Player Matchup

Izanami
Izanami
CalzoneTheGod
Izanami
Level 102
God Stats
3W - 2L
1,695 SR
Queue Stats
24W - 21L
1,692 Elo+
Party 1
Sobek
Sobek
TGr8Cornholio42
Sobek
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,623 Elo+
Party 1
Thoth
Thoth
ZæœZ
Thoth
Level 119
God Stats
23W - 8L
1,934 SR
Queue Stats
54W - 23L
1,893 Elo+
Party 1
Team Averages
Level 109
1,710 SR
1,736 Elo+

VS

Team Averages
Level 96
1,581 SR
1,263 Elo+
Skadi
Skadi
ILOVEBEANS
Skadi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,111 Elo+
Party 2
He Bo
He Bo
Mastorian
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,282 Elo+
Party 2
Xing Tian
Xing Tian
Quinta556
Xing Tian
Level 59
God Stats
6W - 4L
1,743 SR
Queue Stats
29W - 30L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
8 / 2 / 3
9,908
826
8,933
9,460
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 12
8,813
734
3,554
9,162
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
ZæœZ
Thoth
16
10 / 1 / 8
10,257
855
20,840
5,463
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 7 / 1
7,725
644
6,064
11,642
1,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Mastorian
He Bo
12
2 / 8 / 1
8,117
676
4,851
11,100
1,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
Quinta556
Xing Tian
11
0 / 4 / 3
8,168
681
2,953
14,991
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
3
3
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
2
3
4.75
L
Skadi
1
7
1
0.21
L
He Bo
Mastorian
He Bo
2
8
1
0.31
L
Xing Tian
Quinta556
Xing Tian
0
4
3
0.38
W
1
0
12
7
W
Thoth
ZæœZ
Thoth
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
13,868
24,085
Taken
37,733
14,205
Mitigated
15,714
8,391
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,933
5,195
0
2,241
9,460
3,269
1,762
3,046
6,414
0
45,386
L
Skadi
6,064
974
0
210
11,642
1,603
0
7,488
4,049
0
27,879
L
He Bo
Mastorian
He Bo
4,851
299
0
963
11,100
1,551
0
8,587
2,428
14,340
0
L
Xing Tian
Quinta556
Xing Tian
2,953
255
381
2,054
14,991
12,560
0
7,990
6,658
10,410
0
W
3,554
212
622
4,965
9,162
9,176
255
4,312
4,850
14,065
0
W
Thoth
ZæœZ
Thoth
20,840
128
0
563
5,463
1,760
511
1,208
4,255
47,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
24,010
158
Minions Killed
87
7
Camps Cleared
3
679,637
Distance Traveled
567,159
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,908
826
79
7
3
200,254
3
L
Skadi
7,725
644
61
5
2
183,430
6
L
He Bo
8,117
676
19
2
1
171,803
2
L
Xing Tian
8,168
681
7
1
0
211,926
1
W
Sobek
8,813
734
22
2
1
213,772
1
W
Thoth
10,257
855
57
5
3
265,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role