Player Matchup

Izanami
Izanami
CursiveLight4
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,418 Elo+
Solo
Pele
Pele
FooFoo6517
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,373 Elo+
Solo
Discordia
Discordia
Freudlaven
Discordia
Level 124
God Stats
5W - 1L
1,699 SR
Queue Stats
209W - 205L
1,381 Elo+
Solo
Nemesis
Nemesis
GILUHTEEN
Nemesis
Level 28
God Stats
3W - 1L
1,749 SR
Queue Stats
121W - 137L
1,561 Elo+
Solo
Olorun
Olorun
gingersnap6183
Olorun
Level 102
God Stats
1W - 3L
1,285 SR
Queue Stats
71W - 70L
1,583 Elo+
Solo
Team Averages
Level 77
1,547 SR
1,463 Elo+

VS

Team Averages
Level 101
1,500 SR
1,507 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cornbread0721
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Keeky_Keekz
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,706 Elo+
Solo
Bellona
Bellona
QueenPoptart904
Bellona
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 24L
1,296 Elo+
Solo
Ratatoskr
Ratatoskr
padronbal360
Ratatoskr
Level 150
God Stats
2W - 2L
1,715 SR
Queue Stats
236W - 253L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
7 / 3 / 17
15,293
728
14,884
14,063
11,037
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 10 / 16
12,308
586
10,599
21,910
7,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Freudlaven
Discordia
20
16 / 4 / 9
17,357
827
37,247
18,613
7,353
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
GILUHTEEN
Nemesis
17
1 / 10 / 11
11,458
546
4,434
22,506
15,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
4 / 8 / 15
12,322
587
15,112
22,636
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
10 / 4 / 17
14,784
704
33,850
15,963
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 5 / 17
12,620
601
14,826
17,435
7,775
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Keeky_Keekz
Baron Samedi
20
9 / 4 / 16
14,220
677
15,780
19,423
10,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 9 / 15
11,086
528
7,501
21,621
16,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
padronbal360
Ratatoskr
19
6 / 8 / 18
12,403
591
18,548
20,784
12,394
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
118
30
Kills
35
35
Deaths
30
68
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
10
4
17
4.63
L
9
5
17
3.5
W
Izanami
7
3
17
5.17
W
2
10
16
1
W
Discordia
Freudlaven
Discordia
16
4
9
5.13
W
Nemesis
GILUHTEEN
Nemesis
1
10
11
0.65
L
Baron Samedi
Keeky_Keekz
Baron Samedi
9
4
16
4.25
L
1
9
15
0.94
W
4
8
15
1.44
L
Ratatoskr
padronbal360
Ratatoskr
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,276
Damage
90,505
99,728
Taken
95,226
49,374
Mitigated
54,494
36,405
Healing
34,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
33,850
1,245
264
3,908
15,963
7,677
92
7,365
8,598
70,792
0
L
14,826
2,046
4,519
5,086
17,435
7,775
75
9,076
8,359
0
26,359
W
Izanami
14,884
6,129
2,893
3,357
14,063
11,037
1,482
8,007
6,056
0
37,002
W
10,599
1,032
1,423
4,093
21,910
7,018
756
10,419
11,491
0
24,537
W
Discordia
Freudlaven
Discordia
37,247
362
2,882
6,088
18,613
7,353
790
8,656
9,957
86,926
0
W
Nemesis
GILUHTEEN
Nemesis
4,434
1,169
485
3,680
22,506
15,661
1,227
10,427
12,079
0
8,077
L
Baron Samedi
Keeky_Keekz
Baron Samedi
15,780
3,463
3,846
6,505
19,423
10,640
1,002
14,114
5,309
40,615
0
L
7,501
1,964
824
3,429
21,621
16,008
0
11,553
10,068
0
25,679
W
15,112
7,495
3,690
7,814
22,636
8,305
1,104
12,121
10,515
26,243
0
L
Ratatoskr
padronbal360
Ratatoskr
18,548
2,779
2,647
3,315
20,784
12,394
98
10,251
10,533
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,738
Gold Earned
65,113
214
Minions Killed
200
0
Camps Cleared
0
1,761,180
Distance Traveled
1,801,698
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,784
704
83
4
0
375,299
1
L
Loki
12,620
601
21
1
0
406,617
0
W
Izanami
15,293
728
42
2
0
392,558
5
W
Pele
12,308
586
38
2
0
342,326
0
W
Discordia
17,357
827
103
5
0
394,375
0
W
Nemesis
11,458
546
4
0
0
313,904
0
L
Baron Samedi
14,220
677
50
2
0
307,047
0
L
Bellona
11,086
528
32
2
0
309,208
0
W
Olorun
12,322
587
27
1
0
318,017
0
L
Ratatoskr
12,403
591
14
1
0
403,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role