Player Matchup

Bastet
Bastet
Adamame7ttv
Bastet
Level 101
God Stats
8W - 6L
1,759 SR
Queue Stats
72W - 101L
1,373 Elo+
Party 1
Skadi
Skadi
AkisDevil
Skadi
Level 98
God Stats
37W - 37L
1,474 SR
Queue Stats
294W - 291L
1,397 Elo+
Solo
Chang'e
Chang'e
Micmac1800
Chang'e
Level 128
God Stats
15W - 16L
1,415 SR
Queue Stats
216W - 229L
1,555 Elo+
Party 1
Athena
Athena
NeptuneViera
Athena
Level 75
God Stats
15W - 26L
1,302 SR
Queue Stats
28W - 35L
1,340 Elo+
Party 1
Hel
Hel
jbrick61
Hel
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,433 Elo+

VS

Team Averages
Level 118
1,516 SR
1,546 Elo+
Ullr
Ullr
FeloVaz
Ullr
Level 129
God Stats
9W - 13L
1,500 SR
Queue Stats
506W - 514L
1,505 Elo+
Solo
Izanami
Izanami
TheOnlyBrody
Izanami
Level 114
God Stats
1W - 1L
1,312 SR
Queue Stats
95W - 109L
1,573 Elo+
Solo
Agni
Agni
True iva
Agni
Level 104
God Stats
5W - 7L
1,484 SR
Queue Stats
157W - 167L
1,602 Elo+
Solo
Thanatos
Thanatos
Vibin Sosa
Thanatos
Level 86
God Stats
17W - 13L
1,479 SR
Queue Stats
52W - 45L
1,510 Elo+
Solo
Chronos
Chronos
cubanito-mode103
Chronos
Level 156
God Stats
6W - 4L
1,805 SR
Queue Stats
521W - 548L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
13 / 3 / 11
13,661
621
24,139
19,033
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
AkisDevil
Skadi
18
6 / 5 / 6
11,878
540
12,525
15,407
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Micmac1800
Chang'e
16
1 / 5 / 11
10,500
477
9,722
18,338
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
3 / 3 / 15
10,861
494
5,057
15,575
13,491
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 5
13,727
624
12,053
15,022
12,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FeloVaz
Ullr
19
0 / 5 / 2
11,347
516
3,745
16,450
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TheOnlyBrody
Izanami
16
3 / 4 / 3
10,079
458
13,330
14,556
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
3 / 3 / 5
10,729
488
10,826
18,070
18,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Vibin Sosa
Thanatos
19
9 / 7 / 4
12,119
551
16,011
19,087
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 4
10,913
496
11,183
19,551
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
26
Kills
19
19
Deaths
26
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
13
3
11
6.17
W
Skadi
AkisDevil
Skadi
6
5
6
1.8
L
Ullr
FeloVaz
Ullr
0
5
2
0.2
W
Chang'e
Micmac1800
Chang'e
1
5
11
1.3
W
Athena
3
3
15
3.5
L
Izanami
TheOnlyBrody
Izanami
3
4
3
1.13
L
Agni
3
3
5
1.83
L
Thanatos
Vibin Sosa
Thanatos
9
7
4
1.57
L
4
7
4
0.86
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,496
Damage
55,095
83,375
Taken
87,714
40,969
Mitigated
45,399
36,644
Healing
31,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
24,139
5,586
242
5,824
19,033
5,481
1,515
2,162
16,809
0
83,095
W
Skadi
AkisDevil
Skadi
12,525
4,457
0
3,646
15,407
3,885
754
4,353
10,980
0
75,764
L
Ullr
FeloVaz
Ullr
3,745
919
0
4,830
16,450
6,449
1,298
8,564
7,886
0
83,211
W
Chang'e
Micmac1800
Chang'e
9,722
647
6,184
8,762
18,338
5,113
195
7,440
10,664
55,878
0
W
Athena
5,057
1,001
0
3,380
15,575
13,491
207
6,143
9,248
24,257
0
L
Izanami
TheOnlyBrody
Izanami
13,330
7,367
0
2,123
14,556
4,810
363
2,454
12,102
0
75,196
L
Agni
10,826
1,024
2,151
4,125
18,070
18,615
0
5,447
12,623
42,828
0
L
Thanatos
Vibin Sosa
Thanatos
16,011
2,604
0
14,840
19,087
8,432
0
4,641
14,446
0
88,755
L
11,183
2,912
0
3,232
19,551
7,093
1,061
5,726
13,825
67,882
0
W
12,053
438
620
7,986
15,022
12,999
2,333
1,313
13,665
112,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,627
Gold Earned
55,187
580
Minions Killed
612
0
Camps Cleared
0
2,197,454
Distance Traveled
1,943,549
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,661
621
103
5
0
499,062
2
W
Skadi
11,878
540
119
5
0
400,652
4
L
Ullr
11,347
516
169
8
0
375,187
5
W
Chang'e
10,500
477
86
4
0
418,459
19
W
Athena
10,861
494
35
2
0
469,223
2
L
Izanami
10,079
458
140
6
0
397,085
2
L
Agni
10,729
488
64
3
0
401,062
3
L
Thanatos
12,119
551
116
5
0
397,780
0
L
Chronos
10,913
496
123
6
0
372,435
2
W
Hel
13,727
624
237
11
0
410,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role