Player Matchup

Arachne
Arachne
DrButtMeat
Arachne
Level 15
God Stats
23W - 26L
1,337 SR
Queue Stats
37W - 57L
1,229 Elo+
Party 3
Ymir
Ymir
Yahweh J
Ymir
Level 7
God Stats
3W - 9L
1,068 SR
Queue Stats
9W - 25L
985 Elo+
Party 3
Gilgamesh
Gilgamesh
ZayGrady
Gilgamesh
Level 76
God Stats
3W - 15L
961 SR
Queue Stats
24W - 44L
1,087 Elo+
Party 3
Bacchus
Bacchus
aargu004
Bacchus
Level 56
God Stats
2W - 8L
1,090 SR
Queue Stats
31W - 49L
1,194 Elo+
Party 3
Izanami
Izanami
mrsazwhole
Izanami
Level 15
God Stats
4W - 12L
1,198 SR
Queue Stats
11W - 22L
1,207 Elo+
Party 3
Team Averages
Level 34
1,131 SR
1,140 Elo+

VS

Team Averages
Level 46
1,381 SR
1,365 Elo+
Terra
Terra
Beanbot56232
Terra
Level 28
God Stats
3W - 6L
1,167 SR
Queue Stats
31W - 50L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ONEALCARR
Morgan Le Fay
Level 18
God Stats
5W - 4L
1,344 SR
Queue Stats
46W - 77L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
Shrekpp
Cliodhna
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 90L
1,267 Elo+
Party 1
Izanami
Izanami
darkmage522
Izanami
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,398 Elo+
Party 1
Achilles
Achilles
yort_naimad
Achilles
Level 46
God Stats
15W - 16L
1,396 SR
Queue Stats
146W - 162L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrButtMeat
Arachne
16
4 / 8 / 2
9,701
485
8,341
21,159
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
11
0 / 1 / 3
7,270
364
2,893
11,348
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ZayGrady
Gilgamesh
11
0 / 8 / 0
6,850
343
3,779
19,115
8,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
aargu004
Bacchus
14
5 / 4 / 4
9,107
455
11,467
15,258
7,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mrsazwhole
Izanami
15
3 / 6 / 1
9,417
471
11,601
13,218
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
9,678
484
5,771
15,152
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ONEALCARR
Morgan Le Fay
16
4 / 4 / 4
10,300
515
11,653
15,339
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Shrekpp
Cliodhna
17
6 / 2 / 4
10,777
539
12,349
11,555
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
darkmage522
Izanami
17
8 / 2 / 4
10,764
538
14,797
15,264
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
yort_naimad
Achilles
18
8 / 3 / 3
11,663
583
14,176
12,677
15,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
27
27
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Arachne
DrButtMeat
Arachne
4
8
2
0.63
W
Morgan Le Fay
ONEALCARR
Morgan Le Fay
4
4
4
1.5
W
Cliodhna
Shrekpp
Cliodhna
6
2
4
4
L
Ymir
0
1
3
1.5
L
Gilgamesh
ZayGrady
Gilgamesh
0
8
0
0
L
Bacchus
aargu004
Bacchus
5
4
4
1.75
W
Izanami
darkmage522
Izanami
8
2
4
5
L
Izanami
mrsazwhole
Izanami
3
6
1
0.58
W
Achilles
yort_naimad
Achilles
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
58,746
80,098
Taken
69,987
35,544
Mitigated
41,280
16,040
Healing
28,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,771
1,435
5,514
6,692
15,152
9,432
269
2,971
12,181
20,002
0
L
Arachne
DrButtMeat
Arachne
8,341
5,358
0
6,820
21,159
6,595
0
3,813
17,346
0
49,990
W
Morgan Le Fay
ONEALCARR
Morgan Le Fay
11,653
1,017
0
2,497
15,339
6,318
0
5,561
9,778
68,962
0
W
Cliodhna
Shrekpp
Cliodhna
12,349
1,743
0
3,409
11,555
4,561
0
2,284
9,271
0
69,476
L
Ymir
2,893
0
0
580
11,348
9,308
0
3,243
8,105
16,851
0
L
Gilgamesh
ZayGrady
Gilgamesh
3,779
710
0
2,698
19,115
8,702
0
2,132
16,983
0
29,165
L
Bacchus
aargu004
Bacchus
11,467
1,694
46
1,677
15,258
7,351
0
6,336
8,922
29,291
0
W
Izanami
darkmage522
Izanami
14,797
9,074
0
5,225
15,264
5,512
1,495
2,347
12,917
0
85,913
L
Izanami
mrsazwhole
Izanami
11,601
9,976
0
4,219
13,218
3,588
413
1,900
11,318
0
82,474
W
Achilles
yort_naimad
Achilles
14,176
5,661
0
4,960
12,677
15,457
428
1,197
11,480
0
79,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
53,182
355
Minions Killed
532
0
Camps Cleared
0
1,909,558
Distance Traveled
1,953,845
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,678
484
29
1
0
362,356
0
L
Arachne
9,701
485
87
4
0
409,729
0
W
Morgan Le Fay
10,300
515
96
5
0
391,605
0
W
Cliodhna
10,777
539
116
6
0
423,880
3
L
Ymir
7,270
364
19
1
0
383,282
6
L
Gilgamesh
6,850
343
53
3
0
333,125
1
L
Bacchus
9,107
455
45
2
0
410,118
5
W
Izanami
10,764
538
147
7
0
360,120
7
L
Izanami
9,417
471
151
8
0
373,304
1
W
Achilles
11,663
583
144
7
0
415,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role