700
29
3
0
192,685
0
L
Heimdallr
6,514
651
27
3
0
179,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role