Player Matchup

Cthulhu
Cthulhu
DNA Poe jr
Cthulhu
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 78L
1,615 Elo+
Party 1
Hercules
Hercules
Diddyfuzzmonkey
Hercules
Level 141
God Stats
1W - 1L
1,635 SR
Queue Stats
127W - 113L
1,577 Elo+
Party 1
Chronos
Chronos
ISinnzy
Chronos
Level 160
God Stats
2W - 2L
1,399 SR
Queue Stats
459W - 460L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Rueckert10
Guan Yu
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 70L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
SoulPrimarch
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,543 Elo+
Party 1
Team Averages
Level 137
1,507 SR
1,541 Elo+

VS

Team Averages
Level 113
1,551 SR
1,478 Elo+
Cerberus
Cerberus
ChumboBrown
Cerberus
Level 95
God Stats
3W - 1L
1,715 SR
Queue Stats
170W - 172L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Diosnuevo
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Athena
Athena
XlLunchablelX
Athena
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,459 Elo+
Party 2
Chaac
Chaac
Zocona
Chaac
Level 123
God Stats
33W - 18L
1,540 SR
Queue Stats
991W - 1,010L
1,544 Elo+
Solo
Sylvanus
Sylvanus
xl Jaime lx
Sylvanus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNA Poe jr
Cthulhu
14
0 / 2 / 7
8,142
740
23,965
21,028
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
14
3 / 2 / 4
8,200
745
10,056
13,762
11,397
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
ISinnzy
Chronos
14
2 / 3 / 5
8,106
737
10,253
6,891
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Rueckert10
Guan Yu
13
2 / 4 / 3
7,833
712
2,450
15,641
13,873
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
SoulPrimarch
Heimdallr
10
0 / 7 / 4
6,969
634
6,667
10,505
3,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChumboBrown
Cerberus
16
8 / 1 / 8
9,790
890
12,986
18,537
22,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Diosnuevo
Sun Wukong
16
2 / 2 / 12
9,320
847
13,956
10,958
8,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 13
9,195
836
6,060
12,918
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Zocona
Chaac
16
5 / 1 / 12
9,227
839
16,852
16,840
14,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xl Jaime lx
Sylvanus
13
1 / 3 / 14
8,249
750
10,029
14,009
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
7
Kills
18
18
Deaths
8
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChumboBrown
Cerberus
8
1
8
12
L
Cthulhu
DNA Poe jr
Cthulhu
0
2
7
1.75
L
Hercules
3
2
4
2.5
W
Sun Wukong
Diosnuevo
Sun Wukong
2
2
12
4
L
Chronos
ISinnzy
Chronos
2
3
5
1.5
L
Guan Yu
Rueckert10
Guan Yu
2
4
3
0.88
L
Heimdallr
SoulPrimarch
Heimdallr
0
7
4
0.29
W
2
1
13
8.5
W
Chaac
Zocona
Chaac
5
1
12
11
W
Sylvanus
xl Jaime lx
Sylvanus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,391
Damage
59,883
67,827
Taken
73,262
46,177
Mitigated
67,940
31,272
Healing
41,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChumboBrown
Cerberus
12,986
727
1,651
7,425
18,537
22,377
197
5,244
12,594
28,640
0
L
Cthulhu
DNA Poe jr
Cthulhu
23,965
723
2,753
9,044
21,028
14,683
0
8,288
12,425
36,173
0
L
Hercules
10,056
2,174
1,239
4,849
13,762
11,397
499
5,428
8,042
0
12,802
W
Sun Wukong
Diosnuevo
Sun Wukong
13,956
1,232
1,405
1,919
10,958
8,281
553
6,042
4,458
0
28,257
L
Chronos
ISinnzy
Chronos
10,253
5,329
0
593
6,891
2,684
728
2,121
4,680
23,196
0
L
Guan Yu
Rueckert10
Guan Yu
2,450
567
6,949
5,407
15,641
13,873
49
7,972
7,342
0
7,222
L
Heimdallr
SoulPrimarch
Heimdallr
6,667
3,951
0
438
10,505
3,540
724
5,266
5,066
0
12,112
W
6,060
1,411
1,761
2,865
12,918
11,400
771
5,066
6,757
11,198
0
W
Chaac
Zocona
Chaac
16,852
3,265
1,806
7,896
16,840
14,634
1,708
8,240
8,158
0
31,019
W
Sylvanus
xl Jaime lx
Sylvanus
10,029
2,336
9,042
6,050
14,009
11,248
1,106
8,183
5,332
17,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
45,781
106
Minions Killed
117
0
Camps Cleared
0
929,277
Distance Traveled
1,160,169
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,790
890
39
4
0
216,881
3
L
Cthulhu
8,142
740
30
3
0
232,594
1
L
Hercules
8,200
745
15
1
0
196,728
5
W
Sun Wukong
9,320
847
30
3
0
268,745
0
L
Chronos
8,106
737
41
4
0
175,481
5
L
Guan Yu
7,833
712
11
1
0
163,936
0
L
Heimdallr
6,969
634
9
1
0
160,538
0
W
Athena
9,195
836
15
1
0
275,335
5
W
Chaac
9,227
839
21
2
0
215,116
1
W
Sylvanus
8,249
750
12
1
0
184,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role