Player Matchup

Anhur
Anhur
Japansi
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,629 Elo+
Party 3
Guan Yu
Guan Yu
Meh Blackness
Guan Yu
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 111L
1,545 Elo+
Party 3
Merlin
Merlin
Nagozuki
Merlin
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 71L
1,641 Elo+
Party 3
Cthulhu
Cthulhu
Nurvoz
Cthulhu
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
126W - 83L
1,552 Elo+
Party 3
Camazotz
Camazotz
xoKumiho
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 3
Team Averages
Level 76
1,500 SR
1,543 Elo+

VS

Team Averages
Level 75
1,498 SR
1,441 Elo+
Jing Wei
Jing Wei
Alcatresso
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,359 Elo+
Party 1
Terra
Terra
AnarchySICKNESS
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
SinisterReign93
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,475 Elo+
Party 2
Sol
Sol
evilsui
Sol
Level 148
God Stats
15W - 9L
1,490 SR
Queue Stats
388W - 407L
1,526 Elo+
Solo
Xing Tian
Xing Tian
kickass_gamer007
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Japansi
Anhur
19
7 / 4 / 13
13,281
781
19,683
19,146
9,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
17
4 / 6 / 21
12,120
713
11,011
30,567
41,296
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Nagozuki
Merlin
20
4 / 2 / 18
12,785
752
25,760
11,453
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Nurvoz
Cthulhu
20
7 / 3 / 20
13,532
796
33,730
27,732
47,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
xoKumiho
Camazotz
18
7 / 4 / 10
12,047
709
9,929
26,068
22,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alcatresso
Jing Wei
17
5 / 8 / 3
10,975
646
19,401
19,929
6,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 5 / 12
10,199
600
10,002
24,420
24,989
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
SinisterReign93
Zhong Kui
20
6 / 5 / 8
12,255
721
18,297
23,203
14,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
20
5 / 5 / 9
12,459
733
26,803
20,058
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
16
1 / 6 / 10
9,984
587
7,966
22,113
26,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
29
Kills
17
19
Deaths
29
82
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alcatresso
Jing Wei
5
8
3
0.81
L
0
5
12
1.2
W
Anhur
Japansi
Anhur
7
4
13
3.38
W
Guan Yu
4
6
21
2.42
W
Merlin
Nagozuki
Merlin
4
2
18
6.5
W
Cthulhu
Nurvoz
Cthulhu
7
3
20
5.67
L
Zhong Kui
SinisterReign93
Zhong Kui
6
5
8
2
L
Sol
5
5
9
1.9
L
Xing Tian
1
6
10
1
W
Camazotz
xoKumiho
Camazotz
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,113
Damage
82,469
114,966
Taken
109,723
127,073
Mitigated
80,455
61,993
Healing
50,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alcatresso
Jing Wei
19,401
10,721
1,656
5,012
19,929
6,701
414
10,844
8,650
0
27,971
L
10,002
691
8,937
8,590
24,420
24,989
332
13,074
10,638
20,261
0
W
Anhur
Japansi
Anhur
19,683
7,340
3,203
5,193
19,146
9,393
2,822
13,349
5,797
0
35,284
W
Guan Yu
11,011
1,799
15,421
11,526
30,567
41,296
1,213
12,444
18,123
0
17,149
W
Merlin
Nagozuki
Merlin
25,760
2,234
2,728
1,737
11,453
6,339
1,398
6,776
4,677
62,950
0
W
Cthulhu
Nurvoz
Cthulhu
33,730
1,678
4,825
5,977
27,732
47,590
450
16,840
10,892
49,375
0
L
Zhong Kui
SinisterReign93
Zhong Kui
18,297
758
1,973
8,551
23,203
14,418
697
12,646
10,178
36,647
0
L
Sol
26,803
4,894
2,799
7,490
20,058
7,739
1,652
11,381
8,084
57,063
0
L
Xing Tian
7,966
274
1,858
3,918
22,113
26,608
433
8,903
12,683
13,500
0
W
Camazotz
xoKumiho
Camazotz
9,929
3,799
2,223
9,160
26,068
22,455
977
13,659
12,409
0
14,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,765
Gold Earned
55,872
178
Minions Killed
161
0
Camps Cleared
0
1,555,211
Distance Traveled
1,518,246
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,975
646
16
1
0
301,090
0
L
Terra
10,199
600
6
0
0
331,973
2
W
Anhur
13,281
781
44
3
0
286,480
0
W
Guan Yu
12,120
713
10
1
0
286,044
1
W
Merlin
12,785
752
70
4
0
319,598
0
W
Cthulhu
13,532
796
44
3
0
358,382
0
L
Zhong Kui
12,255
721
64
4
0
305,861
0
L
Sol
12,459
733
67
4
0
277,398
0
L
Xing Tian
9,984
587
8
0
0
301,924
1
W
Camazotz
12,047
709
10
1
0
304,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role