Player Matchup

Bastet
Bastet
Charms3113
Bastet
Level 105
God Stats
7W - 6L
1,578 SR
Queue Stats
33W - 26L
1,648 Elo+
Party 3
Artio
Artio
EGOLDMAN23
Artio
Level 109
God Stats
9W - 9L
1,660 SR
Queue Stats
142W - 129L
1,584 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,480 SR
Queue Stats
115W - 97L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
durablespy
Sun Wukong
Level 100
God Stats
6W - 1L
1,744 SR
Queue Stats
639W - 674L
1,449 Elo+
Solo
Izanami
Izanami
eg_dude
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,403 Elo+
Party 3
Team Averages
Level 105
1,592 SR
1,524 Elo+

VS

Team Averages
Level 93
1,582 SR
1,413 Elo+
Danzaburou
Danzaburou
DeathSamwich
Danzaburou
Level 108
God Stats
3W - 4L
1,722 SR
Queue Stats
157W - 187L
1,306 Elo+
Party 2
Atlas
Atlas
GoldenEagle7771
Atlas
Level 96
God Stats
7W - 8L
1,695 SR
Queue Stats
168W - 178L
1,500 Elo+
Party 2
Chronos
Chronos
ShiningDiamond99
Chronos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,334 Elo+
Party 1
Chaac
Chaac
SirChiefBadass21
Chaac
Level 86
God Stats
8W - 11L
1,500 SR
Queue Stats
144W - 132L
1,485 Elo+
Party 1
Susano
Susano
oChing97
Susano
Level 60
God Stats
3W - 7L
1,490 SR
Queue Stats
105W - 130L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Charms3113
Bastet
18
8 / 0 / 10
11,286
627
21,043
17,009
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
15
3 / 0 / 7
9,935
552
5,412
15,905
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
16
7 / 2 / 3
10,007
556
11,488
9,988
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
durablespy
Sun Wukong
15
1 / 0 / 1
9,316
518
6,950
8,682
8,880
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
eg_dude
Izanami
17
3 / 4 / 4
10,330
574
11,949
10,553
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathSamwich
Danzaburou
13
3 / 4 / 1
8,390
466
6,521
13,002
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 3
7,230
402
6,578
15,761
11,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 6 / 0
8,526
474
8,459
17,223
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 0
8,835
491
5,863
14,767
12,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
oChing97
Susano
14
0 / 8 / 0
8,231
457
7,451
17,227
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
6
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Charms3113
Bastet
8
0
10
13
L
Danzaburou
DeathSamwich
Danzaburou
3
4
1
0.88
W
Artio
3
0
7
6.5
L
1
3
3
0.83
L
1
6
0
0.17
L
1
1
0
1
W
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
7
2
3
4.25
W
Sun Wukong
durablespy
Sun Wukong
1
0
1
1.5
W
Izanami
eg_dude
Izanami
3
4
4
1.25
L
Susano
oChing97
Susano
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
34,872
62,137
Taken
77,980
39,519
Mitigated
36,369
25,344
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Charms3113
Bastet
21,043
5,613
0
9,526
17,009
6,951
462
2,133
14,614
0
100,058
L
Danzaburou
DeathSamwich
Danzaburou
6,521
1,782
0
2,956
13,002
3,279
1,008
1,598
11,404
0
42,214
W
Artio
5,412
820
808
7,558
15,905
16,320
0
4,302
10,481
30,474
0
L
6,578
1,832
0
860
15,761
11,020
0
2,135
13,626
27,444
1,695
L
8,459
2,381
0
2,977
17,223
4,584
1,056
10,244
6,979
53,235
0
L
5,863
815
0
8,244
14,767
12,140
155
2,076
12,691
0
51,191
W
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
11,488
673
0
2,075
9,988
4,239
1,320
2,977
6,791
61,612
0
W
Sun Wukong
durablespy
Sun Wukong
6,950
615
0
3,223
8,682
8,880
328
764
7,876
16
52,630
W
Izanami
eg_dude
Izanami
11,949
8,460
0
2,154
10,553
3,129
1,770
2,981
7,100
0
84,590
L
Susano
oChing97
Susano
7,451
1,895
0
4,962
17,227
5,346
0
847
16,271
0
63,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
41,212
551
Minions Killed
471
0
Camps Cleared
0
1,826,994
Distance Traveled
1,786,422
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,286
627
144
8
0
438,289
1
L
Danzaburou
8,390
466
87
5
0
333,227
5
W
Artio
9,935
552
41
2
0
367,782
7
L
Atlas
7,230
402
40
2
0
354,685
0
L
Chronos
8,526
474
120
7
0
340,177
1
L
Chaac
8,835
491
108
6
0
395,172
1
W
Morgan Le Fay
10,007
556
101
6
0
344,189
4
W
Sun Wukong
9,316
518
100
6
0
359,244
5
W
Izanami
10,330
574
165
9
0
317,490
1
L
Susano
8,231
457
116
6
0
363,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role