Player Matchup

Charybdis
Charybdis
Bronze III
D_inner89
Charybdis
Bronze III
Level 78
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
TriggaTribb
Medusa
Bronze III
Level 85
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
death_phoenix94
Baron Samedi
Bronze III
Level 127
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,552 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,882 SR
1,496 MMR
Mercury
Mercury
Gold I
Keno16
Mercury
Gold I
Level 138
God Stats
14W - 5L
2,002 SR
Queue Stats
372W - 355L
1,452 MMR
Solo
King Arthur
King Arthur
Silver III
RAGECAUSE
King Arthur
Silver III
Level 145
God Stats
3W - 0L
1,732 SR
Queue Stats
33W - 36L
1,417 MMR
Party 2
Merlin
Merlin
Gold V
TheKitchenWhisk
Merlin
Gold V
Level 119
God Stats
11W - 11L
1,912 SR
Queue Stats
15W - 14L
1,620 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D_inner89
Charybdis
13
5 / 6 / 3
8,900
809
6,624
10,053
3,618
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
10
2 / 10 / 5
7,868
715
5,928
11,317
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
death_phoenix94
Baron Samedi
12
3 / 6 / 5
8,388
763
8,136
10,149
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AnubisGebZeusAtlasKumbhakarna

VS

Bans
MulanAphroditeBacchusHerculesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Keno16
Mercury
16
11 / 2 / 8
10,712
974
8,650
7,635
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
RAGECAUSE
King Arthur
13
3 / 4 / 15
9,052
823
9,345
12,081
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 4 / 12
10,055
914
9,613
9,739
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
22
22
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
D_inner89
Charybdis
5
6
3
1.08
W
Mercury
Keno16
Mercury
11
2
8
7.5
W
King Arthur
RAGECAUSE
King Arthur
3
4
15
2.63
W
8
4
12
3.5
L
Medusa
2
10
5
0.45
L
Baron Samedi
death_phoenix94
Baron Samedi
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
27,608
31,519
Taken
29,455
11,677
Mitigated
20,262
3,525
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
D_inner89
Charybdis
6,624
3,874
0
535
10,053
3,618
121
3,510
6,244
0
16,578
W
Mercury
Keno16
Mercury
8,650
3,333
0
1,084
7,635
3,669
1,791
1,849
5,786
0
43,343
W
King Arthur
RAGECAUSE
King Arthur
9,345
815
175
2,633
12,081
13,004
170
3,569
8,512
0
21,619
W
9,613
270
69
1,663
9,739
3,589
271
3,610
6,129
33,871
0
L
Medusa
5,928
1,822
0
275
11,317
3,680
0
2,017
8,735
0
14,873
L
Baron Samedi
death_phoenix94
Baron Samedi
8,136
68
1,029
1,686
10,149
4,379
160
4,198
5,518
25,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
29,819
84
Minions Killed
143
0
Camps Cleared
10
496,206
Distance Traveled
648,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,900
809
22
2
0
168,245
2
W
Mercury
10,712
974
66
6
8
261,371
2
W
King Arthur
9,052
823
30
3
2
210,208
1
W
Merlin
10,055
914
47
4
0
176,948
1
L
Medusa
7,868
715
22
2
0
160,867
0
L
Baron Samedi
8,388
763
40
4
0
167,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role