Player Matchup

Fenrir
Fenrir
BleusStep
Fenrir
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,460 Elo+
Party 2
Loki
Loki
Damn6Daniel
Loki
Level 103
God Stats
1W - 1L
1,270 SR
Queue Stats
160W - 186L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
Farenheist
Jormungandr
Level 88
God Stats
13W - 8L
1,414 SR
Queue Stats
58W - 64L
1,453 Elo+
Party 1
Izanami
Izanami
JugoWrld999
Izanami
Level 82
God Stats
16W - 20L
1,176 SR
Queue Stats
185W - 169L
1,472 Elo+
Party 2
Ra
Ra
rompeanos47
Ra
Level 89
God Stats
14W - 12L
1,413 SR
Queue Stats
76W - 82L
1,435 Elo+
Party 1
Team Averages
Level 94
1,355 SR
1,435 Elo+

VS

Team Averages
Level 82
1,492 SR
1,401 Elo+
Loki
Loki
Argonoide
Loki
Level 69
God Stats
24W - 29L
1,540 SR
Queue Stats
454W - 487L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Exilio33
Cabrakan
Level 64
God Stats
7W - 6L
1,642 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
LGD_Sagaz
Danzaburou
Level 72
God Stats
2W - 8L
1,279 SR
Queue Stats
185W - 204L
1,456 Elo+
Party 3
Anubis
Anubis
Thekkiller530
Anubis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 331L
1,190 Elo+
Solo
King Arthur
King Arthur
huella_cabal
King Arthur
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 123L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BleusStep
Fenrir
18
8 / 2 / 2
11,199
622
17,105
17,091
19,367
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 2
10,568
587
7,618
12,572
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Farenheist
Jormungandr
13
4 / 3 / 5
8,300
461
8,102
13,733
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
JugoWrld999
Izanami
16
2 / 3 / 4
9,599
533
7,113
8,761
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 4
10,062
559
6,008
7,771
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 4 / 2
8,719
484
7,628
11,375
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Exilio33
Cabrakan
13
2 / 5 / 3
8,062
448
6,324
12,256
9,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LGD_Sagaz
Danzaburou
15
2 / 3 / 3
8,923
496
5,508
10,063
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 3
9,912
551
11,776
11,237
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
huella_cabal
King Arthur
13
0 / 7 / 2
7,442
413
6,034
19,085
16,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
22
Kills
13
13
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
5
4
2
1.5
W
Fenrir
BleusStep
Fenrir
8
2
2
4.5
W
5
2
2
3
L
Cabrakan
Exilio33
Cabrakan
2
5
3
0.7
W
Jormungandr
Farenheist
Jormungandr
4
3
5
2.17
W
Izanami
JugoWrld999
Izanami
2
3
4
1.33
L
Danzaburou
LGD_Sagaz
Danzaburou
2
3
3
1.17
L
4
3
3
1.83
L
King Arthur
huella_cabal
King Arthur
0
7
2
0.14
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
37,270
59,928
Taken
64,016
39,216
Mitigated
40,067
22,428
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,628
1,603
0
2,321
11,375
4,422
0
2,322
8,850
0
42,879
W
Fenrir
BleusStep
Fenrir
17,105
5,047
0
8,104
17,091
19,367
597
1,400
15,691
172
64,959
W
7,618
2,290
0
7,586
12,572
3,749
0
3,272
9,300
0
83,954
L
Cabrakan
Exilio33
Cabrakan
6,324
1,089
0
1,501
12,256
9,960
24
3,318
8,660
38,394
0
W
Jormungandr
Farenheist
Jormungandr
8,102
1,453
143
2,141
13,733
10,984
854
4,784
8,949
24,623
4,537
W
Izanami
JugoWrld999
Izanami
7,113
3,886
0
1,440
8,761
2,862
1,024
3,349
5,412
0
69,144
L
Danzaburou
LGD_Sagaz
Danzaburou
5,508
2,662
0
4,582
10,063
3,409
777
1,670
8,052
0
62,885
L
11,776
71
0
5,490
11,237
5,799
0
3,111
7,789
75,915
0
L
King Arthur
huella_cabal
King Arthur
6,034
1,046
0
540
19,085
16,477
0
2,088
16,907
0
34,423
W
6,008
474
394
2,620
7,771
2,254
1,632
5,295
2,476
64,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
43,058
580
Minions Killed
457
0
Camps Cleared
0
1,767,190
Distance Traveled
1,594,538
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,719
484
64
4
0
344,339
3
W
Fenrir
11,199
622
119
7
0
337,275
2
W
Loki
10,568
587
136
8
0
422,451
2
L
Cabrakan
8,062
448
55
3
0
317,034
5
W
Jormungandr
8,300
461
47
3
0
334,721
3
W
Izanami
9,599
533
141
8
0
332,213
3
L
Danzaburou
8,923
496
125
7
0
332,146
4
L
Anubis
9,912
551
152
8
0
305,246
3
L
King Arthur
7,442
413
61
3
0
295,773
0
W
Ra
10,062
559
137
8
0
340,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role