Player Matchup

Xbalanque
Xbalanque
Axiphel
Xbalanque
Level 124
God Stats
13W - 7L
1,506 SR
Queue Stats
677W - 637L
1,535 Elo+
Solo
Achilles
Achilles
Dakida12
Achilles
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,716 Elo+
Party 1
Zeus
Zeus
DatMoistKnuck
Zeus
Level 126
God Stats
2W - 1L
1,083 SR
Queue Stats
134W - 129L
1,634 Elo+
Party 1
Thor
Thor
Nice Jordy
Thor
Level 160
God Stats
28W - 31L
1,535 SR
Queue Stats
246W - 227L
1,681 Elo+
Party 1
Fafnir
Fafnir
Nice Logie
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 95L
1,737 Elo+
Party 1
Team Averages
Level 141
1,425 SR
1,660 Elo+

VS

Team Averages
Level 108
1,560 SR
1,609 Elo+
Osiris
Osiris
ArgentAmmo
Osiris
Level 85
God Stats
2W - 4L
1,767 SR
Queue Stats
11W - 22L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DatSugarCooky
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 18L
1,722 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Drewticus2002
Morgan Le Fay
Level 107
God Stats
11W - 4L
1,689 SR
Queue Stats
105W - 85L
1,682 Elo+
Party 2
Ares
Ares
LordNakai
Ares
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 24L
1,479 Elo+
Party 3
Ra
Ra
cornerkicker56
Ra
Level 107
God Stats
6W - 11L
1,343 SR
Queue Stats
161W - 130L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Axiphel
Xbalanque
20
4 / 7 / 12
13,017
814
25,857
17,769
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dakida12
Achilles
18
4 / 4 / 5
11,486
718
12,244
22,236
30,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 6
12,460
779
13,333
11,160
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 3 / 9
12,712
795
13,787
13,556
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Nice Logie
Fafnir
18
5 / 2 / 6
12,074
755
10,198
20,383
26,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArgentAmmo
Osiris
17
0 / 8 / 11
10,920
683
9,808
20,549
18,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DatSugarCooky
Ah Muzen Cab
19
3 / 5 / 9
11,260
704
15,614
15,486
6,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Drewticus2002
Morgan Le Fay
18
9 / 5 / 4
11,760
735
14,861
13,268
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
3 / 3 / 6
11,388
712
13,693
24,289
29,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 3 / 3
12,045
753
16,824
12,772
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
24
Kills
20
20
Deaths
24
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
ArgentAmmo
Osiris
0
8
11
0.69
W
Xbalanque
Axiphel
Xbalanque
4
7
12
1.43
W
Achilles
Dakida12
Achilles
4
4
5
1.63
W
6
4
6
2.25
L
Ah Muzen Cab
DatSugarCooky
Ah Muzen Cab
3
5
9
1.5
L
Morgan Le Fay
Drewticus2002
Morgan Le Fay
9
5
4
2.2
L
Ares
3
3
6
2
W
5
3
9
3.17
W
Fafnir
Nice Logie
Fafnir
5
2
6
4
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,419
Damage
70,800
85,104
Taken
86,364
69,737
Mitigated
65,701
13,221
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ArgentAmmo
Osiris
9,808
3,589
2,053
2,814
20,549
18,749
180
6,443
13,334
0
26,916
W
Xbalanque
Axiphel
Xbalanque
25,857
13,218
0
4,421
17,769
4,886
4,954
11,461
6,308
0
81,778
W
Achilles
Dakida12
Achilles
12,244
3,559
221
2,147
22,236
30,507
145
10,971
11,265
501
20,396
W
13,333
617
0
250
11,160
3,395
1,526
6,136
5,024
53,195
0
L
Ah Muzen Cab
DatSugarCooky
Ah Muzen Cab
15,614
6,059
0
2,087
15,486
6,481
471
3,665
11,375
0
57,833
L
Morgan Le Fay
Drewticus2002
Morgan Le Fay
14,861
573
0
997
13,268
5,220
71
3,010
10,045
30,442
0
L
Ares
13,693
1,040
394
4,111
24,289
29,517
684
6,941
16,398
23,028
0
W
13,787
1,981
0
0
13,556
4,784
829
6,941
6,615
0
51,624
W
Fafnir
Nice Logie
Fafnir
10,198
2,337
1,821
4,361
20,383
26,165
70
9,869
10,514
17,744
0
L
16,824
1,672
1,515
3,816
12,772
5,734
300
2,710
9,894
66,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,749
Gold Earned
57,373
300
Minions Killed
285
0
Camps Cleared
0
1,599,839
Distance Traveled
1,521,339
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,920
683
27
2
0
293,048
1
W
Xbalanque
13,017
814
114
7
0
286,916
2
W
Achilles
11,486
718
15
1
0
303,134
1
W
Zeus
12,460
779
79
5
0
331,227
0
L
Ah Muzen Cab
11,260
704
88
6
0
286,398
0
L
Morgan Le Fay
11,760
735
32
2
0
292,376
4
L
Ares
11,388
712
20
1
0
309,941
1
W
Thor
12,712
795
79
5
0
330,796
2
W
Fafnir
12,074
755
13
1
0
347,766
0
L
Ra
12,045
753
118
7
0
339,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role