Player Matchup

Ganesha
Ganesha
Pyronius961
Ganesha
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
506W - 543L
1,534 Elo+
Solo
Bastet
Bastet
SiberBlood
Bastet
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 33L
1,446 Elo+
Solo
Xbalanque
Xbalanque
TTG Luminus
Xbalanque
Level 108
God Stats
5W - 2L
1,778 SR
Queue Stats
132W - 133L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
TTG xZBoogie
Nu Wa
Level 89
God Stats
9W - 3L
1,704 SR
Queue Stats
160W - 152L
1,469 Elo+
Party 1
Vamana
Vamana
tomas_mino
Vamana
Level 123
God Stats
9W - 7L
1,509 SR
Queue Stats
169W - 166L
1,403 Elo+
Solo
Team Averages
Level 111
1,598 SR
1,470 Elo+

VS

Team Averages
Level 83
1,559 SR
1,406 Elo+
Cerberus
Cerberus
Fidato1
Cerberus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
294W - 311L
1,453 Elo+
Party 2
Nike
Nike
NearRivers56
Nike
Level 121
God Stats
2W - 2L
1,729 SR
Queue Stats
178W - 194L
1,203 Elo+
Party 2
Thanatos
Thanatos
NineAxe82
Thanatos
Level 107
God Stats
2W - 6L
1,502 SR
Queue Stats
44W - 48L
1,449 Elo+
Party 3
Chiron
Chiron
Shisui-Susanoo96
Chiron
Level 66
God Stats
9W - 11L
1,443 SR
Queue Stats
131W - 143L
1,468 Elo+
Party 2
Chang'e
Chang'e
andresdj16
Chang'e
Level 59
God Stats
4W - 4L
1,624 SR
Queue Stats
11W - 12L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Pyronius961
Ganesha
17
0 / 3 / 21
11,977
479
12,883
25,515
32,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
SiberBlood
Bastet
19
2 / 4 / 9
12,372
495
14,174
22,240
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
TTG Luminus
Xbalanque
17
5 / 7 / 6
12,213
489
20,118
22,190
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 1 / 10
15,568
623
39,259
9,374
4,127
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
tomas_mino
Vamana
20
9 / 1 / 9
14,167
567
18,356
23,057
25,488
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fidato1
Cerberus
16
2 / 2 / 6
10,700
428
6,312
25,767
29,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 1
11,918
477
14,227
29,587
23,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
NineAxe82
Thanatos
18
5 / 9 / 3
11,519
461
13,352
30,172
10,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 8 / 4
11,009
440
15,466
22,177
6,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
andresdj16
Chang'e
16
0 / 10 / 2
10,380
415
8,842
24,763
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
32
Kills
15
16
Deaths
32
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fidato1
Cerberus
2
2
6
2.5
L
3
3
1
1.17
L
Thanatos
NineAxe82
Thanatos
5
9
3
0.72
W
Ganesha
Pyronius961
Ganesha
0
3
21
3.5
L
5
8
4
0.88
W
Bastet
SiberBlood
Bastet
2
4
9
1.63
W
Xbalanque
TTG Luminus
Xbalanque
5
7
6
1.14
W
16
1
10
21
L
Chang'e
andresdj16
Chang'e
0
10
2
0.1
W
Vamana
tomas_mino
Vamana
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,790
Damage
58,199
102,376
Taken
132,466
79,210
Mitigated
76,801
28,600
Healing
44,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fidato1
Cerberus
6,312
475
0
7,866
25,767
29,161
318
9,160
16,285
41,949
0
L
14,227
2,510
0
4,132
29,587
23,539
486
8,855
20,386
12,617
73,853
L
Thanatos
NineAxe82
Thanatos
13,352
3,790
0
19,454
30,172
10,009
0
9,225
20,708
0
85,263
W
Ganesha
Pyronius961
Ganesha
12,883
728
1,028
4,617
25,515
32,849
397
3,258
20,785
43,184
7,339
L
15,466
3,906
928
4,744
22,177
6,088
256
11,335
10,586
0
83,488
W
Bastet
SiberBlood
Bastet
14,174
5,070
0
7,914
22,240
9,057
452
2,915
19,154
0
96,698
W
Xbalanque
TTG Luminus
Xbalanque
20,118
10,969
0
7,293
22,190
7,689
3,097
2,396
19,591
0
68,890
W
39,259
6,585
314
1,343
9,374
4,127
2,342
4,243
5,089
131,271
0
L
Chang'e
andresdj16
Chang'e
8,842
791
824
6,596
24,763
8,004
1,442
10,387
13,926
76,761
0
W
Vamana
tomas_mino
Vamana
18,356
6,125
0
6,091
23,057
25,488
807
4,578
17,241
0
94,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,297
Gold Earned
55,526
565
Minions Killed
621
0
Camps Cleared
0
2,454,805
Distance Traveled
2,286,266
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,700
428
92
4
0
472,837
3
L
Nike
11,918
477
163
7
0
488,764
1
L
Thanatos
11,519
461
122
5
0
505,495
2
W
Ganesha
11,977
479
23
1
0
522,968
9
L
Chiron
11,009
440
130
5
0
433,846
0
W
Bastet
12,372
495
118
5
0
543,012
3
W
Xbalanque
12,213
489
98
4
0
397,630
2
W
Nu Wa
15,568
623
168
7
0
481,352
6
L
Chang'e
10,380
415
114
5
0
385,324
0
W
Vamana
14,167
567
158
6
0
509,843
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role