Player Matchup

Bakasura
Bakasura
Adirael66
Bakasura
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,786 Elo+
Party 2
Sol
Sol
Berrylove101
Sol
Level 84
God Stats
505W - 461L
1,576 SR
Queue Stats
912W - 895L
1,586 Elo+
Solo
Chaac
Chaac
PsychosisT1411
Chaac
Level 101
God Stats
5W - 5L
1,204 SR
Queue Stats
144W - 114L
1,629 Elo+
Party 3
Merlin
Merlin
chekesimple
Merlin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,786 Elo+
Party 2
Bacchus
Bacchus
izanamiMommi
Bacchus
Level 87
God Stats
8W - 10L
1,354 SR
Queue Stats
180W - 141L
1,637 Elo+
Party 3
Team Averages
Level 98
1,427 SR
1,685 Elo+

VS

Team Averages
Level 122
1,576 SR
1,625 Elo+
Merlin
Merlin
Ailllen
Merlin
Level 109
God Stats
5W - 4L
1,819 SR
Queue Stats
13W - 15L
1,667 Elo+
Party 4
Olorun
Olorun
BaseMicrobe5
Olorun
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,506 Elo+
Solo
Hou Yi
Hou Yi
GrislyAtrophy
Hou Yi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,611 Elo+
Party 1
Ares
Ares
ShadowSlayerTID
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,704 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwiperNoSnipin
Cu Chulainn
Level 145
God Stats
3W - 1L
1,562 SR
Queue Stats
11W - 15L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adirael66
Bakasura
17
3 / 1 / 8
9,950
765
7,509
11,522
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
12 / 0 / 8
11,098
854
18,035
12,084
5,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 0 / 13
10,144
780
13,186
13,356
19,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
4 / 3 / 10
9,865
759
15,794
10,111
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
izanamiMommi
Bacchus
16
1 / 1 / 17
10,102
777
9,451
14,243
22,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ailllen
Merlin
16
0 / 3 / 3
8,925
687
11,471
9,097
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
1 / 4 / 0
9,179
706
9,955
13,288
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 0
8,597
661
9,505
12,699
5,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 9 / 2
7,718
594
3,651
15,886
14,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SwiperNoSnipin
Cu Chulainn
15
2 / 5 / 1
8,860
682
12,677
19,321
16,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
25
Kills
5
5
Deaths
25
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adirael66
Bakasura
3
1
8
7
L
Merlin
Ailllen
Merlin
0
3
3
0.5
L
Olorun
1
4
0
0.25
W
12
0
8
16
L
2
4
0
0.5
W
5
0
13
11.5
L
0
9
2
0.11
L
Cu Chulainn
SwiperNoSnipin
Cu Chulainn
2
5
1
0.5
W
Merlin
4
3
10
3
W
Bacchus
izanamiMommi
Bacchus
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,975
Damage
47,259
61,316
Taken
70,291
58,341
Mitigated
44,866
27,567
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adirael66
Bakasura
7,509
5,182
0
4,206
11,522
5,773
95
4,871
6,580
0
28,119
L
Merlin
Ailllen
Merlin
11,471
910
0
748
9,097
3,484
0
5,222
3,573
43,578
0
L
Olorun
9,955
5,398
222
3,451
13,288
5,146
66
8,305
4,414
44,055
0
W
18,035
8,719
0
9,645
12,084
5,879
5,043
4,241
7,504
42,725
0
L
9,505
4,784
0
1,944
12,699
5,169
0
7,173
5,034
0
30,254
W
13,186
1,892
802
6,963
13,356
19,489
56
6,465
6,620
195
30,908
L
3,651
157
0
0
15,886
14,075
0
9,472
5,283
7,584
0
L
Cu Chulainn
SwiperNoSnipin
Cu Chulainn
12,677
1,362
0
2,403
19,321
16,992
0
13,228
5,508
0
22,968
W
Merlin
15,794
828
0
1,654
10,111
5,176
710
4,226
5,697
45,096
0
W
Bacchus
izanamiMommi
Bacchus
9,451
747
1,497
2,800
14,243
22,024
0
5,274
8,548
14,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,159
Gold Earned
43,279
254
Minions Killed
229
0
Camps Cleared
0
1,433,014
Distance Traveled
1,198,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,950
765
62
5
0
304,906
0
L
Merlin
8,925
687
81
6
0
238,863
1
L
Olorun
9,179
706
70
5
0
223,667
0
W
Sol
11,098
854
74
6
0
279,619
1
L
Hou Yi
8,597
661
44
3
0
252,522
0
W
Chaac
10,144
780
47
4
0
306,350
0
L
Ares
7,718
594
10
1
0
210,131
0
L
Cu Chulainn
8,860
682
24
2
0
272,864
1
W
Merlin
9,865
759
60
5
0
246,547
2
W
Bacchus
10,102
777
11
1
0
295,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role