Player Matchup

Ne Zha
Ne Zha
GLT7
Ne Zha
Level 127
God Stats
4W - 1L
1,664 SR
Queue Stats
125W - 100L
1,513 Elo+
Solo
Thoth
Thoth
Jimmy23330
Thoth
Level 120
God Stats
8W - 5L
1,222 SR
Queue Stats
528W - 532L
1,483 Elo+
Solo
Freya
Freya
LigmaVariant
Freya
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 240L
1,523 Elo+
Solo
Mulan
Mulan
Sinisterserpant
Mulan
Level 108
God Stats
5W - 5L
1,259 SR
Queue Stats
517W - 532L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
onahc
Erlang Shen
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 139L
1,675 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,524 Elo+

VS

Team Averages
Level 74
1,680 SR
1,567 Elo+
Rama
Rama
Darksouls250
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
DrySnailTrail
Gilgamesh
Level 82
God Stats
4W - 1L
1,945 SR
Queue Stats
38W - 32L
1,610 Elo+
Party 1
Scylla
Scylla
Ovechkin0819
Scylla
Level 80
God Stats
4W - 6L
1,715 SR
Queue Stats
148W - 155L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
TheIronShiek
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
komm666
Sylvanus
Level 78
God Stats
8W - 5L
1,741 SR
Queue Stats
53W - 64L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GLT7
Ne Zha
11
4 / 1 / 2
6,271
627
5,782
5,960
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
11
4 / 1 / 1
6,726
673
3,767
3,160
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,797
680
5,006
4,957
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 5
5,644
564
7,102
6,958
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
onahc
Erlang Shen
11
2 / 1 / 3
6,710
671
5,812
9,113
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,144
514
2,755
6,775
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DrySnailTrail
Gilgamesh
10
0 / 3 / 1
5,854
585
5,100
8,850
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
8
0 / 4 / 0
4,846
485
1,269
4,659
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TheIronShiek
Kuzenbo
11
3 / 3 / 0
6,408
641
5,187
8,681
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
komm666
Sylvanus
8
0 / 3 / 1
4,939
494
1,901
8,852
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Gilgamesh
DrySnailTrail
Gilgamesh
0
3
1
0.17
W
Ne Zha
GLT7
Ne Zha
4
1
2
5
W
Thoth
4
1
1
4.5
W
4
0
2
5
L
Scylla
0
4
0
0
W
2
0
5
4.5
L
Kuzenbo
TheIronShiek
Kuzenbo
3
3
0
1
L
Sylvanus
komm666
Sylvanus
0
3
1
0.17
W
Erlang Shen
onahc
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
16,212
30,148
Taken
37,817
12,875
Mitigated
15,895
11,927
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,755
2,343
0
1,424
6,775
1,454
0
2,805
3,751
0
24,517
L
Gilgamesh
DrySnailTrail
Gilgamesh
5,100
1,363
71
3,585
8,850
5,363
0
294
8,517
0
31,821
W
Ne Zha
GLT7
Ne Zha
5,782
2,171
0
1,378
5,960
1,682
0
2,073
3,887
0
35,662
W
Thoth
3,767
36
0
863
3,160
860
0
1,751
1,409
37,287
0
W
5,006
2,635
0
2,596
4,957
1,532
0
293
4,664
35,891
0
L
Scylla
1,269
66
0
500
4,659
788
0
2,666
1,993
26,439
0
W
7,102
1,244
405
2,748
6,958
3,227
0
2,221
4,737
0
23,825
L
Kuzenbo
TheIronShiek
Kuzenbo
5,187
1,721
0
2,886
8,681
4,396
0
680
7,934
37,477
0
L
Sylvanus
komm666
Sylvanus
1,901
256
799
2,355
8,852
3,894
0
2,328
6,281
9,482
0
W
Erlang Shen
onahc
Erlang Shen
5,812
3,259
0
3,937
9,113
5,574
0
2,547
6,566
0
40,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
27,191
363
Minions Killed
261
0
Camps Cleared
0
1,117,106
Distance Traveled
1,003,167
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,144
514
49
5
0
187,652
1
L
Gilgamesh
5,854
585
66
7
0
211,401
2
W
Ne Zha
6,271
627
68
7
0
235,509
2
W
Thoth
6,726
673
83
8
0
215,326
5
W
Freya
6,797
680
90
9
0
218,097
2
L
Scylla
4,846
485
53
5
0
192,914
2
W
Mulan
5,644
564
32
3
0
226,430
3
L
Kuzenbo
6,408
641
75
8
0
215,331
3
L
Sylvanus
4,939
494
18
2
0
195,869
5
W
Erlang Shen
6,710
671
90
9
0
221,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role