Player Matchup

Mulan
Mulan
AndyRs
Mulan
Level 159
God Stats
1W - 3L
1,746 SR
Queue Stats
195W - 178L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
AvrgMxcn
Ao Kuang
Level 157
God Stats
3W - 6L
1,773 SR
Queue Stats
89W - 79L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
BaggedM1lk
Sylvanus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,257 Elo+
Party 3
Bakasura
Bakasura
Cup17
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 75L
1,842 Elo+
Solo
Atlas
Atlas
gibbard
Atlas
Level 155
God Stats
3W - 10L
1,864 SR
Queue Stats
28W - 38L
1,587 Elo+
Party 3
Team Averages
Level 147
1,677 SR
1,550 Elo+

VS

Team Averages
Level 122
1,531 SR
1,423 Elo+
Charybdis
Charybdis
Aceospades24
Charybdis
Level 154
God Stats
6W - 2L
1,618 SR
Queue Stats
195W - 179L
1,548 Elo+
Party 1
Terra
Terra
ArgentAmmo
Terra
Level 85
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 22L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
LordNakai
Gilgamesh
Level 120
God Stats
2W - 3L
1,320 SR
Queue Stats
13W - 24L
1,434 Elo+
Party 2
Janus
Janus
UnXpectedPickle
Janus
Level 142
God Stats
8W - 6L
1,500 SR
Queue Stats
357W - 358L
1,378 Elo+
Solo
Agni
Agni
arc501
Agni
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 103L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AndyRs
Mulan
18
1 / 7 / 6
11,261
626
19,508
27,499
29,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
AvrgMxcn
Ao Kuang
20
6 / 10 / 1
13,343
741
18,696
24,953
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BaggedM1lk
Sylvanus
19
3 / 5 / 8
12,853
714
8,992
25,872
30,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Cup17
Bakasura
20
6 / 11 / 3
12,827
713
13,422
23,538
8,961
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
gibbard
Atlas
20
1 / 0 / 10
12,492
694
19,434
25,550
32,910
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aceospades24
Charybdis
20
12 / 4 / 10
14,642
813
31,173
19,755
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
20
2 / 3 / 20
13,779
766
9,608
25,738
34,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
LordNakai
Gilgamesh
20
12 / 3 / 15
15,709
873
32,984
28,351
33,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 6 / 11
14,352
797
15,623
13,733
5,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
arc501
Agni
19
3 / 1 / 16
12,751
708
19,839
10,799
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
17
Kills
33
33
Deaths
17
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aceospades24
Charybdis
12
4
10
4.25
L
Mulan
AndyRs
Mulan
1
7
6
0.57
W
Terra
2
3
20
4
L
Ao Kuang
AvrgMxcn
Ao Kuang
6
10
1
0.65
L
Sylvanus
BaggedM1lk
Sylvanus
3
5
8
1.4
L
Bakasura
Cup17
Bakasura
6
11
3
0.68
W
Gilgamesh
LordNakai
Gilgamesh
12
3
15
6.5
W
4
6
11
1.58
W
Agni
arc501
Agni
3
1
16
11
L
Atlas
gibbard
Atlas
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,052
Damage
109,227
127,412
Taken
98,376
112,440
Mitigated
87,553
40,046
Healing
31,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aceospades24
Charybdis
31,173
14,343
0
5,681
19,755
9,676
4,148
10,709
8,555
0
74,691
L
Mulan
AndyRs
Mulan
19,508
1,877
616
5,207
27,499
29,886
0
9,604
17,895
7,037
37,713
W
Terra
9,608
1,600
7,384
9,186
25,738
34,178
228
11,090
12,737
28,353
0
L
Ao Kuang
AvrgMxcn
Ao Kuang
18,696
6,146
0
5,687
24,953
10,131
0
8,585
16,368
47,229
4,298
L
Sylvanus
BaggedM1lk
Sylvanus
8,992
1,932
7,598
11,524
25,872
30,552
448
10,159
15,713
24,643
0
L
Bakasura
Cup17
Bakasura
13,422
8,911
0
2,502
23,538
8,961
1,164
6,138
17,400
0
22,421
W
Gilgamesh
LordNakai
Gilgamesh
32,984
11,361
3,614
4,662
28,351
33,036
1,031
11,757
14,929
1,672
58,593
W
15,623
988
0
223
13,733
5,994
2,116
7,623
5,836
74,410
0
W
Agni
arc501
Agni
19,839
1,741
0
673
10,799
4,669
872
6,921
3,704
43,679
0
L
Atlas
gibbard
Atlas
19,434
6,695
0
6,912
25,550
32,910
0
11,043
14,257
70,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
71,233
309
Minions Killed
371
0
Camps Cleared
0
1,676,659
Distance Traveled
1,858,236
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,642
813
88
5
0
322,846
1
L
Mulan
11,261
626
67
4
0
330,144
2
W
Terra
13,779
766
24
1
0
390,367
0
L
Ao Kuang
13,343
741
76
4
0
309,892
1
L
Sylvanus
12,853
714
19
1
0
310,624
4
L
Bakasura
12,827
713
51
3
0
327,111
2
W
Gilgamesh
15,709
873
58
3
0
394,102
2
W
Janus
14,352
797
143
8
0
374,441
2
W
Agni
12,751
708
58
3
0
376,480
3
L
Atlas
12,492
694
96
5
0
398,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role