Player Matchup

Bacchus
Bacchus
CortexHD
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,567 Elo+
Party 1
Charybdis
Charybdis
J11aug
Charybdis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,614 Elo+
Party 1
Bakasura
Bakasura
LonelySenpai
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,471 Elo+
Party 1
Hera
Hera
RyanGBaby
Hera
Level 36
God Stats
2W - 0L
1,724 SR
Queue Stats
56W - 48L
1,533 Elo+
Solo
Apollo
Apollo
Stuplified
Apollo
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 200L
1,582 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,554 Elo+

VS

Team Averages
Level 29
1,467 SR
1,599 Elo+
Agni
Agni
EcologicClamp68
Agni
Level 26
God Stats
5W - 3L
1,616 SR
Queue Stats
44W - 49L
1,597 Elo+
Party 3
Amaterasu
Amaterasu
GOERL2
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,702 Elo+
Party 2
Sobek
Sobek
Karabeki
Sobek
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
103W - 92L
1,631 Elo+
Party 3
Medusa
Medusa
kcapeesh14
Medusa
Level 5
God Stats
6W - 15L
1,221 SR
Queue Stats
131W - 181L
1,362 Elo+
Solo
Hou Yi
Hou Yi
肛门幽灵
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CortexHD
Bacchus
15
3 / 1 / 16
8,975
898
6,851
9,585
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
J11aug
Charybdis
17
7 / 0 / 7
9,207
921
9,824
5,064
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LonelySenpai
Bakasura
13
1 / 1 / 11
7,778
778
2,691
6,273
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hera
16
8 / 1 / 12
9,024
902
14,894
4,570
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Stuplified
Apollo
14
3 / 1 / 13
7,998
800
7,060
7,084
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
7,571
757
8,885
5,178
2,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
GOERL2
Amaterasu
12
1 / 4 / 2
7,203
720
3,023
14,876
12,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Karabeki
Sobek
13
1 / 5 / 3
7,540
754
5,336
13,404
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
kcapeesh14
Medusa
12
0 / 4 / 2
6,586
659
2,639
7,073
3,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
12
0 / 7 / 3
6,644
664
4,153
9,198
3,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
22
Kills
4
4
Deaths
22
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CortexHD
Bacchus
3
1
16
11
L
2
2
0
1
L
Amaterasu
GOERL2
Amaterasu
1
4
2
0.5
W
Charybdis
J11aug
Charybdis
7
0
7
10.5
L
Sobek
Karabeki
Sobek
1
5
3
0.5
W
Bakasura
LonelySenpai
Bakasura
1
1
11
6.5
W
Hera
8
1
12
14
W
Apollo
Stuplified
Apollo
3
1
13
9.5
L
Medusa
kcapeesh14
Medusa
0
4
2
0.25
L
Hou Yi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
24,036
32,576
Taken
49,729
22,143
Mitigated
33,840
9,562
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CortexHD
Bacchus
6,851
1,071
1,668
2,162
9,585
10,581
183
3,978
5,607
16,791
0
L
8,885
615
0
1,063
5,178
2,538
257
1,901
3,251
34,039
0
L
Amaterasu
GOERL2
Amaterasu
3,023
780
1,644
3,250
14,876
12,064
181
7,227
7,491
0
7,636
W
Charybdis
J11aug
Charybdis
9,824
4,378
0
1,786
5,064
2,115
3,337
1,825
3,239
0
40,317
L
Sobek
Karabeki
Sobek
5,336
156
754
3,015
13,404
12,303
168
5,620
7,531
22,836
0
W
Bakasura
LonelySenpai
Bakasura
2,691
1,921
0
1,715
6,273
2,916
222
2,595
3,678
0
10,461
W
Hera
14,894
3,634
0
425
4,570
1,878
339
2,340
2,230
28,202
0
W
Apollo
Stuplified
Apollo
7,060
4,713
0
1,806
7,084
4,653
827
3,483
3,601
0
22,650
L
Medusa
kcapeesh14
Medusa
2,639
1,174
0
80
7,073
3,336
288
2,479
4,426
0
11,310
L
Hou Yi
4,153
2,951
190
279
9,198
3,599
527
3,722
5,160
0
18,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
35,544
204
Minions Killed
158
0
Camps Cleared
0
1,012,099
Distance Traveled
960,360
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,975
898
19
2
0
216,705
0
L
Agni
7,571
757
49
5
0
205,480
6
L
Amaterasu
7,203
720
10
1
0
200,155
2
W
Charybdis
9,207
921
68
7
0
186,559
0
L
Sobek
7,540
754
37
4
0
209,713
3
W
Bakasura
7,778
778
33
3
0
204,507
1
W
Hera
9,024
902
39
4
0
213,051
0
W
Apollo
7,998
800
45
5
0
191,277
2
L
Medusa
6,586
659
30
3
0
175,009
0
L
Hou Yi
6,644
664
32
3
0
170,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role