Player Matchup

Baron Samedi
Baron Samedi
Bubuk0ol
Baron Samedi
Level 68
God Stats
9W - 12L
1,477 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
FinalTwitch
Baba Yaga
Level 66
God Stats
11W - 10L
1,231 SR
Queue Stats
40W - 59L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
FiveShoe3835932
Cu Chulainn
Level 93
God Stats
2W - 6L
1,441 SR
Queue Stats
15W - 36L
1,500 Elo+
Party 2
Izanami
Izanami
Viennaloaf
Izanami
Level 97
God Stats
7W - 10L
1,712 SR
Queue Stats
27W - 40L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
samurai muffin
Gilgamesh
Level 110
God Stats
1W - 0L
1,551 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Team Averages
Level 87
1,482 SR
1,480 Elo+

VS

Team Averages
Level 82
1,399 SR
1,456 Elo+
Vamana
Vamana
DiabloCelestial
Vamana
Level 143
God Stats
1W - 1L
1,489 SR
Queue Stats
84W - 102L
1,441 Elo+
Party 3
Kali
Kali
DiabloGe
Kali
Level 25
God Stats
1W - 3L
1,262 SR
Queue Stats
51W - 66L
1,508 Elo+
Party 3
Artemis
Artemis
ElecTricksCity
Artemis
Level 96
God Stats
12W - 12L
1,501 SR
Queue Stats
336W - 348L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajoNoItami
Morgan Le Fay
Level 81
God Stats
7W - 9L
1,477 SR
Queue Stats
10W - 13L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
WilboWiggins
Sylvanus
Level 64
God Stats
1W - 2L
1,267 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bubuk0ol
Baron Samedi
20
4 / 2 / 22
16,578
1,036
20,419
17,549
12,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
FinalTwitch
Baba Yaga
20
4 / 0 / 24
16,616
1,039
35,032
7,295
2,668
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
FiveShoe3835932
Cu Chulainn
20
10 / 2 / 15
17,437
1,090
18,523
19,042
23,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Viennaloaf
Izanami
20
3 / 1 / 21
17,061
1,066
32,276
20,754
5,955
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
samurai muffin
Gilgamesh
20
9 / 2 / 19
17,950
1,122
21,613
37,356
29,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 5
14,748
922
9,846
17,272
18,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
20
0 / 7 / 6
14,790
924
9,668
25,343
12,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 2 / 2
16,341
1,021
27,352
17,299
6,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
MajoNoItami
Morgan Le Fay
20
2 / 8 / 4
16,586
1,037
37,173
33,968
13,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
WilboWiggins
Sylvanus
20
1 / 10 / 6
15,555
972
11,918
40,439
31,429
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
30
Kills
7
7
Deaths
30
101
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bubuk0ol
Baron Samedi
4
2
22
7.5
L
0
3
5
0.83
L
Kali
0
7
6
0.43
L
4
2
2
2.5
W
Baba Yaga
FinalTwitch
Baba Yaga
4
0
24
16
W
Cu Chulainn
FiveShoe3835932
Cu Chulainn
10
2
15
8.75
L
Morgan Le Fay
MajoNoItami
Morgan Le Fay
2
8
4
0.5
W
Izanami
Viennaloaf
Izanami
3
1
21
13.5
L
Sylvanus
WilboWiggins
Sylvanus
1
10
6
0.4
W
Gilgamesh
samurai muffin
Gilgamesh
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,863
Damage
95,957
101,996
Taken
134,321
73,444
Mitigated
82,568
42,696
Healing
41,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bubuk0ol
Baron Samedi
20,419
1,385
5,279
8,650
17,549
12,383
0
8,617
8,932
42,625
0
L
9,846
3,452
1,165
5,676
17,272
18,144
0
7,164
9,568
0
32,942
L
Kali
9,668
3,426
666
3,127
25,343
12,968
0
9,433
15,349
0
24,474
L
27,352
13,557
0
2,388
17,299
6,399
0
7,923
9,134
0
45,395
W
Baba Yaga
FinalTwitch
Baba Yaga
35,032
932
0
2,582
7,295
2,668
0
3,525
3,770
55,924
0
W
Cu Chulainn
FiveShoe3835932
Cu Chulainn
18,523
1,192
835
1,492
19,042
23,178
0
8,714
10,328
0
30,178
L
Morgan Le Fay
MajoNoItami
Morgan Le Fay
37,173
3,504
654
8,338
33,968
13,628
0
15,676
17,519
91,672
0
W
Izanami
Viennaloaf
Izanami
32,276
24,152
0
6,979
20,754
5,955
0
13,160
7,594
0
98,204
L
Sylvanus
WilboWiggins
Sylvanus
11,918
2,879
9,037
10,371
40,439
31,429
0
14,638
24,291
38,415
0
W
Gilgamesh
samurai muffin
Gilgamesh
21,613
5,603
2,263
14,616
37,356
29,260
0
15,075
22,281
2,493
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,642
Gold Earned
78,020
367
Minions Killed
318
16
Camps Cleared
8
1,564,351
Distance Traveled
1,431,682
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,578
1,036
55
3
1
282,927
0
L
Vamana
14,748
922
39
2
0
338,455
2
L
Kali
14,790
924
32
2
5
231,624
3
L
Artemis
16,341
1,021
53
3
1
284,447
0
W
Baba Yaga
16,616
1,039
57
4
0
323,923
0
W
Cu Chulainn
17,437
1,090
40
3
3
303,557
0
L
Morgan Le Fay
16,586
1,037
125
8
2
319,863
1
W
Izanami
17,061
1,066
158
10
11
315,769
0
L
Sylvanus
15,555
972
69
4
0
257,293
0
W
Gilgamesh
17,950
1,122
57
4
1
338,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role