Player Matchup

Horus
Horus
MrLexSteele9974
Horus
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Paggz10
Ganesha
Level 160
God Stats
3W - 0L
1,583 SR
Queue Stats
156W - 66L
1,912 Elo+
Party 1
He Bo
He Bo
SasinSteven
He Bo
Level 158
God Stats
7W - 3L
1,893 SR
Queue Stats
162W - 55L
1,998 Elo+
Party 1
Danzaburou
Danzaburou
TheSkippy115
Danzaburou
Level 153
God Stats
6W - 3L
1,691 SR
Queue Stats
160W - 61L
1,965 Elo+
Party 1
Ullr
Ullr
iLikeMenPaggz
Ullr
Level 28
God Stats
18W - 3L
1,833 SR
Queue Stats
156W - 42L
1,991 Elo+
Party 1
Team Averages
Level 105
1,747 SR
1,873 Elo+

VS

Team Averages
Level 78
1,561 SR
1,485 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AdolfPlayz
Xbalanque
Level 69
God Stats
12W - 4L
1,804 SR
Queue Stats
31W - 29L
1,587 Elo+
Party 2
Da Ji
Da Ji
Dr BadNews1
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
KheprisunSon
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,293 Elo+
Party 2
Janus
Janus
Khronus64
Janus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 32L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,468
592
6,533
14,708
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Paggz10
Ganesha
16
3 / 1 / 11
10,086
630
10,797
8,804
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 0 / 5
11,309
707
12,661
6,951
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheSkippy115
Danzaburou
18
6 / 0 / 7
11,570
723
10,803
10,377
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 2 / 5
11,200
700
16,803
11,698
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 9 / 1
7,161
448
3,103
13,979
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
AdolfPlayz
Xbalanque
11
1 / 6 / 0
7,312
457
5,302
12,255
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,156
385
2,308
11,239
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
KheprisunSon
Gilgamesh
9
0 / 8 / 4
6,293
393
7,490
18,831
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Janus
Khronus64
Janus
13
5 / 11 / 0
8,806
550
10,665
13,010
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
40
Kills
6
6
Deaths
40
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
9
1
0.06
L
Xbalanque
AdolfPlayz
Xbalanque
1
6
0
0.17
L
0
6
2
0.17
L
Gilgamesh
KheprisunSon
Gilgamesh
0
8
4
0.25
L
Janus
Khronus64
Janus
5
11
0
0.45
W
5
3
10
3.33
W
Ganesha
Paggz10
Ganesha
3
1
11
8.5
W
11
0
5
13.5
W
Danzaburou
TheSkippy115
Danzaburou
6
0
7
9.5
W
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
28,868
52,538
Taken
69,314
28,077
Mitigated
27,215
21,983
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,103
803
0
845
13,979
6,544
50
8,349
4,815
44,212
303
L
Xbalanque
AdolfPlayz
Xbalanque
5,302
2,149
0
1,584
12,255
2,871
0
3,012
9,243
0
44,844
L
2,308
365
0
1,688
11,239
2,774
0
2,614
8,589
0
24,995
L
Gilgamesh
KheprisunSon
Gilgamesh
7,490
1,363
156
2,545
18,831
12,471
0
5,254
13,536
930
17,194
L
Janus
Khronus64
Janus
10,665
493
0
360
13,010
2,555
0
3,221
9,673
40,900
0
W
6,533
2,224
1,298
5,972
14,708
13,721
91
2,322
11,648
0
16,440
W
Ganesha
Paggz10
Ganesha
10,797
626
0
3,249
8,804
3,715
0
3,052
5,353
61,626
0
W
12,661
497
149
4,444
6,951
2,192
0
1,762
4,533
87,482
0
W
Danzaburou
TheSkippy115
Danzaburou
10,803
3,946
0
6,203
10,377
3,900
2,832
186
10,151
0
103,973
W
16,803
6,311
0
668
11,698
4,549
1,012
5,703
5,402
0
74,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
35,728
609
Minions Killed
322
0
Camps Cleared
0
1,739,632
Distance Traveled
1,486,146
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,161
448
80
5
0
241,006
1
L
Xbalanque
7,312
457
105
7
0
289,397
1
L
Da Ji
6,156
385
47
3
0
352,020
3
L
Gilgamesh
6,293
393
18
1
0
316,418
3
L
Janus
8,806
550
72
5
0
287,305
0
W
Horus
9,468
592
23
1
0
340,280
6
W
Ganesha
10,086
630
113
7
0
348,674
3
W
He Bo
11,309
707
168
11
0
377,974
1
W
Danzaburou
11,570
723
171
11
0
333,009
3
W
Ullr
11,200
700
134
8
0
339,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role