Player Matchup

Baron Samedi
Baron Samedi
Gugalump
Baron Samedi
Level 61
God Stats
1W - 4L
1,473 SR
Queue Stats
56W - 56L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
Larzurith
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,734 Elo+
Party 2
Neith
Neith
SinfullyToxic
Neith
Level 63
God Stats
61W - 59L
1,604 SR
Queue Stats
161W - 158L
1,667 Elo+
Party 2
Poseidon
Poseidon
SleezySqueeze
Poseidon
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 211L
1,612 Elo+
Party 2
Set
Set
xTearVortex
Set
Level 35
God Stats
8W - 11L
1,370 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 3
Team Averages
Level 50
1,489 SR
1,570 Elo+

VS

Team Averages
Level 58
1,477 SR
1,442 Elo+
Fenrir
Fenrir
CaRToOnzs Snow
Fenrir
Level 55
God Stats
8W - 13L
1,262 SR
Queue Stats
9W - 15L
1,313 Elo+
Party 1
Merlin
Merlin
DarkTheJuicer
Merlin
Level 64
God Stats
8W - 11L
1,534 SR
Queue Stats
31W - 52L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
FlashMan1375
Ah Puch
Level 83
God Stats
8W - 10L
1,589 SR
Queue Stats
128W - 142L
1,324 Elo+
Solo
Aphrodite
Aphrodite
LumberGuy75
Aphrodite
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 46L
1,600 Elo+
Party 1
Bacchus
Bacchus
TheAfroSage
Bacchus
Level 71
God Stats
5W - 6L
1,500 SR
Queue Stats
93W - 121L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gugalump
Baron Samedi
20
7 / 2 / 10
12,698
794
15,784
12,097
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Larzurith
Sun Wukong
16
2 / 1 / 3
10,565
660
4,667
15,884
9,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 2 / 10
12,488
781
14,381
12,781
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
SleezySqueeze
Poseidon
20
10 / 3 / 7
13,429
839
16,161
13,198
4,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 0 / 7
14,176
886
16,774
15,455
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
10,106
632
8,209
18,454
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 8 / 2
11,446
715
7,816
15,424
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
FlashMan1375
Ah Puch
19
0 / 5 / 1
11,574
723
21,159
15,230
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
LumberGuy75
Aphrodite
16
0 / 7 / 0
9,662
604
2,541
12,450
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TheAfroSage
Bacchus
18
4 / 6 / 1
11,437
715
17,698
22,659
17,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
35
Kills
8
8
Deaths
35
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
3
8
2
0.5
L
Ah Puch
FlashMan1375
Ah Puch
0
5
1
0.1
W
Baron Samedi
Gugalump
Baron Samedi
7
2
10
6
W
Sun Wukong
Larzurith
Sun Wukong
2
1
3
3.5
L
Aphrodite
LumberGuy75
Aphrodite
0
7
0
0
W
7
2
10
6
W
Poseidon
SleezySqueeze
Poseidon
10
3
7
4.5
L
Bacchus
TheAfroSage
Bacchus
4
6
1
0.75
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,767
Damage
57,423
69,415
Taken
84,217
31,556
Mitigated
44,558
14,852
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,209
1,406
0
1,994
18,454
7,245
0
7,934
10,376
0
19,198
L
7,816
184
81
1,360
15,424
5,584
265
8,783
6,346
35,152
0
L
Ah Puch
FlashMan1375
Ah Puch
21,159
150
126
3,853
15,230
5,114
1,170
3,452
11,418
80,878
0
W
Baron Samedi
Gugalump
Baron Samedi
15,784
368
701
3,252
12,097
4,288
1,418
9,167
2,642
45,681
0
W
Sun Wukong
Larzurith
Sun Wukong
4,667
1,150
497
515
15,884
9,208
521
12,737
2,731
0
9,954
L
Aphrodite
LumberGuy75
Aphrodite
2,541
621
2,037
3,261
12,450
9,611
431
5,251
6,752
18,879
0
W
14,381
5,613
114
2,884
12,781
4,344
1,617
7,125
5,324
0
49,594
W
Poseidon
SleezySqueeze
Poseidon
16,161
2,708
0
2,127
13,198
4,152
960
8,597
4,323
49,664
0
L
Bacchus
TheAfroSage
Bacchus
17,698
1,513
502
4,749
22,659
17,004
1,210
5,723
16,467
38,274
0
W
16,774
7,732
0
4,762
15,455
9,564
4,338
9,940
5,181
0
85,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
54,225
366
Minions Killed
278
0
Camps Cleared
0
1,708,561
Distance Traveled
1,357,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,106
632
23
1
0
312,940
0
L
Merlin
11,446
715
59
4
0
257,796
2
L
Ah Puch
11,574
723
129
8
0
253,088
1
W
Baron Samedi
12,698
794
78
5
0
333,644
2
W
Sun Wukong
10,565
660
10
1
0
359,426
0
L
Aphrodite
9,662
604
36
2
0
237,818
0
W
Neith
12,488
781
75
5
0
323,422
3
W
Poseidon
13,429
839
83
5
0
333,421
2
L
Bacchus
11,437
715
31
2
0
295,999
1
W
Set
14,176
886
120
8
0
358,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role