Player Matchup

Achilles
Achilles
Gold I
Alvah
Achilles
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,928 MMR
Party 2
Fenrir
Fenrir
Gold I
ImWeeb
Fenrir
Gold I
Level 153
God Stats
1W - 5L
1,297 SR
Queue Stats
173W - 143L
1,863 MMR
Party 2
Fafnir
Fafnir
Platinum III
LHR Yungbleezy
Fafnir
Platinum III
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
315W - 300L
1,928 MMR
Solo
Charybdis
Charybdis
Platinum II
MyBestYourWorst
Charybdis
Platinum II
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
303W - 298L
1,937 MMR
Solo
Chang'e
Chang'e
Platinum I
NAUGHTY KARL
Chang'e
Platinum I
Level 160
God Stats
243W - 190L
1,724 SR
Queue Stats
825W - 851L
2,091 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,504 SR
1,950 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,540 SR
1,740 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
Jaydeeezzz
Arachne
Platinum IV
Level 153
God Stats
6W - 12L
1,660 SR
Queue Stats
197W - 180L
1,909 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
busheyryan
Erlang Shen
Platinum IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,895 MMR
Party 1
Atlas
Atlas
Platinum V
kurama_165
Atlas
Platinum V
Level 159
God Stats
6W - 1L
1,540 SR
Queue Stats
77W - 64L
1,895 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alvah
Achilles
14
1 / 4 / 2
8,449
445
4,872
12,244
13,327
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ImWeeb
Fenrir
16
10 / 7 / 5
10,341
544
15,077
20,864
11,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 8
8,903
469
4,714
19,615
22,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MyBestYourWorst
Charybdis
15
0 / 6 / 1
8,957
471
9,779
16,461
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
NAUGHTY KARL
Chang'e
15
5 / 6 / 4
9,731
512
12,419
22,128
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
MedusaZeusGebOdin

VS

Bans
BastetGilgameshLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 0 / 7
13,231
696
16,802
13,922
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
18
7 / 6 / 10
11,830
623
17,211
10,754
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Jaydeeezzz
Arachne
17
5 / 5 / 10
11,242
592
11,299
18,481
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
busheyryan
Erlang Shen
17
4 / 2 / 10
11,651
613
9,138
14,034
12,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
15
3 / 4 / 13
10,949
576
14,253
22,514
24,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
17
Kills
27
28
Deaths
17
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
7
11.5
W
Thoth
 
Thoth
7
6
10
2
L
Achilles
Alvah
Achilles
1
4
2
0.5
L
Fenrir
ImWeeb
Fenrir
10
7
5
1.79
W
Arachne
Jaydeeezzz
Arachne
5
5
10
2
L
1
5
8
1
L
Charybdis
MyBestYourWorst
Charybdis
0
6
1
0.08
L
Chang'e
NAUGHTY KARL
Chang'e
5
6
4
1.17
W
Erlang Shen
busheyryan
Erlang Shen
4
2
10
4.5
W
Atlas
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
68,703
91,312
Taken
79,705
56,836
Mitigated
55,295
25,773
Healing
28,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,802
10,538
0
7,980
13,922
4,743
5,320
2,053
11,869
0
122,534
W
Thoth
 
Thoth
17,211
1,010
0
1,940
10,754
4,065
1,483
2,395
8,359
78,059
0
L
Achilles
Alvah
Achilles
4,872
1,503
0
845
12,244
13,327
0
1,967
10,176
210
45,540
L
Fenrir
ImWeeb
Fenrir
15,077
4,203
0
5,165
20,864
11,199
0
8,616
11,794
0
60,396
W
Arachne
Jaydeeezzz
Arachne
11,299
7,861
0
7,207
18,481
8,660
2,304
4,847
13,634
0
72,661
L
4,714
979
1,407
4,993
19,615
22,002
91
6,522
12,892
21,986
0
L
Charybdis
MyBestYourWorst
Charybdis
9,779
4,974
0
4,402
16,461
4,712
560
2,705
13,756
0
78,583
L
Chang'e
NAUGHTY KARL
Chang'e
12,419
457
1,139
7,822
22,128
5,596
0
10,443
11,230
65,015
0
W
Erlang Shen
busheyryan
Erlang Shen
9,138
5,269
0
6,860
14,034
12,869
3,186
3,584
10,450
0
64,916
W
Atlas
14,253
4,870
0
4,242
22,514
24,958
394
6,554
15,960
36,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
58,903
476
Minions Killed
587
0
Camps Cleared
0
1,649,200
Distance Traveled
1,937,088
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,231
696
191
10
0
415,273
1
W
Thoth
11,830
623
131
7
0
350,675
7
L
Achilles
8,449
445
93
5
0
304,957
3
L
Fenrir
10,341
544
99
5
0
361,650
4
W
Arachne
11,242
592
105
6
0
435,547
1
L
Fafnir
8,903
469
25
1
0
328,531
5
L
Charybdis
8,957
471
140
7
0
336,348
2
L
Chang'e
9,731
512
119
6
0
317,714
8
W
Erlang Shen
11,651
613
129
7
0
381,825
5
W
Atlas
10,949
576
31
2
0
353,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role