Player Matchup

Cthulhu
Cthulhu
FugousVictor
Cthulhu
Level 149
God Stats
29W - 21L
1,320 SR
Queue Stats
369W - 326L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
On Clown 9
Ao Kuang
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,732 Elo+
Solo
Artemis
Artemis
Samatz
Artemis
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 272L
1,584 Elo+
Party 2
Hercules
Hercules
SteaminBlowhole
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,476 Elo+
Solo
Bastet
Bastet
loboangel78
Bastet
Level 104
God Stats
9W - 9L
1,830 SR
Queue Stats
249W - 236L
1,489 Elo+
Party 2
Team Averages
Level 110
1,530 SR
1,545 Elo+

VS

Team Averages
Level 139
1,517 SR
1,516 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GetSmotee
Chiron
Level 151
God Stats
6W - 4L
1,500 SR
Queue Stats
422W - 400L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
MarkyMark8801
Zhong Kui
Level 128
God Stats
2W - 3L
1,303 SR
Queue Stats
107W - 100L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
RealThing94
Sylvanus
Level 109
God Stats
33W - 36L
1,673 SR
Queue Stats
273W - 287L
1,501 Elo+
Solo
Vamana
Vamana
ZyranX
Vamana
Level 145
God Stats
15W - 12L
1,610 SR
Queue Stats
260W - 240L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FugousVictor
Cthulhu
10
0 / 1 / 5
5,690
474
4,187
7,991
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
On Clown 9
Ao Kuang
12
7 / 3 / 1
7,298
608
8,416
10,518
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Samatz
Artemis
11
2 / 1 / 0
6,253
521
5,305
7,507
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
2 / 0 / 5
7,554
630
5,030
9,424
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
11
3 / 2 / 3
6,526
544
7,533
8,021
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 2 / 1
6,094
508
4,180
8,627
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
GetSmotee
Chiron
9
3 / 3 / 1
5,802
484
3,533
7,859
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MarkyMark8801
Zhong Kui
9
0 / 4 / 0
5,121
427
5,054
8,049
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
RealThing94
Sylvanus
8
1 / 3 / 0
5,458
455
6,016
9,000
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
ZyranX
Vamana
11
2 / 2 / 4
6,489
541
6,600
8,961
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Cthulhu
FugousVictor
Cthulhu
0
1
5
2.5
L
Chiron
GetSmotee
Chiron
3
3
1
1.17
L
Zhong Kui
MarkyMark8801
Zhong Kui
0
4
0
0
W
Ao Kuang
On Clown 9
Ao Kuang
7
3
1
2.5
L
Sylvanus
RealThing94
Sylvanus
1
3
0
0.33
W
Artemis
Samatz
Artemis
2
1
0
2
W
Hercules
2
0
5
4.5
L
Vamana
ZyranX
Vamana
2
2
4
2
W
Bastet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
25,383
43,461
Taken
42,496
18,256
Mitigated
17,036
19,336
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,180
1,851
0
3,907
8,627
2,785
0
408
8,107
0
39,882
W
Cthulhu
FugousVictor
Cthulhu
4,187
275
531
1,089
7,991
4,432
0
2,441
5,550
24,492
0
L
Chiron
GetSmotee
Chiron
3,533
796
269
3,508
7,859
2,214
0
1,949
5,397
0
22,582
L
Zhong Kui
MarkyMark8801
Zhong Kui
5,054
971
0
2,599
8,049
5,009
0
2,055
5,592
19,396
0
W
Ao Kuang
On Clown 9
Ao Kuang
8,416
2,952
0
5,297
10,518
4,092
135
2,118
8,326
37,898
6,535
L
Sylvanus
RealThing94
Sylvanus
6,016
1,086
206
2,812
9,000
3,392
262
4,284
4,438
18,596
3,920
W
Artemis
Samatz
Artemis
5,305
2,532
0
4,194
7,507
2,184
0
1,038
6,469
0
35,085
W
Hercules
5,030
1,218
20
4,665
9,424
5,309
144
3,574
5,351
0
43,764
L
Vamana
ZyranX
Vamana
6,600
3,844
0
2,025
8,961
3,636
0
2,185
6,257
0
39,941
W
Bastet
7,533
2,478
0
3,540
8,021
2,239
306
893
7,128
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
28,964
357
Minions Killed
263
0
Camps Cleared
0
1,192,646
Distance Traveled
1,047,301
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,094
508
66
6
0
206,017
1
W
Cthulhu
5,690
474
56
5
0
240,457
2
L
Chiron
5,802
484
43
4
0
219,933
1
L
Zhong Kui
5,121
427
36
3
0
193,563
0
W
Ao Kuang
7,298
608
75
6
0
237,875
3
L
Sylvanus
5,458
455
43
4
0
182,126
2
W
Artemis
6,253
521
61
5
0
195,862
2
W
Hercules
7,554
630
102
9
0
227,792
1
L
Vamana
6,489
541
75
6
0
245,662
3
W
Bastet
6,526
544
63
5
0
290,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role