Player Matchup

Sol
Sol
Ashwake
Sol
Level 34
God Stats
10W - 11L
1,761 SR
Queue Stats
80W - 74L
1,600 Elo+
Party 1
Awilix
Awilix
Augdrik
Awilix
Level 89
God Stats
6W - 3L
1,787 SR
Queue Stats
161W - 179L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
JorzyGorp
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 132L
1,575 Elo+
Party 1
Team Averages
Level 63
1,683 SR
1,580 Elo+

VS

Team Averages
Level 64
1,572 SR
1,479 Elo+
Ullr
Ullr
PoultryBoi
Ullr
Level 62
God Stats
3W - 8L
1,500 SR
Queue Stats
35W - 96L
1,455 Elo+
Solo
Hera
Hera
Silverfla5h
Hera
Level 113
God Stats
4W - 2L
1,715 SR
Queue Stats
25W - 35L
1,482 Elo+
Party 2
Tyr
Tyr
W4ffleGod
Tyr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
5 / 0 / 12
7,135
1,019
11,115
4,056
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Augdrik
Awilix
12
9 / 1 / 8
7,559
1,080
5,567
6,788
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
JorzyGorp
Amaterasu
11
3 / 0 / 12
6,491
927
7,979
6,881
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,287
755
2,005
8,373
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 7 / 1
4,867
695
5,782
6,389
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,689
670
3,095
12,594
6,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
5
0
12
11
W
Awilix
Augdrik
Awilix
9
1
8
13
W
Amaterasu
JorzyGorp
Amaterasu
3
0
12
9
L
1
5
0
0.2
L
0
7
1
0.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
10,882
17,725
Taken
27,356
9,336
Mitigated
11,262
4,906
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,115
3,303
0
1,179
4,056
1,535
1,523
2,308
1,748
27,766
2,059
W
Awilix
Augdrik
Awilix
5,567
2,200
0
500
6,788
4,183
394
1,308
5,480
0
21,722
W
Amaterasu
JorzyGorp
Amaterasu
7,979
1,513
611
2,616
6,881
3,618
438
2,549
4,332
0
15,969
L
2,005
1,342
0
0
8,373
2,809
0
2,913
5,281
0
11,010
L
5,782
1,129
0
500
6,389
1,837
0
2,446
3,761
13,004
0
L
3,095
1,042
200
2,545
12,594
6,616
0
5,006
7,273
0
6,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
14,843
90
Minions Killed
38
6
Camps Cleared
0
455,297
Distance Traveled
379,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,135
1,019
41
6
1
131,800
0
W
Awilix
7,559
1,080
28
4
4
168,382
0
W
Amaterasu
6,491
927
21
3
1
155,115
0
L
Ullr
5,287
755
13
2
0
112,448
1
L
Hera
4,867
695
20
3
0
125,415
1
L
Tyr
4,689
670
5
1
0
141,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role