Player Matchup

Athena
Athena
ElectricZero
Athena
Level 44
God Stats
0W - 3L
1,320 SR
Queue Stats
9W - 13L
1,141 Elo+
Party 1
Ares
Ares
Krell515
Ares
Level 13
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Medusa
Medusa
bonus0sniper
Medusa
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 201L
1,350 Elo+
Party 1
Team Averages
Level 47
1,380 SR
1,211 Elo+

VS

Team Averages
Level 63
1,587 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Swimdud
Tsukuyomi
Level 54
God Stats
6W - 2L
1,750 SR
Queue Stats
7W - 12L
1,419 Elo+
Party 2
Sobek
Sobek
TheOnlyShaggster
Sobek
Level 27
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 2
Baba Yaga
Baba Yaga
allseeingeye132
Baba Yaga
Level 109
God Stats
26W - 17L
1,698 SR
Queue Stats
213W - 249L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 5 / 3
7,571
757
2,860
13,388
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
10
2 / 7 / 3
7,105
711
3,488
13,772
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
2 / 7 / 4
7,016
702
10,824
10,352
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Swimdud
Tsukuyomi
15
13 / 2 / 4
9,935
994
17,201
9,371
4,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 11
9,006
901
5,944
10,534
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
allseeingeye132
Baba Yaga
13
2 / 3 / 15
8,393
839
8,250
6,676
2,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
3
5
3
0.9
L
Ares
2
7
3
0.5
W
Tsukuyomi
Swimdud
Tsukuyomi
13
2
4
7.5
W
4
2
11
4.75
W
Baba Yaga
allseeingeye132
Baba Yaga
2
3
15
3.17
L
Medusa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
31,395
37,512
Taken
26,581
23,993
Mitigated
17,287
2,500
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,860
1,053
96
1,803
13,388
9,313
0
5,848
7,175
8,419
0
L
Ares
3,488
485
0
345
13,772
10,921
0
4,745
8,431
9,483
0
W
Tsukuyomi
Swimdud
Tsukuyomi
17,201
5,786
0
2,874
9,371
4,445
566
1,726
7,645
0
33,930
W
5,944
1,597
0
3,881
10,534
10,146
210
3,529
7,005
13,568
0
W
Baba Yaga
allseeingeye132
Baba Yaga
8,250
664
0
984
6,676
2,696
310
1,960
4,716
33,193
0
L
Medusa
10,824
4,664
0
256
10,352
3,759
0
3,681
6,376
0
26,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,692
Gold Earned
27,334
59
Minions Killed
112
2
Camps Cleared
7
502,545
Distance Traveled
616,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,571
757
12
1
0
167,013
0
L
Ares
7,105
711
9
1
1
156,726
1
W
Tsukuyomi
9,935
994
51
5
2
216,338
0
W
Sobek
9,006
901
11
1
1
194,046
1
W
Baba Yaga
8,393
839
50
5
4
206,600
4
L
Medusa
7,016
702
38
4
1
178,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role