Player Matchup

Kukulkan
Kukulkan
Cheerwine091
Kukulkan
Level 2
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Nemesis
Nemesis
Donasaur93
Nemesis
Level 17
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 11L
1,248 Elo+
Party 3
Tiamat
Tiamat
Hadesvessl
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Party 2
Neith
Neith
MPBW
Neith
Level 3
God Stats
0W - 4L
1,128 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 3
Khepri
Khepri
MrTabix
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,248 Elo+
Party 3
Team Averages
Level 47
1,326 SR
1,198 Elo+

VS

Team Averages
Level 44
1,512 SR
1,410 Elo+
Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jinister
Chang'e
Level 40
God Stats
3W - 1L
1,723 SR
Queue Stats
354W - 370L
1,400 Elo+
Solo
Atlas
Atlas
TranquilFox
Atlas
Level 38
God Stats
7W - 5L
1,537 SR
Queue Stats
27W - 40L
1,418 Elo+
Solo
Ah Puch
Ah Puch
iTrypants
Ah Puch
Level 14
God Stats
1W - 2L
1,319 SR
Queue Stats
31W - 34L
1,365 Elo+
Party 1
Medusa
Medusa
marcuslelus
Medusa
Level 88
God Stats
6W - 4L
1,481 SR
Queue Stats
34W - 38L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheerwine091
Kukulkan
15
0 / 11 / 2
10,252
932
8,824
14,120
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Donasaur93
Nemesis
15
1 / 10 / 0
10,097
918
6,780
18,586
6,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Hadesvessl
Tiamat
16
1 / 6 / 1
10,759
978
10,807
17,211
9,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
MPBW
Neith
16
0 / 5 / 2
10,606
964
8,169
14,587
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MrTabix
Khepri
16
0 / 10 / 1
10,186
926
8,032
28,859
35,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
18 / 0 / 19
14,524
1,320
28,309
13,889
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jinister
Chang'e
19
1 / 1 / 23
11,653
1,059
5,502
5,557
2,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 0 / 24
13,212
1,201
10,321
9,222
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
iTrypants
Ah Puch
19
6 / 0 / 28
12,852
1,168
20,448
6,206
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
10 / 1 / 22
13,666
1,242
24,882
10,140
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
158
2
Kills
42
42
Deaths
2
6
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
18
0
19
27.5
L
Kukulkan
Cheerwine091
Kukulkan
0
11
2
0.09
L
Nemesis
Donasaur93
Nemesis
1
10
0
0.1
L
Tiamat
Hadesvessl
Tiamat
1
6
1
0.25
W
Chang'e
Jinister
Chang'e
1
1
23
12.5
L
Neith
MPBW
Neith
0
5
2
0.2
L
Khepri
MrTabix
Khepri
0
10
1
0.05
W
7
0
24
19
W
Ah Puch
iTrypants
Ah Puch
6
0
28
20
W
Medusa
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
89,462
93,363
Taken
45,014
61,428
Mitigated
27,305
6,514
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
28,309
6,435
0
4,498
13,889
5,720
0
7,952
5,656
0
44,810
L
Kukulkan
Cheerwine091
Kukulkan
8,824
737
1,003
31
14,120
5,115
0
6,274
7,846
27,787
0
L
Nemesis
Donasaur93
Nemesis
6,780
1,591
0
1,538
18,586
6,419
0
5,628
12,958
0
10,689
L
Tiamat
Hadesvessl
Tiamat
10,807
462
370
2,011
17,211
9,522
0
6,408
10,803
28,863
0
W
Chang'e
Jinister
Chang'e
5,502
1,150
3,550
2,163
5,557
2,426
0
4,246
1,247
18,955
0
L
Neith
MPBW
Neith
8,169
2,322
0
990
14,587
5,079
0
6,196
8,391
0
36,721
L
Khepri
MrTabix
Khepri
8,032
601
239
332
28,859
35,293
0
11,765
17,094
19,682
0
W
10,321
4,617
172
1,444
9,222
11,704
0
4,673
4,302
16,715
0
W
Ah Puch
iTrypants
Ah Puch
20,448
561
0
798
6,206
2,805
0
3,880
2,229
37,947
0
W
Medusa
24,882
11,810
0
2,717
10,140
4,650
0
6,008
3,917
0
56,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
65,907
176
Minions Killed
221
3
Camps Cleared
8
901,042
Distance Traveled
1,038,181
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,524
1,320
42
4
2
236,519
1
L
Kukulkan
10,252
932
50
5
1
145,717
0
L
Nemesis
10,097
918
3
0
1
222,421
0
L
Tiamat
10,759
978
39
4
1
196,899
1
W
Chang'e
11,653
1,059
36
3
0
178,136
0
L
Neith
10,606
964
67
6
0
150,993
0
L
Khepri
10,186
926
17
2
0
185,012
0
W
Atlas
13,212
1,201
18
2
3
188,690
1
W
Ah Puch
12,852
1,168
40
4
0
205,916
0
W
Medusa
13,666
1,242
85
8
3
228,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role