Player Matchup

Nike
Nike
CherubTrap
Nike
Level 45
God Stats
1W - 1L
1,314 SR
Queue Stats
15W - 23L
1,338 Elo+
Party 3
Izanami
Izanami
Midnight_Siren_
Izanami
Level 66
God Stats
152W - 155L
1,346 SR
Queue Stats
291W - 346L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
Wonderpet-Tuck
Baron Samedi
Level 65
God Stats
7W - 8L
1,432 SR
Queue Stats
56W - 72L
1,393 Elo+
Party 1
Yemoja
Yemoja
mintysoxx
Yemoja
Level 56
God Stats
16W - 19L
1,721 SR
Queue Stats
78W - 102L
1,579 Elo+
Party 3
Pele
Pele
xoLeii-_-
Pele
Level 87
God Stats
29W - 34L
1,266 SR
Queue Stats
282W - 327L
1,367 Elo+
Party 1
Team Averages
Level 64
1,416 SR
1,407 Elo+

VS

Team Averages
Level 69
1,378 SR
1,344 Elo+
Atlas
Atlas
KidsInATrnchCoat
Atlas
Level 109
God Stats
34W - 42L
1,164 SR
Queue Stats
525W - 548L
1,399 Elo+
Solo
Zeus
Zeus
LilDfalcon
Zeus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,324 Elo+
Party 2
Thanatos
Thanatos
RBettch11_22
Thanatos
Level 62
God Stats
3W - 4L
1,436 SR
Queue Stats
41W - 65L
1,334 Elo+
Solo
Chaac
Chaac
RoyalAuto1212
Chaac
Level 28
God Stats
2W - 4L
1,301 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 2
Apollo
Apollo
Zero6066
Apollo
Level 40
God Stats
5W - 11L
1,489 SR
Queue Stats
134W - 165L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,831
442
5,339
14,495
14,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 8
10,301
515
8,154
12,095
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Wonderpet-Tuck
Baron Samedi
15
6 / 14 / 12
10,779
539
11,619
19,215
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
mintysoxx
Yemoja
15
3 / 4 / 11
9,845
492
5,961
16,601
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
24 / 5 / 5
13,494
675
28,289
20,568
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,996
500
13,116
16,654
14,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
19 / 11 / 2
11,962
598
24,707
15,742
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RBettch11_22
Thanatos
15
5 / 11 / 6
9,671
484
8,063
17,251
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 5 / 3
9,888
494
12,522
15,365
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Zero6066
Apollo
15
0 / 9 / 6
9,023
451
8,809
15,264
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
38
Kills
32
32
Deaths
39
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
3
3
9
2.5
L
19
11
2
1.82
W
4
6
8
1.33
L
Thanatos
RBettch11_22
Thanatos
5
11
6
0.73
L
5
5
3
1.3
W
Baron Samedi
Wonderpet-Tuck
Baron Samedi
6
14
12
0.86
L
Apollo
Zero6066
Apollo
0
9
6
0.33
W
Yemoja
mintysoxx
Yemoja
3
4
11
2.13
W
Pele
24
5
5
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,362
Damage
67,217
82,974
Taken
80,276
50,221
Mitigated
37,233
20,115
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,339
1,223
1,079
1,646
14,495
14,889
396
5,759
8,736
0
34,296
L
13,116
4,347
0
500
16,654
14,849
626
3,496
13,158
52,714
0
L
24,707
4,392
0
908
15,742
4,160
594
6,308
9,434
51,618
0
W
8,154
6,506
1
1,127
12,095
4,103
506
5,444
6,651
0
60,556
L
Thanatos
RBettch11_22
Thanatos
8,063
2,454
0
8,715
17,251
6,787
0
2,753
14,498
0
58,265
L
12,522
747
0
4,265
15,365
6,933
744
3,380
11,985
0
39,726
W
Baron Samedi
Wonderpet-Tuck
Baron Samedi
11,619
1,827
309
1,554
19,215
8,307
889
11,350
7,865
35,671
0
L
Apollo
Zero6066
Apollo
8,809
5,606
0
1,935
15,264
4,504
30
1,989
13,275
0
59,470
W
Yemoja
mintysoxx
Yemoja
5,961
1,479
2,604
4,049
16,601
15,067
835
6,089
10,512
32,997
0
W
Pele
28,289
8,253
0
7,746
20,568
7,855
0
9,181
11,131
0
82,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
50,540
373
Minions Killed
386
0
Camps Cleared
0
1,792,923
Distance Traveled
1,653,600
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,831
442
53
3
0
399,584
1
L
Atlas
9,996
500
72
4
0
302,423
1
L
Zeus
11,962
598
68
3
0
288,424
1
W
Izanami
10,301
515
105
5
0
324,427
1
L
Thanatos
9,671
484
90
5
0
345,311
3
L
Chaac
9,888
494
65
3
0
358,908
0
W
Baron Samedi
10,779
539
45
2
0
309,203
0
L
Apollo
9,023
451
91
5
0
358,534
4
W
Yemoja
9,845
492
67
3
0
347,649
8
W
Pele
13,494
675
103
5
0
412,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role