Player Matchup

Geb
Geb
Gold V
B0PO
Geb
Gold V
Level 127
God Stats
3W - 9L
1,437 SR
Queue Stats
261W - 266L
1,322 MMR
Solo
Poseidon
Poseidon
Silver III
Beerbongg
Poseidon
Silver III
Level 113
God Stats
17W - 13L
1,308 SR
Queue Stats
441W - 454L
914 MMR
Solo
Fenrir
Fenrir
Bronze IV
Its x Luther
Fenrir
Bronze IV
Level 95
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 10L
1,316 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
UnknownDrk
Gilgamesh
Silver II
Level 127
God Stats
4W - 4L
1,838 SR
Queue Stats
148W - 158L
1,117 MMR
Solo
Anhur
Anhur
Bronze I
mariodelagarza23
Anhur
Bronze I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,094 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,562 SR
1,152 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,504 SR
1,177 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Kwilkiller
Ganesha
Silver I
Level 73
God Stats
33W - 33L
1,614 SR
Queue Stats
288W - 287L
1,328 MMR
Solo
Sylvanus
Sylvanus
Silver V
ShyVibes-xoxo
Sylvanus
Silver V
Level 107
God Stats
45W - 39L
1,286 SR
Queue Stats
442W - 516L
630 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Zenophaze-
Ao Kuang
Silver II
Level 80
God Stats
2W - 2L
1,621 SR
Queue Stats
148W - 156L
1,355 MMR
Solo
Skadi
Skadi
Silver III
drewdog2580
Skadi
Silver III
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
80W - 87L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
B0PO
Geb
5
0 / 2 / 1
4,011
501
1,896
5,088
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Beerbongg
Poseidon
8
2 / 4 / 0
5,038
630
3,681
4,823
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
1
0 / 0 / 0
3,000
375
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
UnknownDrk
Gilgamesh
8
3 / 3 / 0
4,891
611
3,275
5,163
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,448
556
3,450
4,594
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bans
OdinMulanBastetAtlas

VS

Bans
ArtioLokiCliodhnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 2 / 1
5,948
744
3,452
5,009
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Kwilkiller
Ganesha
8
0 / 0 / 3
4,951
619
1,238
5,407
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
ShyVibes-xoxo
Sylvanus
7
0 / 2 / 2
4,636
580
1,299
3,635
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Zenophaze-
Ao Kuang
10
4 / 1 / 1
5,877
735
2,969
5,534
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 0
5,272
659
4,144
3,723
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
10
10
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
1
1.75
L
Geb
B0PO
Geb
0
2
1
0.25
L
Poseidon
Beerbongg
Poseidon
2
4
0
0.5
L
Fenrir
0
0
0
0
W
Ganesha
Kwilkiller
Ganesha
0
0
3
1.5
W
Sylvanus
ShyVibes-xoxo
Sylvanus
0
2
2
0.5
L
Gilgamesh
UnknownDrk
Gilgamesh
3
3
0
1
W
Ao Kuang
Zenophaze-
Ao Kuang
4
1
1
4.5
W
3
1
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
13,102
19,668
Taken
23,308
6,520
Mitigated
7,874
6,313
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,452
2,238
0
1,769
5,009
1,817
864
2,845
1,914
0
37,695
L
Geb
B0PO
Geb
1,896
459
0
1,602
5,088
2,542
0
786
4,302
10,864
0
L
Poseidon
Beerbongg
Poseidon
3,681
710
0
716
4,823
1,017
0
497
4,326
22,346
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Kwilkiller
Ganesha
1,238
204
173
2,684
5,407
1,788
0
1,420
3,987
11,392
0
W
Sylvanus
ShyVibes-xoxo
Sylvanus
1,299
519
120
770
3,635
2,113
56
0
3,635
9,053
3,399
L
Gilgamesh
UnknownDrk
Gilgamesh
3,275
978
0
1,725
5,163
1,927
0
3,539
1,624
0
17,536
W
Ao Kuang
Zenophaze-
Ao Kuang
2,969
785
0
909
5,534
1,543
0
564
4,948
27,979
0
W
4,144
2,378
0
1,230
3,723
613
1,008
476
3,247
0
21,720
L
3,450
2,135
0
2,270
4,594
1,034
0
452
4,142
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,388
Gold Earned
26,684
149
Minions Killed
237
0
Camps Cleared
0
539,027
Distance Traveled
743,467
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,948
744
80
10
0
138,903
3
L
Geb
4,011
501
17
2
0
114,020
0
L
Poseidon
5,038
630
49
6
0
143,513
1
L
Fenrir
3,000
375
0
0
0
0
0
W
Ganesha
4,951
619
1
0
0
166,381
6
W
Sylvanus
4,636
580
29
4
0
123,769
0
L
Gilgamesh
4,891
611
38
5
0
153,738
1
W
Ao Kuang
5,877
735
57
7
0
175,506
1
W
Skadi
5,272
659
70
9
0
138,908
2
L
Anhur
4,448
556
45
6
0
127,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role