Player Matchup

Heimdallr
Heimdallr
CanofCocaCola
Heimdallr
Level 142
God Stats
10W - 6L
1,500 SR
Queue Stats
188W - 179L
1,383 Elo+
Party 1
Sobek
Sobek
Cinnamonsin72
Sobek
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
111W - 119L
1,354 Elo+
Party 1
Raijin
Raijin
Homunii
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 3
Loki
Loki
Khaothurz
Loki
Level 24
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Amaterasu
Amaterasu
TICTaCSMAK
Amaterasu
Level 102
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Team Averages
Level 62
1,432 SR
1,317 Elo+

VS

Team Averages
Level 66
1,489 SR
1,564 Elo+
Chiron
Chiron
ElRoZa
Chiron
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
619W - 574L
1,595 Elo+
Party 2
Olorun
Olorun
OFuroGaWarui
Olorun
Level 58
God Stats
3W - 2L
1,668 SR
Queue Stats
95W - 110L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
coolgolfer1
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,603 Elo+
Party 2
Athena
Athena
opkiller77
Athena
Level 57
God Stats
1W - 1L
1,279 SR
Queue Stats
90W - 73L
1,620 Elo+
Party 2
Bastet
Bastet
sheadee
Bastet
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 43L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CanofCocaCola
Heimdallr
16
9 / 5 / 2
10,123
562
18,815
16,468
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 3
8,125
451
1,924
16,193
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
Homunii
Raijin
15
1 / 6 / 4
9,109
506
9,245
11,198
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
3 / 6 / 2
8,894
494
8,526
16,254
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
TICTaCSMAK
Amaterasu
12
0 / 5 / 2
7,724
429
6,685
15,672
14,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElRoZa
Chiron
18
11 / 1 / 8
11,191
622
18,255
12,211
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
16
3 / 7 / 7
9,754
542
9,078
15,283
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
coolgolfer1
Gilgamesh
16
4 / 2 / 12
9,880
549
12,143
13,322
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
opkiller77
Athena
14
3 / 0 / 15
9,354
520
5,881
15,287
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
sheadee
Bastet
16
6 / 3 / 9
10,252
570
8,000
12,833
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
13
Kills
27
27
Deaths
13
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CanofCocaCola
Heimdallr
9
5
2
2
L
0
5
3
0.3
W
Chiron
ElRoZa
Chiron
11
1
8
15
L
Raijin
Homunii
Raijin
1
6
4
0.5
L
Loki
3
6
2
0.67
W
Olorun
3
7
7
0.93
L
Amaterasu
TICTaCSMAK
Amaterasu
0
5
2
0.2
W
Gilgamesh
coolgolfer1
Gilgamesh
4
2
12
5
W
Athena
opkiller77
Athena
3
0
15
10.5
W
Bastet
sheadee
Bastet
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
53,357
75,785
Taken
68,936
48,091
Mitigated
42,383
19,667
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CanofCocaCola
Heimdallr
18,815
9,382
0
5,469
16,468
6,433
1,407
7,668
8,611
0
78,886
L
1,924
190
0
3,675
16,193
18,334
0
3,667
12,343
15,108
0
W
Chiron
ElRoZa
Chiron
18,255
7,727
1,004
4,123
12,211
5,381
1,526
2,806
9,083
0
79,267
L
Raijin
Homunii
Raijin
9,245
657
0
728
11,198
3,808
366
1,116
10,037
51,804
0
L
Loki
8,526
1,968
0
4,096
16,254
4,940
30
1,747
14,380
0
51,344
W
Olorun
9,078
5,007
916
5,845
15,283
4,868
1,355
2,375
12,853
55,655
0
L
Amaterasu
TICTaCSMAK
Amaterasu
6,685
2,029
0
5,699
15,672
14,576
230
2,335
12,634
0
33,404
W
Gilgamesh
coolgolfer1
Gilgamesh
12,143
2,481
0
3,211
13,322
11,451
650
2,215
10,561
4,429
46,669
W
Athena
opkiller77
Athena
5,881
1,511
0
1,645
15,287
16,625
309
2,329
12,812
20,873
0
W
Bastet
sheadee
Bastet
8,000
1,988
0
4,975
12,833
4,058
462
922
11,754
0
49,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
50,431
379
Minions Killed
444
0
Camps Cleared
0
1,625,071
Distance Traveled
1,954,088
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,123
562
109
6
0
299,044
1
L
Sobek
8,125
451
23
1
0
308,433
0
W
Chiron
11,191
622
127
7
0
371,411
1
L
Raijin
9,109
506
106
6
0
318,250
0
L
Loki
8,894
494
79
4
0
358,633
1
W
Olorun
9,754
542
99
6
0
390,054
2
L
Amaterasu
7,724
429
62
3
0
340,711
7
W
Gilgamesh
9,880
549
91
5
0
346,987
6
W
Athena
9,354
520
26
1
0
402,253
3
W
Bastet
10,252
570
101
6
0
443,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role