Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Holmstrom
Achilles
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,354 Elo+
Party 1
Thanatos
Thanatos
JJokic
Thanatos
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 3
Poseidon
Poseidon
Naazchi
Poseidon
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 142L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
pepepalo
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,375 Elo+
Party 1
Team Averages
Level 76
1,553 SR
1,417 Elo+

VS

Team Averages
Level 66
1,456 SR
1,404 Elo+
Danzaburou
Danzaburou
DLC_White-_-Boy
Danzaburou
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 297L
1,485 Elo+
Solo
The Morrigan
The Morrigan
Farenheist
The Morrigan
Level 88
God Stats
0W - 3L
1,246 SR
Queue Stats
58W - 64L
1,464 Elo+
Party 2
Thanatos
Thanatos
LautyJota
Thanatos
Level 65
God Stats
50W - 52L
1,635 SR
Queue Stats
92W - 115L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NameLess0078
Cu Chulainn
Level 44
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 10L
1,128 Elo+
Solo
Cerberus
Cerberus
rompeanos47
Cerberus
Level 89
God Stats
6W - 13L
1,643 SR
Queue Stats
76W - 82L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 3 / 12
17,877
596
34,579
25,381
9,595
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Holmstrom
Achilles
20
6 / 2 / 10
15,626
521
21,056
28,849
38,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
JJokic
Thanatos
20
5 / 6 / 15
15,539
518
17,290
22,221
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Naazchi
Poseidon
20
13 / 6 / 12
17,765
592
28,353
24,637
5,959
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
pepepalo
Amaterasu
20
4 / 3 / 20
14,452
482
11,800
42,000
32,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DLC_White-_-Boy
Danzaburou
20
6 / 10 / 9
14,735
491
19,017
25,062
7,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Farenheist
The Morrigan
18
7 / 9 / 8
12,752
425
23,471
15,104
4,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LautyJota
Thanatos
20
4 / 7 / 2
13,470
449
10,531
26,514
9,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
NameLess0078
Cu Chulainn
20
1 / 8 / 6
13,419
447
22,061
32,193
28,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
rompeanos47
Cerberus
17
2 / 5 / 15
12,452
415
18,131
47,732
49,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
39
Kills
20
20
Deaths
39
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
3
12
5.67
L
Danzaburou
DLC_White-_-Boy
Danzaburou
6
10
9
1.05
L
The Morrigan
Farenheist
The Morrigan
7
9
8
1.22
W
Achilles
Holmstrom
Achilles
6
2
10
5.5
W
Thanatos
JJokic
Thanatos
5
6
15
2.08
L
Thanatos
LautyJota
Thanatos
4
7
2
0.71
W
Poseidon
Naazchi
Poseidon
13
6
12
3.17
L
Cu Chulainn
NameLess0078
Cu Chulainn
1
8
6
0.5
W
Amaterasu
pepepalo
Amaterasu
4
3
20
4.67
L
Cerberus
rompeanos47
Cerberus
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,078
Damage
93,211
143,088
Taken
146,605
93,796
Mitigated
100,544
74,203
Healing
48,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
34,579
16,271
0
15,019
25,381
9,595
5,536
7,035
18,346
155,140
2,867
L
Danzaburou
DLC_White-_-Boy
Danzaburou
19,017
7,438
372
3,778
25,062
7,561
2,663
12,177
12,777
0
111,850
L
The Morrigan
Farenheist
The Morrigan
23,471
1,505
0
1,934
15,104
4,952
180
6,867
7,971
66,338
1,018
W
Achilles
Holmstrom
Achilles
21,056
3,802
0
9,727
28,849
38,325
821
6,108
22,741
21,296
68,906
W
Thanatos
JJokic
Thanatos
17,290
4,331
0
21,633
22,221
7,847
519
6,406
15,815
0
116,891
L
Thanatos
LautyJota
Thanatos
10,531
679
1
20,812
26,514
9,662
0
9,699
16,594
0
122,463
W
Poseidon
Naazchi
Poseidon
28,353
5,998
1,329
9,955
24,637
5,959
2,038
11,563
13,074
171,451
0
L
Cu Chulainn
NameLess0078
Cu Chulainn
22,061
3,734
0
4,293
32,193
28,386
1,408
15,690
14,881
9,341
84,494
W
Amaterasu
pepepalo
Amaterasu
11,800
3,152
0
16,540
42,000
32,070
219
12,600
29,400
17,691
50,130
L
Cerberus
rompeanos47
Cerberus
18,131
600
491
16,487
47,732
49,983
279
24,393
22,398
58,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,259
Gold Earned
66,828
816
Minions Killed
701
0
Camps Cleared
0
2,824,286
Distance Traveled
2,603,854
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,877
596
218
7
0
548,565
7
L
Danzaburou
14,735
491
171
6
0
485,804
2
L
The Morrigan
12,752
425
96
3
0
468,154
2
W
Achilles
15,626
521
156
5
0
548,618
2
W
Thanatos
15,539
518
133
4
0
609,700
3
L
Thanatos
13,470
449
169
6
0
583,452
4
W
Poseidon
17,765
592
228
8
0
561,536
3
L
Cu Chulainn
13,419
447
166
6
0
511,132
3
W
Amaterasu
14,452
482
81
3
0
555,867
1
L
Cerberus
12,452
415
99
3
0
555,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role