Player Matchup

Hades
Hades
MrLexSteele9974
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,717 Elo+
Party 1
Janus
Janus
Paggz10
Janus
Level 160
God Stats
17W - 3L
1,965 SR
Queue Stats
156W - 66L
1,918 Elo+
Party 1
King Arthur
King Arthur
SasinSteven
King Arthur
Level 158
God Stats
17W - 5L
1,807 SR
Queue Stats
162W - 55L
2,002 Elo+
Party 1
Ares
Ares
TheSkippy115
Ares
Level 153
God Stats
7W - 2L
1,587 SR
Queue Stats
160W - 61L
1,970 Elo+
Party 1
Erlang Shen
Erlang Shen
iLikeMenPaggz
Erlang Shen
Level 28
God Stats
3W - 0L
1,924 SR
Queue Stats
156W - 42L
1,995 Elo+
Party 1
Team Averages
Level 105
1,757 SR
1,920 Elo+

VS

Team Averages
Level 78
1,519 SR
1,474 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AdolfPlayz
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,576 Elo+
Party 2
Anhur
Anhur
Dr BadNews1
Anhur
Level 108
God Stats
3W - 2L
1,378 SR
Queue Stats
28W - 24L
1,526 Elo+
Party 2
Athena
Athena
KheprisunSon
Athena
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,271 Elo+
Party 2
Cliodhna
Cliodhna
Khronus64
Cliodhna
Level 14
God Stats
6W - 1L
1,715 SR
Queue Stats
83W - 32L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,294
525
5,887
7,374
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Paggz10
Janus
12
3 / 3 / 4
7,421
618
3,390
5,591
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SasinSteven
King Arthur
16
6 / 0 / 1
9,388
782
7,782
6,031
6,883
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 8
6,849
571
6,981
7,390
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
iLikeMenPaggz
Erlang Shen
12
4 / 3 / 3
7,286
607
7,756
9,079
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 4 / 0
5,875
490
1,211
9,838
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

10
2 / 3 / 3
6,211
518
2,101
9,351
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 3
5,839
487
4,324
8,273
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
0 / 4 / 2
5,780
482
4,148
8,908
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Khronus64
Cliodhna
11
7 / 5 / 0
7,111
593
8,264
9,138
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
9
9
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
L
2
3
3
1.17
L
0
3
3
0.5
L
Athena
0
4
2
0.25
L
Cliodhna
Khronus64
Cliodhna
7
5
0
1.4
W
4
2
3
2.75
W
Janus
Paggz10
Janus
3
3
4
1.67
W
King Arthur
SasinSteven
King Arthur
6
0
1
6.5
W
2
1
8
6
W
Erlang Shen
iLikeMenPaggz
Erlang Shen
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
20,048
35,465
Taken
45,508
18,375
Mitigated
16,605
10,888
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,211
311
0
2,641
9,838
4,209
0
249
9,589
0
32,683
L
2,101
247
248
1,484
9,351
6,075
0
3,387
5,868
15,551
0
L
4,324
1,994
0
2,219
8,273
1,969
0
2,308
5,965
0
32,209
L
Athena
4,148
1,042
0
777
8,908
1,687
0
5,719
3,145
25,279
0
L
Cliodhna
Khronus64
Cliodhna
8,264
1,807
0
2,170
9,138
2,665
0
4,343
4,683
0
30,921
W
5,887
555
246
2,489
7,374
3,576
88
1,546
5,828
21,710
0
W
Janus
Paggz10
Janus
3,390
209
0
740
5,591
1,486
0
1,212
4,340
46,953
0
W
King Arthur
SasinSteven
King Arthur
7,782
530
0
1,864
6,031
6,883
0
0
5,787
0
65,592
W
6,981
727
0
2,675
7,390
3,026
0
1,981
5,409
35,642
0
W
Erlang Shen
iLikeMenPaggz
Erlang Shen
7,756
3,531
0
2,874
9,079
3,404
0
1,510
7,569
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
30,816
424
Minions Killed
259
0
Camps Cleared
0
1,264,359
Distance Traveled
1,155,049
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,875
490
70
6
0
221,513
3
L
Geb
6,211
518
18
2
0
233,803
0
L
Anhur
5,839
487
65
5
0
210,659
4
L
Athena
5,780
482
56
5
0
250,173
1
L
Cliodhna
7,111
593
50
4
0
238,901
1
W
Hades
6,294
525
38
3
0
244,347
5
W
Janus
7,421
618
121
10
0
254,800
1
W
King Arthur
9,388
782
158
13
0
259,022
3
W
Ares
6,849
571
43
4
0
258,801
4
W
Erlang Shen
7,286
607
64
5
0
247,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role